Player Matchup

Sol
Sol
FuRiOusRoNin
Sol
Level 67
God Stats
13W - 14L
1,596 SR
Queue Stats
17W - 18L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
Lethal Mimic
Gilgamesh
Level 48
God Stats
6W - 7L
1,430 SR
Queue Stats
14W - 21L
1,393 Elo+
Party 1
Mulan
Mulan
Saddleface17
Mulan
Level 128
God Stats
0W - 2L
1,676 SR
Queue Stats
18W - 32L
1,404 Elo+
Party 1
Team Averages
Level 81
1,567 SR
1,391 Elo+

VS

Team Averages
Level 61
1,653 SR
1,386 Elo+
Agni
Agni
CristopherGalvez
Agni
Level 97
God Stats
1W - 0L
1,765 SR
Queue Stats
3W - 7L
1,041 Elo+
Solo
Guan Yu
Guan Yu
SpencerMacdonell
Guan Yu
Level 64
God Stats
2W - 0L
1,745 SR
Queue Stats
76W - 62L
1,558 Elo+
Party 2
Set
Set
xXGrandpaNutsXx
Set
Level 23
God Stats
3W - 2L
1,450 SR
Queue Stats
49W - 39L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,309
631
7,151
8,209
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Lethal Mimic
Gilgamesh
10
0 / 4 / 0
6,617
662
3,419
11,211
5,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 0
6,162
616
2,604
9,762
10,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 8
7,718
772
7,590
4,569
1,812
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 0 / 7
8,286
829
6,632
8,129
7,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 0 / 7
7,683
768
9,392
4,689
3,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
11
11
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
0
3
0
0
L
Gilgamesh
Lethal Mimic
Gilgamesh
0
4
0
0
L
0
4
0
0
W
4
0
7
7.5
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,174
Damage
23,614
29,182
Taken
17,387
18,930
Mitigated
13,392
5,144
Healing
4,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,590
621
0
250
4,569
1,812
752
1,745
2,824
36,540
0
L
7,151
2,040
456
1,898
8,209
2,886
0
1,618
6,434
29,315
3,322
L
Gilgamesh
Lethal Mimic
Gilgamesh
3,419
1,000
1,178
721
11,211
5,826
0
3,222
7,831
0
11,017
L
2,604
237
0
891
9,762
10,218
0
2,807
6,646
0
21,029
W
6,632
1,006
850
1,471
8,129
7,792
747
3,269
4,860
0
17,817
W
9,392
3,705
0
1,543
4,689
3,788
1,951
1,599
3,090
0
17,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,088
Gold Earned
23,687
106
Minions Killed
101
0
Camps Cleared
0
502,304
Distance Traveled
589,521
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,718
772
52
5
0
189,394
2
L
Sol
6,309
631
54
5
0
176,473
4
L
Gilgamesh
6,617
662
25
3
0
175,776
0
L
Mulan
6,162
616
27
3
0
150,055
2
W
Guan Yu
8,286
829
26
3
0
202,589
1
W
Set
7,683
768
23
2
0
197,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role