Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
LINGHU
Baron Samedi
Level 107
God Stats
23W - 8L
1,732 SR
Queue Stats
258W - 258L
1,497 Elo+
Party 1
Da Ji
Da Ji
LonelyCapricorn
Da Ji
Level 160
God Stats
1W - 0L
1,501 SR
Queue Stats
52W - 60L
1,484 Elo+
Party 1
Skadi
Skadi
grayparker
Skadi
Level 157
God Stats
7W - 1L
1,630 SR
Queue Stats
141W - 137L
1,483 Elo+
Solo
Amaterasu
Amaterasu
吉博纨瑛
Amaterasu
Level 143
God Stats
3W - 1L
1,659 SR
Queue Stats
332W - 298L
1,579 Elo+
Party 1
Team Averages
Level 136
1,604 SR
1,509 Elo+

VS

Team Averages
Level 62
1,563 SR
1,469 Elo+
Aphrodite
Aphrodite
Q420
Aphrodite
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,546 Elo+
Party 2
Cliodhna
Cliodhna
ggggiop
Cliodhna
Level 55
God Stats
1W - 4L
1,500 SR
Queue Stats
139W - 150L
1,502 Elo+
Solo
Ymir
Ymir
linkursis
Ymir
Level 7
God Stats
1W - 2L
1,619 SR
Queue Stats
1W - 6L
1,301 Elo+
Party 2
Hades
Hades
sadnessbig123
Hades
Level 88
God Stats
19W - 11L
1,607 SR
Queue Stats
155W - 152L
1,506 Elo+
Solo
Hachiman
Hachiman
thearhitect93
Hachiman
Level 124
God Stats
12W - 13L
1,590 SR
Queue Stats
140W - 145L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 0 / 3
7,404
529
5,245
7,368
7,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
LINGHU
Baron Samedi
12
5 / 1 / 2
7,541
539
9,088
9,484
5,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
1 / 0 / 6
7,063
505
7,111
9,516
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Skadi
13
2 / 2 / 1
7,475
534
8,336
9,977
3,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Amaterasu
吉博纨瑛
Amaterasu
14
2 / 3 / 1
8,014
572
7,867
13,032
8,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Q420
Aphrodite
12
2 / 2 / 0
7,543
539
3,890
10,586
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cliodhna
ggggiop
Cliodhna
11
2 / 4 / 0
6,812
487
6,219
12,823
5,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
11
0 / 1 / 1
6,697
478
1,055
6,712
5,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 4 / 2
7,866
562
9,011
14,574
9,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
thearhitect93
Hachiman
14
1 / 1 / 1
7,972
569
6,468
11,342
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
12
Kills
6
6
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
3
3.5
W
Baron Samedi
LINGHU
Baron Samedi
5
1
2
6
W
1
0
6
4
L
Aphrodite
Q420
Aphrodite
2
2
0
1
L
Cliodhna
ggggiop
Cliodhna
2
4
0
0.5
W
Skadi
2
2
1
1.25
L
Ymir
0
1
1
0.5
L
1
4
2
0.5
L
Hachiman
thearhitect93
Hachiman
1
1
1
1.5
W
Amaterasu
吉博纨瑛
Amaterasu
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,647
Damage
26,643
49,377
Taken
56,037
28,956
Mitigated
28,661
21,411
Healing
24,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,245
1,180
447
2,793
7,368
7,355
21
2,138
5,230
24,683
1,207
W
Baron Samedi
LINGHU
Baron Samedi
9,088
1,693
827
3,605
9,484
5,915
208
2,804
6,680
54,108
0
W
7,111
1,494
0
5,034
9,516
3,940
0
1,946
7,570
0
48,915
L
Aphrodite
Q420
Aphrodite
3,890
374
567
6,166
10,586
4,547
521
4,040
6,546
50,767
0
L
Cliodhna
ggggiop
Cliodhna
6,219
889
0
1,568
12,823
5,229
0
4,407
8,416
0
43,705
W
Skadi
8,336
3,811
0
2,429
9,977
3,604
0
552
9,425
0
70,527
L
Ymir
1,055
307
0
1,986
6,712
5,009
0
2,741
3,971
20,382
0
L
9,011
2,560
0
7,577
14,574
9,297
660
2,803
11,771
52,025
0
L
Hachiman
thearhitect93
Hachiman
6,468
2,398
0
6,822
11,342
4,579
0
254
11,088
0
67,334
W
Amaterasu
吉博纨瑛
Amaterasu
7,867
3,976
0
6,276
13,032
8,142
0
6,516
6,516
0
70,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,497
Gold Earned
36,890
473
Minions Killed
396
0
Camps Cleared
0
1,397,210
Distance Traveled
1,291,773
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,404
529
42
3
0
257,538
0
W
Baron Samedi
7,541
539
104
7
0
259,929
3
W
Da Ji
7,063
505
88
6
0
332,595
1
L
Aphrodite
7,543
539
99
7
0
273,968
6
L
Cliodhna
6,812
487
65
5
0
324,803
4
W
Skadi
7,475
534
111
8
0
255,825
2
L
Ymir
6,697
478
23
2
0
231,767
0
L
Hades
7,866
562
94
7
0
230,987
1
L
Hachiman
7,972
569
115
8
0
230,248
3
W
Amaterasu
8,014
572
128
9
0
291,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role