Player Matchup

Jormungandr
Jormungandr
Wiatroma
Jormungandr
Level 104
God Stats
4W - 2L
1,584 SR
Queue Stats
24W - 28L
1,360 Elo+
Party 2
Rama
Rama
XF4lk00
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,325 Elo+
Party 2
Kukulkan
Kukulkan
rosqe
Kukulkan
Level 25
God Stats
3W - 1L
1,326 SR
Queue Stats
3W - 2L
1,171 Elo+
Party 2
Team Averages
Level 49
1,470 SR
1,285 Elo+

VS

Team Averages
Level 47
1,319 SR
1,280 Elo+
Neith
Neith
CS27O6
Neith
Level 42
God Stats
2W - 3L
1,291 SR
Queue Stats
29W - 62L
1,204 Elo+
Party 1
Odin
Odin
LUXRlD
Odin
Level 42
God Stats
0W - 1L
1,267 SR
Queue Stats
20W - 65L
1,136 Elo+
Party 1
Olorun
Olorun
Whitecker
Olorun
Level 56
God Stats
1W - 2L
1,399 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Wiatroma
Jormungandr
17
5 / 3 / 11
12,489
833
10,417
20,376
17,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
XF4lk00
Rama
17
3 / 2 / 9
11,084
739
15,892
16,793
7,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
rosqe
Kukulkan
18
10 / 2 / 7
12,990
866
20,486
12,396
6,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CS27O6
Neith
16
2 / 6 / 5
10,939
729
16,681
15,532
6,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
LUXRlD
Odin
14
0 / 5 / 5
9,743
650
4,977
21,266
26,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Whitecker
Olorun
16
5 / 7 / 0
10,603
707
11,155
15,935
7,180
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
18
Kills
7
7
Deaths
18
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
CS27O6
Neith
2
6
5
0.75
L
Odin
LUXRlD
Odin
0
5
5
0.5
L
Olorun
Whitecker
Olorun
5
7
0
0.71
W
Jormungandr
Wiatroma
Jormungandr
5
3
11
3.5
W
Rama
XF4lk00
Rama
3
2
9
3.75
W
Kukulkan
rosqe
Kukulkan
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,795
Damage
32,813
49,565
Taken
52,733
30,920
Mitigated
39,659
10,950
Healing
8,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CS27O6
Neith
16,681
6,969
0
2,247
15,532
6,279
54
10,427
5,105
0
55,336
L
Odin
LUXRlD
Odin
4,977
1,761
0
881
21,266
26,200
0
10,981
10,285
0
19,303
L
Olorun
Whitecker
Olorun
11,155
5,153
584
4,531
15,935
7,180
0
10,110
5,825
46,776
0
W
Jormungandr
Wiatroma
Jormungandr
10,417
3,015
0
3,061
20,376
17,228
421
3,973
16,403
31,774
0
W
Rama
XF4lk00
Rama
15,892
11,450
0
6,201
16,793
7,562
2,634
5,174
11,619
0
44,590
W
Kukulkan
rosqe
Kukulkan
20,486
2,078
0
1,688
12,396
6,130
136
2,461
9,935
72,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,563
Gold Earned
31,285
187
Minions Killed
161
0
Camps Cleared
0
771,095
Distance Traveled
745,379
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,939
729
63
4
0
245,703
2
L
Odin
9,743
650
30
2
0
268,398
2
L
Olorun
10,603
707
68
5
0
231,278
4
W
Jormungandr
12,489
833
30
2
0
258,850
5
W
Rama
11,084
739
53
4
0
245,603
2
W
Kukulkan
12,990
866
104
7
0
266,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role