Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
B0bby93
Bastet
Level 56
God Stats
56W - 48L
1,566 SR
Queue Stats
219W - 193L
1,441 Elo+
Party 2
Rama
Rama
T99xkill
Rama
Level 115
God Stats
10W - 13L
1,330 SR
Queue Stats
176W - 215L
1,392 Elo+
Solo
Amaterasu
Amaterasu
TheZinh
Amaterasu
Level 104
God Stats
0W - 1L
1,678 SR
Queue Stats
27W - 27L
1,485 Elo+
Party 2
Ymir
Ymir
khanhhuy
Ymir
Level 103
God Stats
41W - 30L
1,546 SR
Queue Stats
151W - 133L
1,462 Elo+
Party 2
Team Averages
Level 107
1,524 SR
1,456 Elo+

VS

Team Averages
Level 73
1,460 SR
1,425 Elo+
Pele
Pele
 
Pele
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Haeronscreee
Lancelot
Level 56
God Stats
2W - 1L
1,223 SR
Queue Stats
24W - 14L
1,514 Elo+
Solo
Cthulhu
Cthulhu
HunterBishop
Cthulhu
Level 14
God Stats
15W - 12L
1,600 SR
Queue Stats
23W - 20L
1,501 Elo+
Party 1
Neith
Neith
LootMcNulty
Neith
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 65L
1,279 Elo+
Solo
Ah Puch
Ah Puch
TOS_WTKM
Ah Puch
Level 81
God Stats
4W - 4L
1,475 SR
Queue Stats
4W - 7L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 1 / 2
8,476
1,211
7,946
6,367
3,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
B0bby93
Bastet
12
3 / 2 / 2
7,977
1,140
8,812
9,565
3,961
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
11
0 / 0 / 0
6,626
947
0
0
0
Amaterasu
TheZinh
Amaterasu
13
1 / 5 / 3
7,811
1,116
7,869
16,605
15,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
13
0 / 3 / 3
8,125
1,161
4,231
11,915
15,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

289

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
8 / 0 / 1
9,520
1,360
16,122
9,725
5,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
Haeronscreee
Lancelot
14
1 / 3 / 6
7,943
1,135
6,717
8,774
3,977
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
HunterBishop
Cthulhu
14
2 / 0 / 7
8,820
1,260
7,905
6,186
6,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 2 / 6
7,662
1,095
4,190
5,961
2,709
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Ah Puch
TOS_WTKM
Ah Puch
13
0 / 0 / 7
7,905
1,129
5,825
560
303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
5
Kills
11
11
Deaths
5
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
1
2
2
W
Pele
 
Pele
8
0
1
8.5
L
Bastet
B0bby93
Bastet
3
2
2
2
W
Lancelot
Haeronscreee
Lancelot
1
3
6
1.33
W
Cthulhu
HunterBishop
Cthulhu
2
0
7
5.5
W
0
2
6
1.5
L
Rama
0
0
0
0
W
Ah Puch
TOS_WTKM
Ah Puch
0
0
7
3.5
L
Amaterasu
TheZinh
Amaterasu
1
5
3
0.5
L
Ymir
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,858
Damage
40,759
44,452
Taken
31,206
38,565
Mitigated
18,156
5,755
Healing
5,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,946
914
0
1,657
6,367
3,413
0
2,057
4,165
43,248
0
W
Pele
 
Pele
16,122
5,736
0
2,054
9,725
5,017
0
3,572
6,153
0
27,981
L
Bastet
B0bby93
Bastet
8,812
2,016
0
694
9,565
3,961
0
3,299
6,171
0
13,232
W
Lancelot
Haeronscreee
Lancelot
6,717
1,179
0
55
8,774
3,977
0
2,973
5,801
0
13,127
W
Cthulhu
HunterBishop
Cthulhu
7,905
937
759
1,631
6,186
6,150
0
3,775
2,411
15,421
0
W
4,190
944
0
539
5,961
2,709
0
1,857
4,104
0
15,474
L
Rama
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
TOS_WTKM
Ah Puch
5,825
46
0
154
560
303
0
0
560
23,737
0
L
Amaterasu
TheZinh
Amaterasu
7,869
3,504
0
2,440
16,605
15,608
0
4,404
11,854
0
22,150
L
Ymir
4,231
295
0
964
11,915
15,583
0
3,970
7,615
8,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,015
Gold Earned
41,850
140
Minions Killed
153
5
Camps Cleared
5
618,366
Distance Traveled
780,409
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,476
1,211
102
15
0
139,128
3
W
Pele
9,520
1,360
25
4
2
170,405
0
L
Bastet
7,977
1,140
3
0
0
156,026
0
W
Lancelot
7,943
1,135
25
4
1
166,735
0
W
Cthulhu
8,820
1,260
13
2
0
154,633
0
W
Neith
7,662
1,095
33
5
2
139,408
0
L
Rama
6,626
947
0
0
0
0
0
W
Ah Puch
7,905
1,129
57
8
0
149,228
1
L
Amaterasu
7,811
1,116
28
4
4
165,616
3
L
Ymir
8,125
1,161
7
1
1
157,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role