Player Matchup

Achilles
Achilles
Loki Fried
Achilles
Level 16
God Stats
2W - 0L
1,716 SR
Queue Stats
15W - 15L
1,421 Elo+
Solo
Scylla
Scylla
Mad Poleman
Scylla
Level 155
God Stats
15W - 14L
1,460 SR
Queue Stats
477W - 506L
1,493 Elo+
Party 3
Ares
Ares
Noshadowtime
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 48L
1,506 Elo+
Party 4
Chiron
Chiron
YaliSG8681
Chiron
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,436 Elo+
Party 3
Aphrodite
Aphrodite
petra12343
Aphrodite
Level 133
God Stats
3W - 1L
1,576 SR
Queue Stats
97W - 99L
1,459 Elo+
Party 4
Team Averages
Level 69
1,551 SR
1,463 Elo+

VS

Team Averages
Level 70
1,517 SR
1,567 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrPointless
Ah Muzen Cab
Level 84
God Stats
1W - 1L
1,504 SR
Queue Stats
25W - 19L
1,561 Elo+
Party 2
Yemoja
Yemoja
MutatedRockLion
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,810 Elo+
Party 2
Medusa
Medusa
SoNaPeleVIPS
Medusa
Level 29
God Stats
1W - 3L
1,469 SR
Queue Stats
47W - 54L
1,504 Elo+
Party 1
Thor
Thor
ThalisonBili
Thor
Level 107
God Stats
0W - 1L
1,613 SR
Queue Stats
74W - 97L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Loki Fried
Achilles
19
8 / 5 / 12
12,402
730
19,448
26,859
31,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
20
13 / 3 / 14
14,388
846
31,060
14,354
6,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 5 / 26
13,547
797
16,024
37,803
55,237
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chiron
YaliSG8681
Chiron
19
9 / 5 / 14
12,905
759
21,516
18,877
9,396
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
petra12343
Aphrodite
19
2 / 3 / 21
11,909
701
9,350
20,021
16,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
3 / 9 / 9
11,338
667
17,008
16,906
6,919
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
MrPointless
Ah Muzen Cab
20
9 / 6 / 9
13,219
778
28,671
24,932
12,803
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 9 / 15
9,971
587
6,488
21,197
10,141
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
18
2 / 7 / 11
10,892
641
18,971
19,761
9,323
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 5 / 7
11,422
672
12,139
20,496
19,370
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
71
35
Kills
20
21
Deaths
36
87
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
9
9
0.83
W
Achilles
Loki Fried
Achilles
8
5
12
2.8
W
Scylla
13
3
14
6.67
L
Ah Muzen Cab
MrPointless
Ah Muzen Cab
9
6
9
2.25
L
1
9
15
0.94
W
3
5
26
3.2
L
Medusa
2
7
11
1.07
L
5
5
7
1.7
W
Chiron
YaliSG8681
Chiron
9
5
14
3.2
W
Aphrodite
petra12343
Aphrodite
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,398
Damage
83,277
117,914
Taken
103,292
119,350
Mitigated
58,556
50,731
Healing
27,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
17,008
1,496
1,946
2,438
16,906
6,919
0
7,959
8,707
31,077
0
W
Achilles
Loki Fried
Achilles
19,448
2,196
848
6,578
26,859
31,390
1,810
3,742
23,117
398
25,608
W
Scylla
31,060
190
3,044
4,651
14,354
6,685
1,461
1,371
12,983
62,352
0
L
Ah Muzen Cab
MrPointless
Ah Muzen Cab
28,671
8,904
1,960
9,359
24,932
12,803
959
13,987
10,659
28
53,187
L
6,488
1,145
4,215
1,052
21,197
10,141
462
14,650
6,348
10,612
0
W
16,024
1,048
824
5,774
37,803
55,237
1,161
9,742
28,061
31,684
0
L
Medusa
18,971
5,415
744
2,116
19,761
9,323
296
10,019
9,512
0
32,982
L
12,139
1,051
932
2,514
20,496
19,370
424
10,190
9,812
187
30,693
W
Chiron
YaliSG8681
Chiron
21,516
4,706
2,644
3,372
18,877
9,396
528
3,459
15,418
0
37,854
W
Aphrodite
petra12343
Aphrodite
9,350
2,061
13,608
9,388
20,021
16,642
2,471
5,397
14,624
32,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,151
Gold Earned
56,842
219
Minions Killed
159
0
Camps Cleared
0
1,636,059
Distance Traveled
1,324,029
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,338
667
33
2
0
244,388
1
W
Achilles
12,402
730
23
1
0
334,117
1
W
Scylla
14,388
846
76
4
0
354,102
1
L
Ah Muzen Cab
13,219
778
60
4
0
307,319
0
L
Yemoja
9,971
587
2
0
0
215,290
0
W
Ares
13,547
797
26
2
0
335,021
0
L
Medusa
10,892
641
30
2
0
295,754
0
L
Thor
11,422
672
34
2
0
261,278
0
W
Chiron
12,905
759
36
2
0
282,960
1
W
Aphrodite
11,909
701
58
3
0
329,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role