Player Matchup

Zhong Kui
Zhong Kui
Alex_e_may
Zhong Kui
Level 156
God Stats
24W - 21L
1,690 SR
Queue Stats
177W - 185L
1,475 Elo+
Solo
Horus
Horus
Digror
Horus
Level 116
God Stats
21W - 22L
1,439 SR
Queue Stats
195W - 186L
1,399 Elo+
Solo
Da Ji
Da Ji
WiskyTF
Da Ji
Level 140
God Stats
20W - 25L
1,378 SR
Queue Stats
272W - 313L
1,415 Elo+
Party 1
Chiron
Chiron
angiefireflies
Chiron
Level 119
God Stats
3W - 4L
1,377 SR
Queue Stats
144W - 174L
1,367 Elo+
Party 1
Bacchus
Bacchus
chuyneko
Bacchus
Level 140
God Stats
5W - 4L
1,436 SR
Queue Stats
353W - 395L
1,425 Elo+
Party 1
Team Averages
Level 134
1,464 SR
1,416 Elo+

VS

Team Averages
Level 103
1,502 SR
1,433 Elo+
Ne Zha
Ne Zha
CrItIcALMaSs29
Ne Zha
Level 122
God Stats
5W - 2L
1,722 SR
Queue Stats
225W - 231L
1,431 Elo+
Solo
Persephone
Persephone
PsychoK1ll3r
Persephone
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,471 Elo+
Solo
Xing Tian
Xing Tian
Yassimite
Xing Tian
Level 61
God Stats
12W - 15L
1,459 SR
Queue Stats
173W - 195L
1,434 Elo+
Solo
Neith
Neith
djmanza8015
Neith
Level 160
God Stats
23W - 21L
1,592 SR
Queue Stats
666W - 638L
1,391 Elo+
Solo
Maui
Maui
kipmud34
Maui
Level 65
God Stats
1W - 8L
1,236 SR
Queue Stats
193W - 200L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alex_e_may
Zhong Kui
14
3 / 0 / 4
8,571
571
5,652
10,639
8,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Digror
Horus
14
0 / 0 / 1
8,443
563
7,238
12,345
9,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Da Ji
WiskyTF
Da Ji
13
9 / 0 / 2
8,453
564
7,390
10,352
5,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 1
7,287
486
4,936
10,417
3,717
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bacchus
chuyneko
Bacchus
12
2 / 0 / 4
7,069
471
5,073
7,469
7,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,752
450
3,297
11,245
4,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
PsychoK1ll3r
Persephone
10
0 / 5 / 0
6,633
442
4,930
8,050
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Yassimite
Xing Tian
12
0 / 1 / 0
6,877
458
8,537
11,254
10,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 0
7,214
481
8,741
9,037
3,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Maui
10
0 / 4 / 0
6,587
439
3,784
13,110
11,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
17
Kills
1
1
Deaths
16
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Alex_e_may
Zhong Kui
3
0
4
5
L
0
4
0
0
W
Horus
Digror
Horus
0
0
1
0.5
L
Persephone
PsychoK1ll3r
Persephone
0
5
0
0
W
Da Ji
WiskyTF
Da Ji
9
0
2
10
L
Xing Tian
Yassimite
Xing Tian
0
1
0
0
W
3
1
1
3.5
W
Bacchus
chuyneko
Bacchus
2
0
4
4
L
1
2
0
0.5
L
Maui
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,289
Damage
29,289
51,222
Taken
52,696
34,435
Mitigated
31,714
16,212
Healing
9,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Alex_e_may
Zhong Kui
5,652
923
0
5,854
10,639
8,233
0
4,318
6,277
69,946
0
L
3,297
897
0
1,739
11,245
4,112
0
1,841
9,270
0
49,925
W
Horus
Digror
Horus
7,238
2,802
0
5,500
12,345
9,457
0
6,919
4,718
81
64,690
L
Persephone
PsychoK1ll3r
Persephone
4,930
336
0
595
8,050
2,538
232
2,934
5,111
40,099
0
W
Da Ji
WiskyTF
Da Ji
7,390
3,067
0
1,520
10,352
5,128
776
2,386
7,578
0
42,029
L
Xing Tian
Yassimite
Xing Tian
8,537
544
0
1,880
11,254
10,442
0
225
10,098
45,534
0
W
4,936
2,109
396
2,412
10,417
3,717
1,800
1,637
8,780
0
42,402
W
Bacchus
chuyneko
Bacchus
5,073
605
0
530
7,469
7,900
538
916
6,553
27,647
4,706
L
8,741
3,606
0
2,454
9,037
3,304
129
1,192
7,728
0
60,376
L
Maui
3,784
805
91
2,632
13,110
11,318
0
3,384
9,204
35,151
2,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,823
Gold Earned
34,063
452
Minions Killed
375
0
Camps Cleared
0
1,418,245
Distance Traveled
1,300,918
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,571
571
127
8
0
257,478
5
L
Ne Zha
6,752
450
86
6
0
276,621
1
W
Horus
8,443
563
137
9
0
294,765
3
L
Persephone
6,633
442
67
4
0
260,091
4
W
Da Ji
8,453
564
64
4
0
335,489
7
L
Xing Tian
6,877
458
74
5
0
257,537
1
W
Chiron
7,287
486
76
5
0
277,628
5
W
Bacchus
7,069
471
48
3
0
252,885
1
L
Neith
7,214
481
102
7
0
245,710
4
L
Maui
6,587
439
46
3
0
260,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role