Player Matchup

Achilles
Achilles
ByTrade-s
Achilles
Level 74
God Stats
8W - 10L
1,320 SR
Queue Stats
166W - 185L
1,378 Elo+
Solo
Kuzenbo
Kuzenbo
Here2Reflect
Kuzenbo
Level 11
God Stats
3W - 6L
1,561 SR
Queue Stats
4W - 6L
1,568 Elo+
Party 2
Ishtar
Ishtar
MargaAfro
Ishtar
Level 108
God Stats
9W - 7L
1,424 SR
Queue Stats
352W - 456L
1,402 Elo+
Party 2
The Morrigan
The Morrigan
MegaDende
The Morrigan
Level 68
God Stats
28W - 42L
1,407 SR
Queue Stats
218W - 256L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
VolatileSmasher
Cthulhu
Level 117
God Stats
2W - 6L
1,202 SR
Queue Stats
273W - 357L
1,417 Elo+
Party 2
Team Averages
Level 76
1,383 SR
1,438 Elo+

VS

Team Averages
Level 90
1,447 SR
1,427 Elo+
Neith
Neith
Namrow
Neith
Level 148
God Stats
1W - 3L
1,356 SR
Queue Stats
102W - 98L
1,543 Elo+
Solo
Freya
Freya
averageperson72
Freya
Level 102
God Stats
1W - 6L
1,180 SR
Queue Stats
5W - 8L
1,373 Elo+
Solo
Hera
Hera
djleno224
Hera
Level 67
God Stats
6W - 2L
1,823 SR
Queue Stats
113W - 143L
1,467 Elo+
Solo
Arachne
Arachne
ognosticate
Arachne
Level 49
God Stats
16W - 21L
1,413 SR
Queue Stats
122W - 132L
1,392 Elo+
Party 1
Atlas
Atlas
xxPoedunkxx
Atlas
Level 82
God Stats
1W - 5L
1,463 SR
Queue Stats
116W - 143L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ByTrade-s
Achilles
16
2 / 5 / 2
9,564
503
6,086
14,475
10,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Here2Reflect
Kuzenbo
17
13 / 3 / 3
11,034
581
15,080
18,118
14,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ishtar
MargaAfro
Ishtar
17
8 / 4 / 2
10,436
549
12,516
16,333
7,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
MegaDende
The Morrigan
17
6 / 3 / 2
10,568
556
10,020
10,347
5,429
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 2 / 12
9,911
522
9,117
14,534
13,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Namrow
Neith
13
1 / 8 / 5
8,379
441
8,849
15,582
5,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 7 / 5
10,347
545
12,548
17,384
7,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
10
0 / 2 / 3
7,328
386
4,494
3,833
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
ognosticate
Arachne
17
14 / 8 / 0
12,009
632
18,527
24,268
10,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 5 / 3
8,412
443
6,962
18,784
15,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
30
Kills
17
17
Deaths
30
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
ByTrade-s
Achilles
2
5
2
0.6
W
Kuzenbo
Here2Reflect
Kuzenbo
13
3
3
4.83
W
Ishtar
MargaAfro
Ishtar
8
4
2
2.25
W
The Morrigan
MegaDende
The Morrigan
6
3
2
2.33
L
Neith
Namrow
Neith
1
8
5
0.44
W
1
2
12
3.5
L
2
7
5
0.64
L
Hera
0
2
3
0.75
L
Arachne
ognosticate
Arachne
14
8
0
1.75
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,819
Damage
51,380
73,807
Taken
79,851
51,382
Mitigated
40,051
19,617
Healing
20,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ByTrade-s
Achilles
6,086
1,322
0
2,305
14,475
10,309
138
8,549
5,926
0
61,711
W
Kuzenbo
Here2Reflect
Kuzenbo
15,080
4,187
88
6,470
18,118
14,130
0
4,579
13,539
70,830
0
W
Ishtar
MargaAfro
Ishtar
12,516
6,970
0
6,911
16,333
7,651
4,418
2,363
13,970
0
92,884
W
The Morrigan
MegaDende
The Morrigan
10,020
2,825
0
289
10,347
5,429
0
2,973
7,343
80,031
4,312
L
Neith
Namrow
Neith
8,849
3,149
0
3,542
15,582
5,565
0
5,603
9,979
0
50,454
W
9,117
855
306
3,248
14,534
13,863
0
5,540
8,994
29,109
624
L
12,548
3,529
6
5,955
17,384
7,181
3,168
6,516
10,868
71,175
0
L
Hera
4,494
1,606
0
250
3,833
1,470
130
1,460
2,373
36,944
0
L
Arachne
ognosticate
Arachne
18,527
12,065
0
8,109
24,268
10,544
0
10,252
14,016
0
85,852
L
6,962
3,055
0
2,513
18,784
15,291
0
7,984
10,800
39,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,513
Gold Earned
46,475
544
Minions Killed
408
0
Camps Cleared
0
1,710,859
Distance Traveled
1,422,083
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,564
503
114
6
0
316,095
0
W
Kuzenbo
11,034
581
83
4
0
396,617
0
W
Ishtar
10,436
549
146
8
0
307,168
1
W
The Morrigan
10,568
556
157
8
0
342,027
2
L
Neith
8,379
441
86
5
0
307,367
0
W
Cthulhu
9,911
522
44
2
0
348,952
3
L
Freya
10,347
545
109
6
0
277,647
0
L
Hera
7,328
386
64
3
0
174,463
4
L
Arachne
12,009
632
106
6
0
350,254
1
L
Atlas
8,412
443
43
2
0
312,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role