Player Matchup

Achilles
Achilles
Javier_M_D
Achilles
Level 123
God Stats
16W - 20L
1,528 SR
Queue Stats
733W - 679L
1,555 Elo+
Solo
Bacchus
Bacchus
JohnW_a_y_n_e
Bacchus
Level 160
God Stats
2W - 2L
1,712 SR
Queue Stats
470W - 464L
1,522 Elo+
Solo
Freya
Freya
K1ng_M0r1n
Freya
Level 128
God Stats
14W - 10L
1,573 SR
Queue Stats
171W - 162L
1,573 Elo+
Solo
Susano
Susano
TARTARO_12
Susano
Level 124
God Stats
7W - 6L
1,654 SR
Queue Stats
135W - 116L
1,557 Elo+
Solo
Mulan
Mulan
lebulon
Mulan
Level 149
God Stats
1W - 7L
1,261 SR
Queue Stats
425W - 408L
1,526 Elo+
Solo
Team Averages
Level 137
1,546 SR
1,547 Elo+

VS

Team Averages
Level 131
1,609 SR
1,516 Elo+
Pele
Pele
DotDaWzrd
Pele
Level 107
God Stats
4W - 1L
1,698 SR
Queue Stats
443W - 413L
1,489 Elo+
Solo
Sylvanus
Sylvanus
Koloroko
Sylvanus
Level 128
God Stats
50W - 35L
1,628 SR
Queue Stats
128W - 114L
1,536 Elo+
Solo
Ra
Ra
RyRy K 101
Ra
Level 156
God Stats
4W - 6L
1,464 SR
Queue Stats
73W - 79L
1,518 Elo+
Solo
Hades
Hades
Tadocent
Hades
Level 154
God Stats
2W - 2L
1,622 SR
Queue Stats
103W - 125L
1,475 Elo+
Solo
Ullr
Ullr
iGloqoma
Ullr
Level 108
God Stats
4W - 4L
1,633 SR
Queue Stats
249W - 256L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Javier_M_D
Achilles
13
3 / 2 / 2
8,864
403
12,777
32,065
28,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
14
1 / 9 / 2
9,028
410
11,190
22,817
17,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Freya
17
2 / 6 / 3
10,269
467
17,412
20,368
8,671
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
TARTARO_12
Susano
15
1 / 5 / 3
9,403
427
12,713
18,249
7,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
lebulon
Mulan
15
0 / 8 / 1
9,843
447
11,670
26,533
27,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
11 / 0 / 6
12,880
585
16,477
16,928
7,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Koloroko
Sylvanus
16
4 / 3 / 11
10,248
466
15,323
27,259
16,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
5 / 0 / 11
12,464
567
19,067
18,695
20,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
Tadocent
Hades
18
8 / 4 / 11
12,391
563
22,100
22,575
12,867
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
19
2 / 0 / 8
11,858
539
16,398
18,323
9,104
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
77
7
Kills
30
30
Deaths
7
11
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Pele
11
0
6
14
L
Achilles
Javier_M_D
Achilles
3
2
2
2
L
Bacchus
1
9
2
0.22
L
Freya
2
6
3
0.58
W
Sylvanus
Koloroko
Sylvanus
4
3
11
3.17
W
5
0
11
10.5
L
Susano
TARTARO_12
Susano
1
5
3
0.5
W
Hades
Tadocent
Hades
8
4
11
3.38
W
Ullr
2
0
8
6
L
Mulan
lebulon
Mulan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,762
Damage
89,365
120,032
Taken
103,780
89,637
Mitigated
66,334
38,218
Healing
57,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
16,477
2,595
0
10,756
16,928
7,910
178
4,833
12,051
0
103,265
L
Achilles
Javier_M_D
Achilles
12,777
2,978
354
12,385
32,065
28,788
0
12,739
19,326
0
32,534
L
Bacchus
11,190
1,305
0
3,238
22,817
17,138
0
12,559
10,258
62,462
0
L
Freya
17,412
5,178
0
7,781
20,368
8,671
135
9,243
11,125
96,934
5,008
W
Sylvanus
Koloroko
Sylvanus
15,323
3,409
5,042
10,764
27,259
16,304
1,381
10,567
16,211
43,886
11,323
W
19,067
3,547
2,198
8,319
18,695
20,149
779
4,002
14,600
102,903
0
L
Susano
TARTARO_12
Susano
12,713
1,435
0
3,155
18,249
7,759
0
7,927
10,322
0
81,645
W
Hades
Tadocent
Hades
22,100
4,082
1,312
10,943
22,575
12,867
1,811
7,477
14,647
99,067
0
W
Ullr
16,398
8,004
0
8,386
18,323
9,104
1,683
3,600
14,420
0
136,419
L
Mulan
lebulon
Mulan
11,670
2,242
0
11,305
26,533
27,281
1,983
13,870
12,663
0
83,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,407
Gold Earned
59,841
522
Minions Killed
685
0
Camps Cleared
0
2,002,611
Distance Traveled
2,140,779
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,880
585
131
6
0
494,819
10
L
Achilles
8,864
403
33
2
0
417,900
8
L
Bacchus
9,028
410
89
4
0
396,352
3
L
Freya
10,269
467
143
7
0
369,289
6
W
Sylvanus
10,248
466
68
3
0
412,707
0
W
Ra
12,464
567
154
7
0
402,141
9
L
Susano
9,403
427
115
5
0
460,293
0
W
Hades
12,391
563
160
7
0
402,273
0
W
Ullr
11,858
539
172
8
0
428,839
2
L
Mulan
9,843
447
142
6
0
358,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role