Player Matchup

Guan Yu
Guan Yu
FractalCracktal
Guan Yu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 102L
1,479 Elo+
Party 2
Chronos
Chronos
LuxDallas
Chronos
Level 160
God Stats
21W - 15L
1,641 SR
Queue Stats
1,106W - 1,185L
1,561 Elo+
Party 1
Loki
Loki
Morpheus1357
Loki
Level 102
God Stats
1W - 3L
1,295 SR
Queue Stats
120W - 119L
1,483 Elo+
Party 2
Chiron
Chiron
Muuflu
Chiron
Level 147
God Stats
1W - 2L
1,405 SR
Queue Stats
174W - 178L
1,477 Elo+
Solo
Ne Zha
Ne Zha
iPenguinator
Ne Zha
Level 154
God Stats
6W - 9L
1,384 SR
Queue Stats
348W - 334L
1,539 Elo+
Party 1
Team Averages
Level 126
1,445 SR
1,508 Elo+

VS

Team Averages
Level 125
1,516 SR
1,509 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
FairyMcDuck
Cthulhu
Level 157
God Stats
1W - 0L
1,426 SR
Queue Stats
14W - 17L
1,524 Elo+
Party 4
Amaterasu
Amaterasu
ZapRowsdowerIV
Amaterasu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 186L
1,548 Elo+
Party 3
Sylvanus
Sylvanus
baconbacksunday
Sylvanus
Level 158
God Stats
3W - 0L
1,614 SR
Queue Stats
26W - 28L
1,493 Elo+
Party 4
Chiron
Chiron
xMissBarbieDoll
Chiron
Level 154
God Stats
13W - 9L
1,542 SR
Queue Stats
515W - 548L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 5
10,836
722
11,787
20,456
19,660
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
LuxDallas
Chronos
19
5 / 4 / 4
10,888
726
23,024
17,387
9,239
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 4 / 10
10,490
699
16,052
14,335
6,554
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chiron
Muuflu
Chiron
17
3 / 5 / 7
10,052
670
23,785
15,391
8,639
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ne Zha
15
1 / 7 / 9
9,436
629
9,950
15,893
8,020
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
9 / 5 / 11
12,999
867
21,154
24,008
28,419
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
FairyMcDuck
Cthulhu
20
4 / 4 / 14
12,600
840
19,841
25,531
27,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
ZapRowsdowerIV
Amaterasu
18
4 / 3 / 14
11,949
797
6,582
22,347
22,671
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
17
2 / 2 / 19
11,479
765
11,209
27,650
21,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
8 / 2 / 15
12,176
812
17,325
15,615
7,505
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
100
16
Kills
27
27
Deaths
16
35
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
5
11
2.9
W
Cthulhu
FairyMcDuck
Cthulhu
4
4
14
2.75
L
4
7
5
0.93
L
Chronos
LuxDallas
Chronos
5
4
4
1.75
L
3
4
10
2
L
Chiron
Muuflu
Chiron
3
5
7
1.3
W
Amaterasu
ZapRowsdowerIV
Amaterasu
4
3
14
3.67
W
Sylvanus
2
2
19
5.75
L
Ne Zha
1
7
9
0.79
W
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,598
Damage
76,111
83,462
Taken
115,151
52,112
Mitigated
107,743
24,551
Healing
56,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
21,154
4,766
2,918
3,287
24,008
28,419
297
5,118
18,890
1,702
26,852
W
Cthulhu
FairyMcDuck
Cthulhu
19,841
1,019
4,324
3,959
25,531
27,796
27
3,423
22,108
47,049
0
L
11,787
2,032
6,079
4,891
20,456
19,660
118
7,649
12,807
0
19,150
L
Chronos
LuxDallas
Chronos
23,024
5,052
1,850
1,840
17,387
9,239
666
5,411
11,976
42,734
0
L
16,052
3,153
199
1,825
14,335
6,554
0
5,956
8,379
0
26,061
L
Chiron
Muuflu
Chiron
23,785
7,487
2,888
2,861
15,391
8,639
0
7,183
8,203
0
41,373
W
Amaterasu
ZapRowsdowerIV
Amaterasu
6,582
3,135
1,921
5,657
22,347
22,671
1,076
4,521
17,826
623
13,464
W
Sylvanus
11,209
2,085
11,745
13,838
27,650
21,352
793
6,760
20,890
20,467
0
L
Ne Zha
9,950
1,167
681
1,437
15,893
8,020
0
6,333
9,560
0
22,793
W
17,325
4,775
4,664
4,148
15,615
7,505
5,587
3,202
12,413
0
50,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,702
Gold Earned
61,203
165
Minions Killed
167
0
Camps Cleared
0
1,228,352
Distance Traveled
1,348,996
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,999
867
19
1
0
272,032
1
W
Cthulhu
12,600
840
61
4
0
280,420
0
L
Guan Yu
10,836
722
13
1
0
281,486
0
L
Chronos
10,888
726
53
4
0
221,184
2
L
Loki
10,490
699
26
2
0
252,429
0
L
Chiron
10,052
670
56
4
0
219,107
1
W
Amaterasu
11,949
797
25
2
0
265,191
0
W
Sylvanus
11,479
765
15
1
0
268,752
0
L
Ne Zha
9,436
629
17
1
0
254,146
4
W
Chiron
12,176
812
47
3
0
262,601
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role