Player Matchup

Ymir
Ymir
Demonblue00
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
NikolitsaGR
Nemesis
Level 25
God Stats
0W - 2L
1,276 SR
Queue Stats
169W - 200L
1,389 Elo+
Solo
Sylvanus
Sylvanus
shao031
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,353 Elo+
Solo
Geb
Geb
zxcABEMA
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,296 Elo+
Party 2
Hades
Hades
zxcPUTIN228
Hades
Level 69
God Stats
2W - 1L
1,633 SR
Queue Stats
91W - 94L
1,467 Elo+
Party 2
Team Averages
Level 31
1,482 SR
1,401 Elo+

VS

Team Averages
Level 49
1,500 SR
1,388 Elo+
Chernobog
Chernobog
 
Chernobog
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Kynzor
Set
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,411 Elo+
Solo
Nike
Nike
ProjectXPulmi
Nike
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 25L
1,190 Elo+
Party 3
Zeus
Zeus
Sunny1606
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 48L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
7,506
938
6,445
12,812
15,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
NikolitsaGR
Nemesis
5
0 / 0 / 0
5,100
638
0
0
0
Sylvanus
shao031
Sylvanus
13
3 / 3 / 5
6,826
853
4,499
10,776
11,811
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 3 / 9
7,632
954
9,716
12,386
13,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
3 / 3 / 6
7,248
906
11,759
11,298
7,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
2 / 2 / 9
7,634
954
10,450
6,909
3,355
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
 
Terra
13
0 / 1 / 12
7,510
939
4,997
10,674
11,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Set
Kynzor
Set
11
0 / 4 / 7
6,803
850
3,451
10,909
6,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 2 / 8
7,805
976
8,518
8,298
4,012
Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
14
6 / 1 / 6
8,178
1,022
14,617
4,674
2,262
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
10
Kills
12
12
Deaths
10
23
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
2
9
3.25
W
Terra
 
Terra
0
1
12
6
L
3
3
3
1.5
W
Set
Kynzor
Set
0
4
7
0.88
L
Nemesis
NikolitsaGR
Nemesis
0
0
0
0
W
4
2
8
4
W
Zeus
6
1
6
9
L
Sylvanus
shao031
Sylvanus
3
3
5
1.83
L
1
3
9
1.83
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,419
Damage
42,033
47,272
Taken
41,464
48,204
Mitigated
28,355
14,529
Healing
18,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
10,450
7,431
2,428
1,580
6,909
3,355
567
6,247
662
0
18,533
W
Terra
 
Terra
4,997
379
3,420
3,236
10,674
11,771
54
6,720
3,954
8,647
0
L
6,445
387
0
1,512
12,812
15,201
52
5,962
6,850
13,972
0
W
Set
Kynzor
Set
3,451
1,774
2,503
2,298
10,909
6,955
0
10,173
736
0
6,002
L
Nemesis
NikolitsaGR
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
8,518
1,447
1,117
800
8,298
4,012
58
5,804
2,494
0
15,761
W
Zeus
14,617
2,043
383
602
4,674
2,262
331
3,475
1,199
26,141
0
L
Sylvanus
shao031
Sylvanus
4,499
1,444
3,031
2,184
10,776
11,811
196
4,697
6,079
8,315
0
L
9,716
678
372
2,752
12,386
13,264
130
4,129
8,257
20,145
0
L
11,759
657
824
3,854
11,298
7,928
256
4,826
6,472
21,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,312
Gold Earned
37,930
63
Minions Killed
90
0
Camps Cleared
0
619,729
Distance Traveled
794,585
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,634
954
31
4
0
142,527
0
W
Terra
7,510
939
0
0
0
185,177
0
L
Ymir
7,506
938
19
2
0
148,823
0
W
Set
6,803
850
8
1
0
159,336
1
L
Nemesis
5,100
638
0
0
0
0
0
W
Nike
7,805
976
15
2
0
156,797
0
W
Zeus
8,178
1,022
36
5
0
150,748
0
L
Sylvanus
6,826
853
10
1
0
144,714
0
L
Geb
7,632
954
9
1
0
167,582
2
L
Hades
7,248
906
25
3
0
158,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role