Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
AdultDiapers
Zeus
Level 160
God Stats
7W - 3L
1,717 SR
Queue Stats
248W - 80L
1,817 Elo+
Party 1
Nu Wa
Nu Wa
MikuMoon4
Nu Wa
Level 77
God Stats
100W - 95L
1,555 SR
Queue Stats
531W - 565L
1,514 Elo+
Solo
Loki
Loki
NumeratorBaron
Loki
Level 160
God Stats
13W - 7L
1,792 SR
Queue Stats
392W - 177L
1,757 Elo+
Party 1
Team Averages
Level 143
1,613 SR
1,618 Elo+

VS

Team Averages
Level 99
1,470 SR
1,496 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
SleepyZeez
Merlin
Level 160
God Stats
33W - 58L
1,488 SR
Queue Stats
1,005W - 1,010L
1,518 Elo+
Solo
Cupid
Cupid
flapgod
Cupid
Level 64
God Stats
1W - 4L
1,361 SR
Queue Stats
141W - 133L
1,518 Elo+
Solo
Hel
Hel
xXSoulReaper69
Hel
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,403 Elo+
Solo
Chaac
Chaac
zsquared
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
4 / 0 / 8
9,495
1,356
8,286
8,314
4,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Horus
 
Horus
13
2 / 0 / 10
7,865
1,124
6,695
4,204
3,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 0 / 9
8,229
1,176
11,694
3,000
1,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
MikuMoon4
Nu Wa
13
2 / 0 / 8
7,489
1,070
4,799
3,346
1,293
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
2 / 0 / 7
7,850
1,121
6,296
3,059
1,219
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

362

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 4 / 0
6,664
952
4,653
10,458
7,150
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
SleepyZeez
Merlin
12
0 / 0 / 0
7,302
1,043
6,330
5,875
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
flapgod
Cupid
11
0 / 2 / 0
6,450
921
968
3,349
981
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 3 / 0
6,761
966
2,117
7,593
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
zsquared
Chaac
12
0 / 4 / 0
7,067
1,010
5,150
13,733
11,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
0
13
Kills
0
0
Deaths
13
42
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
0
8
8
W
Horus
 
Horus
2
0
10
7
L
Bacchus
 
Bacchus
0
4
0
0
W
3
0
9
7.5
W
Nu Wa
MikuMoon4
Nu Wa
2
0
8
6
W
2
0
7
5.5
L
Merlin
SleepyZeez
Merlin
0
0
0
0
L
Cupid
flapgod
Cupid
0
2
0
0
L
0
3
0
0
L
Chaac
zsquared
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,770
Damage
19,218
21,923
Taken
41,008
11,456
Mitigated
23,891
7,239
Healing
7,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,286
981
0
3,813
8,314
4,445
0
5,366
2,505
0
25,312
W
Horus
 
Horus
6,695
2,269
718
2,001
4,204
3,334
0
2,551
1,408
0
8,985
L
Bacchus
 
Bacchus
4,653
520
0
898
10,458
7,150
0
5,757
4,545
9,809
0
W
11,694
2,850
0
339
3,000
1,165
0
1,252
1,639
23,331
0
W
Nu Wa
MikuMoon4
Nu Wa
4,799
1,398
0
0
3,346
1,293
0
1,783
1,331
17,285
0
W
6,296
1,569
0
368
3,059
1,219
0
1,540
1,343
0
25,540
L
Merlin
SleepyZeez
Merlin
6,330
0
0
49
5,875
2,047
0
1,123
4,752
37,515
0
L
Cupid
flapgod
Cupid
968
553
0
192
3,349
981
0
1,572
1,741
0
2,954
L
2,117
0
2,576
1,423
7,593
2,686
0
943
6,560
10,587
0
L
Chaac
zsquared
Chaac
5,150
212
0
2,484
13,733
11,027
0
7,098
6,371
0
23,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,928
Gold Earned
34,244
145
Minions Killed
157
8
Camps Cleared
4
781,997
Distance Traveled
594,666
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,495
1,356
28
4
3
169,493
0
W
Horus
7,865
1,124
9
1
3
172,771
0
L
Bacchus
6,664
952
7
1
1
133,969
2
W
Zeus
8,229
1,176
37
5
0
154,854
0
W
Nu Wa
7,489
1,070
25
4
0
128,255
0
W
Loki
7,850
1,121
46
7
2
156,624
0
L
Merlin
7,302
1,043
89
13
2
144,297
1
L
Cupid
6,450
921
2
0
0
42,108
1
L
Hel
6,761
966
24
3
0
131,481
1
L
Chaac
7,067
1,010
35
5
1
142,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role