Player Matchup

Poseidon
Poseidon
Acquisitive8
Poseidon
Level 37
God Stats
15W - 16L
1,569 SR
Queue Stats
171W - 194L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Heylys
Cthulhu
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 70L
1,419 Elo+
Solo
Sol
Sol
Tyrigosa
Sol
Level 110
God Stats
1W - 1L
1,237 SR
Queue Stats
43W - 42L
1,405 Elo+
Solo
Charybdis
Charybdis
idg1914
Charybdis
Level 76
God Stats
21W - 24L
1,538 SR
Queue Stats
317W - 355L
1,433 Elo+
Solo
Serqet
Serqet
totamen
Serqet
Level 106
God Stats
3W - 4L
1,604 SR
Queue Stats
135W - 118L
1,474 Elo+
Solo
Team Averages
Level 91
1,490 SR
1,447 Elo+

VS

Team Averages
Level 63
1,415 SR
1,379 Elo+
Mulan
Mulan
PaTos0
Mulan
Level 104
God Stats
17W - 25L
1,408 SR
Queue Stats
343W - 348L
1,382 Elo+
Solo
Sylvanus
Sylvanus
Q420
Sylvanus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,447 Elo+
Party 1
Ne Zha
Ne Zha
Tanneke
Ne Zha
Level 122
God Stats
7W - 8L
1,535 SR
Queue Stats
472W - 495L
1,438 Elo+
Solo
Olorun
Olorun
daneki
Olorun
Level 46
God Stats
3W - 11L
1,132 SR
Queue Stats
95W - 101L
1,371 Elo+
Solo
Cupid
Cupid
linkursis
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Acquisitive8
Poseidon
18
10 / 2 / 7
11,907
627
18,388
15,909
6,910
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Heylys
Cthulhu
14
1 / 3 / 16
10,155
534
8,466
19,263
23,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 1 / 2
10,599
558
13,404
14,276
10,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charybdis
idg1914
Charybdis
17
8 / 2 / 4
11,198
589
10,959
12,778
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
totamen
Serqet
17
5 / 0 / 7
10,793
568
11,158
17,248
9,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
PaTos0
Mulan
14
2 / 5 / 0
8,911
469
10,456
19,076
20,584
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Q420
Sylvanus
13
2 / 2 / 4
8,478
446
9,323
16,894
18,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
Tanneke
Ne Zha
12
0 / 5 / 0
7,318
385
5,050
16,828
7,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
daneki
Olorun
12
4 / 8 / 3
8,270
435
12,194
18,702
8,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
linkursis
Cupid
12
0 / 8 / 5
7,271
383
4,256
13,978
5,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
28
Kills
8
8
Deaths
28
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Acquisitive8
Poseidon
10
2
7
6.75
W
Cthulhu
Heylys
Cthulhu
1
3
16
3
L
Mulan
PaTos0
Mulan
2
5
0
0.4
L
Sylvanus
Q420
Sylvanus
2
2
4
2
L
Ne Zha
Tanneke
Ne Zha
0
5
0
0
W
4
1
2
5
L
Olorun
daneki
Olorun
4
8
3
0.69
W
Charybdis
idg1914
Charybdis
8
2
4
5
L
Cupid
linkursis
Cupid
0
8
5
0.31
W
Serqet
totamen
Serqet
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,375
Damage
41,279
79,474
Taken
85,478
56,692
Mitigated
60,062
34,657
Healing
20,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Acquisitive8
Poseidon
18,388
3,795
0
9,504
15,909
6,910
3,526
5,298
10,611
120,570
0
W
Cthulhu
Heylys
Cthulhu
8,466
548
180
3,853
19,263
23,559
298
7,088
12,175
25,442
2,036
L
Mulan
PaTos0
Mulan
10,456
977
0
4,507
19,076
20,584
0
10,719
8,297
0
63,160
L
Sylvanus
Q420
Sylvanus
9,323
2,098
1,695
5,412
16,894
18,343
111
4,877
11,759
39,358
0
L
Ne Zha
Tanneke
Ne Zha
5,050
1,603
0
1,161
16,828
7,267
0
6,067
10,641
0
54,903
W
13,404
4,356
0
6,965
14,276
10,950
1,904
1,884
12,392
70,912
7,756
L
Olorun
daneki
Olorun
12,194
5,893
531
5,497
18,702
8,537
0
11,353
7,106
46,841
5,266
W
Charybdis
idg1914
Charybdis
10,959
4,553
830
5,993
12,778
5,335
3,790
2,374
10,404
0
81,464
L
Cupid
linkursis
Cupid
4,256
2,850
571
1,557
13,978
5,331
765
5,343
8,635
0
36,027
W
Serqet
totamen
Serqet
11,158
2,987
0
7,332
17,248
9,938
133
3,273
13,975
0
83,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,652
Gold Earned
40,248
593
Minions Killed
373
0
Camps Cleared
0
1,905,933
Distance Traveled
1,653,886
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,907
627
164
9
0
374,119
4
W
Cthulhu
10,155
534
36
2
0
372,832
5
L
Mulan
8,911
469
114
6
0
334,579
9
L
Sylvanus
8,478
446
61
3
0
345,745
4
L
Ne Zha
7,318
385
75
4
0
391,905
1
W
Sol
10,599
558
128
7
0
317,955
8
L
Olorun
8,270
435
64
3
0
325,021
6
W
Charybdis
11,198
589
132
7
0
357,575
2
L
Cupid
7,271
383
59
3
0
256,636
0
W
Serqet
10,793
568
133
7
0
483,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role