Player Matchup

Ne Zha
Ne Zha
Platinum IV
EmilioLujano
Ne Zha
Platinum IV
Level 123
God Stats
69W - 64L
1,667 SR
Queue Stats
752W - 777L
1,717 MMR
Solo
Charybdis
Charybdis
Silver II
KOACH420
Charybdis
Silver II
Level 160
God Stats
8W - 7L
1,566 SR
Queue Stats
555W - 585L
979 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Madsnow_Ryuk
Sun Wukong
Bronze III
Level 44
God Stats
1W - 5L
1,099 SR
Queue Stats
39W - 40L
1,332 MMR
Solo
Eset
Eset
Gold IV
MyeCohk9995
Eset
Gold IV
Level 94
God Stats
32W - 32L
1,530 SR
Queue Stats
203W - 207L
1,446 MMR
Solo
Atlas
Atlas
Platinum I
ShUfLExBoArD
Atlas
Platinum I
Level 154
God Stats
1W - 10L
1,100 SR
Queue Stats
585W - 605L
2,037 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,393 SR
1,502 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,639 SR
1,502 MMR
Fenrir
Fenrir
Masters
BUGspitting
Fenrir
Masters
Level 143
God Stats
7W - 5L
1,694 SR
Queue Stats
497W - 491L
2,267 MMR
Solo
Hachiman
Hachiman
Platinum II
DilutedIceCube
Hachiman
Platinum II
Level 129
God Stats
13W - 5L
1,667 SR
Queue Stats
134W - 126L
2,069 MMR
Solo
Susano
Susano
Silver III
Lone_survivor140
Susano
Silver III
Level 129
God Stats
5W - 3L
1,526 SR
Queue Stats
62W - 71L
899 MMR
Solo
Jormungandr
Jormungandr
Silver III
RedLegionnaire0
Jormungandr
Silver III
Level 125
God Stats
7W - 0L
1,804 SR
Queue Stats
83W - 94L
860 MMR
Solo
Kukulkan
Kukulkan
Gold IV
gems2705
Kukulkan
Gold IV
Level 135
God Stats
12W - 10L
1,506 SR
Queue Stats
135W - 139L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
2 / 4 / 3
7,166
478
5,944
13,042
5,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
KOACH420
Charybdis
12
1 / 3 / 1
7,130
475
7,561
12,368
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Madsnow_Ryuk
Sun Wukong
12
2 / 7 / 0
7,193
480
6,563
17,420
10,532
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
2 / 5 / 2
7,351
490
6,601
8,894
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 2 / 3
7,128
475
5,301
11,779
10,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
CabrakanXing TianThorHades

VS

Bans
LancelotIshtarArachneNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
6 / 2 / 2
9,393
626
12,677
13,065
7,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
14
1 / 3 / 4
7,995
533
6,561
12,011
3,819
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 0 / 3
8,877
592
8,915
11,075
4,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
RedLegionnaire0
Jormungandr
12
3 / 0 / 4
6,987
466
4,355
8,164
3,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
gems2705
Kukulkan
14
3 / 3 / 3
8,238
549
7,904
9,380
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
8
Kills
20
21
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
2
2
3.5
W
Hachiman
1
3
4
1
L
Ne Zha
2
4
3
0.88
L
Charybdis
KOACH420
Charybdis
1
3
1
0.5
W
7
0
3
8.5
L
Sun Wukong
Madsnow_Ryuk
Sun Wukong
2
7
0
0.29
L
2
5
2
0.6
W
Jormungandr
RedLegionnaire0
Jormungandr
3
0
4
5
L
1
2
3
1.25
W
Kukulkan
gems2705
Kukulkan
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,970
Damage
40,412
63,503
Taken
53,695
35,641
Mitigated
23,624
15,037
Healing
22,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
12,677
3,582
0
7,724
13,065
7,490
462
0
13,065
0
66,556
W
Hachiman
6,561
4,449
0
5,453
12,011
3,819
0
1,459
10,552
0
61,175
L
Ne Zha
5,944
1,933
0
1,607
13,042
5,593
0
1,992
11,011
0
52,914
L
Charybdis
KOACH420
Charybdis
7,561
4,131
0
5,421
12,368
4,779
273
1,580
10,788
0
58,110
W
8,915
2,395
0
6,052
11,075
4,604
0
1,391
9,684
0
63,126
L
Sun Wukong
Madsnow_Ryuk
Sun Wukong
6,563
1,677
0
3,899
17,420
10,532
0
0
16,466
0
50,250
L
6,601
414
346
1,634
8,894
3,933
0
4,438
4,456
54,299
0
W
Jormungandr
RedLegionnaire0
Jormungandr
4,355
1,674
0
750
8,164
3,651
0
3,425
4,739
24,576
0
L
5,301
1,802
0
2,130
11,779
10,804
0
4,249
7,530
24,249
329
W
Kukulkan
gems2705
Kukulkan
7,904
460
0
2,346
9,380
4,060
0
5,500
3,880
76,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,968
Gold Earned
41,490
402
Minions Killed
484
0
Camps Cleared
0
1,294,395
Distance Traveled
1,524,997
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,393
626
112
7
0
289,284
3
W
Hachiman
7,995
533
102
7
0
258,144
6
L
Ne Zha
7,166
478
87
6
0
303,419
5
L
Charybdis
7,130
475
90
6
0
239,264
2
W
Susano
8,877
592
101
7
0
356,596
3
L
Sun Wukong
7,193
480
89
6
0
248,852
1
L
Eset
7,351
490
97
6
0
242,619
1
W
Jormungandr
6,987
466
45
3
0
324,992
2
L
Atlas
7,128
475
39
3
0
260,241
4
W
Kukulkan
8,238
549
124
8
0
295,981
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role