Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FraxisMusic
Arachne
Level 133
God Stats
28W - 18L
1,597 SR
Queue Stats
276W - 280L
1,474 Elo+
Solo
Nu Wa
Nu Wa
HellGirlRei
Nu Wa
Level 157
God Stats
12W - 5L
1,751 SR
Queue Stats
34W - 28L
1,512 Elo+
Solo
Team Averages
Level 120
1,570 SR
1,497 Elo+

VS

Team Averages
Level 93
1,502 SR
1,463 Elo+
Neith
Neith
ABagatov
Neith
Level 106
God Stats
13W - 16L
1,607 SR
Queue Stats
703W - 770L
1,526 Elo+
Solo
Olorun
Olorun
AnuB1SV1P
Olorun
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 354L
1,446 Elo+
Party 2
Hera
Hera
Tutumpak
Hera
Level 127
God Stats
36W - 38L
1,445 SR
Queue Stats
623W - 661L
1,514 Elo+
Party 1
Athena
Athena
UvaSo4
Athena
Level 51
God Stats
3W - 3L
1,491 SR
Queue Stats
109W - 152L
1,413 Elo+
Party 2
Sol
Sol
jenagu
Sol
Level 96
God Stats
44W - 65L
1,465 SR
Queue Stats
206W - 247L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 0 / 0
4,807
687
2,184
5,104
2,417
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
 
Rama
8
3 / 2 / 2
4,751
679
4,644
5,818
1,806
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
 
Geb
6
1 / 2 / 1
4,205
601
3,100
7,942
4,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
FraxisMusic
Arachne
7
1 / 0 / 3
4,605
658
1,865
4,853
1,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 0 / 0
4,749
678
1,251
1,517
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ABagatov
Neith
8
0 / 0 / 0
4,552
650
2,941
3,812
1,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
AnuB1SV1P
Olorun
7
2 / 2 / 2
4,393
628
4,502
6,235
1,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
1
0 / 0 / 0
2,922
417
74
416
85
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
UvaSo4
Athena
5
1 / 3 / 1
4,306
615
1,734
7,367
3,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
jenagu
Sol
1
0 / 0 / 0
2,944
421
0
102
41
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
5
Kills
3
4
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Rama
 
Rama
3
2
2
2
W
Geb
 
Geb
1
2
1
0.75
L
Neith
ABagatov
Neith
0
0
0
0
L
Olorun
AnuB1SV1P
Olorun
2
2
2
1.5
W
Arachne
FraxisMusic
Arachne
1
0
3
2.5
W
0
0
0
0
L
Hera
0
0
0
0
L
Athena
UvaSo4
Athena
1
3
1
0.5
L
Sol
jenagu
Sol
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,044
Damage
9,251
25,234
Taken
17,932
10,455
Mitigated
6,945
7,655
Healing
7,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,184
394
0
2,324
5,104
2,417
0
0
5,104
0
28,222
W
Rama
 
Rama
4,644
4,082
0
2,024
5,818
1,806
0
2,253
3,565
0
23,884
W
Geb
 
Geb
3,100
713
220
1,831
7,942
4,043
351
2,986
4,956
8,709
3,185
L
Neith
ABagatov
Neith
2,941
1,251
0
2,209
3,812
1,633
0
98
3,714
0
28,191
L
Olorun
AnuB1SV1P
Olorun
4,502
3,222
65
2,402
6,235
1,956
0
1,981
4,254
20,354
0
W
Arachne
FraxisMusic
Arachne
1,865
1,340
0
1,256
4,853
1,674
0
509
4,344
0
24,225
W
1,251
385
0
0
1,517
515
2,131
562
955
32,246
0
L
Hera
74
74
0
0
416
85
0
102
314
2,020
0
L
Athena
UvaSo4
Athena
1,734
800
194
2,169
7,367
3,230
0
1,432
5,935
9,268
0
L
Sol
jenagu
Sol
0
0
0
0
102
41
0
102
0
177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,117
Gold Earned
19,117
223
Minions Killed
108
0
Camps Cleared
0
714,930
Distance Traveled
414,232
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,807
687
55
8
0
151,437
0
W
Rama
4,751
679
34
5
0
134,227
1
W
Geb
4,205
601
17
2
0
140,190
0
L
Neith
4,552
650
59
8
0
120,470
3
L
Olorun
4,393
628
28
4
0
130,785
1
W
Arachne
4,605
658
55
8
0
160,658
1
W
Nu Wa
4,749
678
62
9
0
128,418
7
L
Hera
2,922
417
3
0
0
23,759
0
L
Athena
4,306
615
17
2
0
130,568
2
L
Sol
2,944
421
1
0
0
8,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role