Player Matchup

Maui
Maui
 
Maui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
JuicyTre
Ares
Level 120
God Stats
3W - 7L
1,504 SR
Queue Stats
160W - 155L
1,545 Elo+
Party 1
Anhur
Anhur
Mascielo
Anhur
Level 160
God Stats
9W - 20L
1,440 SR
Queue Stats
1,306W - 1,295L
1,544 Elo+
Solo
Xing Tian
Xing Tian
TRIMAX15
Xing Tian
Level 126
God Stats
66W - 71L
1,613 SR
Queue Stats
213W - 217L
1,559 Elo+
Solo
Kukulkan
Kukulkan
igodlygoat23
Kukulkan
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,534 Elo+
Party 1
Team Averages
Level 135
1,511 SR
1,537 Elo+

VS

Team Averages
Level 130
1,564 SR
1,549 Elo+
Ganesha
Ganesha
BTP xINTENTIONS
Ganesha
Level 88
God Stats
18W - 13L
1,656 SR
Queue Stats
149W - 131L
1,603 Elo+
Solo
Tiamat
Tiamat
Call Me Dee 473
Tiamat
Level 147
God Stats
5W - 6L
1,622 SR
Queue Stats
125W - 113L
1,522 Elo+
Solo
Serqet
Serqet
Fenrictyr
Serqet
Level 139
God Stats
7W - 4L
1,634 SR
Queue Stats
196W - 199L
1,564 Elo+
Solo
Chang'e
Chang'e
HER0T0AD
Chang'e
Level 125
God Stats
2W - 4L
1,295 SR
Queue Stats
258W - 279L
1,514 Elo+
Solo
Susano
Susano
PurplePurp001
Susano
Level 150
God Stats
38W - 25L
1,615 SR
Queue Stats
508W - 536L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
2 / 0 / 4
8,659
1,237
3,307
3,593
3,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ares
13
2 / 2 / 3
8,499
1,214
8,676
11,859
12,295
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Mascielo
Anhur
13
1 / 0 / 5
8,013
1,145
11,993
6,211
2,593
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
TRIMAX15
Xing Tian
13
0 / 0 / 2
7,482
1,069
4,839
7,686
5,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
igodlygoat23
Kukulkan
13
1 / 2 / 4
8,310
1,187
7,285
6,830
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

330

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
7,899
1,128
7,428
10,314
11,083
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 1 / 1
6,964
995
2,199
3,570
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
Fenrictyr
Serqet
13
2 / 0 / 2
8,608
1,230
4,545
8,951
12,991
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
HER0T0AD
Chang'e
13
0 / 2 / 4
7,795
1,114
6,514
8,846
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 1 / 2
7,966
1,138
11,220
9,260
4,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
6
Kills
4
4
Deaths
6
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
0
4
4
L
0
2
4
1
L
0
1
1
0.5
L
Serqet
Fenrictyr
Serqet
2
0
2
3
L
Chang'e
HER0T0AD
Chang'e
0
2
4
1
W
Ares
2
2
3
1.75
W
Anhur
Mascielo
Anhur
1
0
5
3.5
L
2
1
2
3
W
Xing Tian
TRIMAX15
Xing Tian
0
0
2
1
W
Kukulkan
igodlygoat23
Kukulkan
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,100
Damage
31,906
36,179
Taken
40,941
26,776
Mitigated
34,546
4,683
Healing
6,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,307
768
788
1,166
3,593
3,687
0
2,007
1,552
4,699
0
L
7,428
457
833
471
10,314
11,083
0
7,119
3,195
20,268
0
L
2,199
429
0
352
3,570
2,391
0
2,313
1,257
7,828
0
L
Serqet
Fenrictyr
Serqet
4,545
554
0
914
8,951
12,991
0
5,069
3,882
0
6,713
L
Chang'e
HER0T0AD
Chang'e
6,514
455
1,924
2,341
8,846
3,792
0
4,238
4,608
30,396
0
W
Ares
8,676
754
711
820
11,859
12,295
0
4,827
6,817
16,031
0
W
Anhur
Mascielo
Anhur
11,993
6,951
0
820
6,211
2,593
0
2,301
3,804
0
29,515
L
11,220
636
0
0
9,260
4,289
0
5,368
3,892
0
24,504
W
Xing Tian
TRIMAX15
Xing Tian
4,839
164
0
188
7,686
5,446
0
3,653
3,933
16,008
0
W
Kukulkan
igodlygoat23
Kukulkan
7,285
359
0
190
6,830
2,755
0
3,012
3,594
38,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,963
Gold Earned
39,232
167
Minions Killed
141
7
Camps Cleared
5
800,328
Distance Traveled
722,871
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,659
1,237
4
1
0
152,437
0
L
Ganesha
7,899
1,128
0
0
0
167,783
3
L
Tiamat
6,964
995
21
3
1
67,972
1
L
Serqet
8,608
1,230
15
2
0
181,520
1
L
Chang'e
7,795
1,114
75
11
2
157,305
1
W
Ares
8,499
1,214
8
1
2
160,243
0
W
Anhur
8,013
1,145
49
7
1
154,427
1
L
Susano
7,966
1,138
30
4
2
148,291
0
W
Xing Tian
7,482
1,069
17
2
1
191,227
4
W
Kukulkan
8,310
1,187
89
13
3
141,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role