Player Matchup

Arachne
Arachne
JKScotland
Arachne
Level 104
God Stats
29W - 19L
1,535 SR
Queue Stats
138W - 161L
1,425 Elo+
Party 1
Nike
Nike
NaturallMess
Nike
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 279L
1,389 Elo+
Party 1
Atlas
Atlas
Shinku12
Atlas
Level 141
God Stats
4W - 0L
1,458 SR
Queue Stats
14W - 8L
1,565 Elo+
Solo
Ishtar
Ishtar
SirGanjaGuru420
Ishtar
Level 68
God Stats
38W - 30L
1,557 SR
Queue Stats
126W - 118L
1,443 Elo+
Solo
Nu Wa
Nu Wa
deadxscene
Nu Wa
Level 144
God Stats
10W - 14L
1,459 SR
Queue Stats
716W - 784L
1,422 Elo+
Solo
Team Averages
Level 109
1,502 SR
1,449 Elo+

VS

Team Averages
Level 103
1,511 SR
1,447 Elo+
Zhong Kui
Zhong Kui
E_SINOFPRIDE
Zhong Kui
Level 148
God Stats
4W - 5L
1,337 SR
Queue Stats
612W - 632L
1,449 Elo+
Solo
Merlin
Merlin
Everleaf
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,488 Elo+
Party 2
Thanatos
Thanatos
HeinousHrrs
Thanatos
Level 127
God Stats
6W - 6L
1,542 SR
Queue Stats
79W - 99L
1,304 Elo+
Solo
Anhur
Anhur
Milky243
Anhur
Level 104
God Stats
2W - 1L
1,720 SR
Queue Stats
67W - 41L
1,511 Elo+
Party 2
Ares
Ares
SonaHat
Ares
Level 109
God Stats
8W - 14L
1,456 SR
Queue Stats
417W - 433L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JKScotland
Arachne
19
13 / 1 / 8
12,660
603
16,250
20,679
12,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 3 / 7
10,831
516
8,985
14,553
9,311
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
Shinku12
Atlas
16
1 / 2 / 6
10,160
484
7,945
18,158
15,939
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 3 / 3
11,193
533
13,023
15,412
6,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
17
5 / 0 / 11
11,147
531
17,052
6,628
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
E_SINOFPRIDE
Zhong Kui
18
5 / 5 / 0
11,632
554
17,234
18,319
14,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Everleaf
Merlin
15
0 / 6 / 0
8,935
425
3,142
13,154
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
HeinousHrrs
Thanatos
13
1 / 7 / 1
8,204
391
4,739
15,805
6,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Milky243
Anhur
16
2 / 4 / 1
9,932
473
9,723
18,564
7,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
SonaHat
Ares
14
0 / 4 / 6
8,995
428
6,351
22,444
25,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
26
Kills
8
9
Deaths
26
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
E_SINOFPRIDE
Zhong Kui
5
5
0
1
L
Merlin
Everleaf
Merlin
0
6
0
0
L
Thanatos
HeinousHrrs
Thanatos
1
7
1
0.21
W
Arachne
JKScotland
Arachne
13
1
8
17
L
Anhur
Milky243
Anhur
2
4
1
0.63
W
3
3
7
2.17
W
Atlas
Shinku12
Atlas
1
2
6
2
W
4
3
3
1.83
L
Ares
SonaHat
Ares
0
4
6
0.75
W
Nu Wa
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,255
Damage
41,189
75,430
Taken
88,286
46,802
Mitigated
59,184
28,369
Healing
29,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
E_SINOFPRIDE
Zhong Kui
17,234
1,609
0
7,407
18,319
14,795
672
2,329
15,852
98,280
0
L
Merlin
Everleaf
Merlin
3,142
256
0
1,950
13,154
4,299
296
6,575
6,355
70,938
0
L
Thanatos
HeinousHrrs
Thanatos
4,739
940
0
9,452
15,805
6,691
0
4,054
11,575
0
53,058
W
Arachne
JKScotland
Arachne
16,250
11,478
28
12,290
20,679
12,208
1,873
3,800
16,733
0
81,491
L
Anhur
Milky243
Anhur
9,723
7,224
0
7,312
18,564
7,419
1,340
3,219
15,207
0
88,806
W
8,985
2,163
0
2,050
14,553
9,311
1,220
7,939
6,122
0
65,300
W
Atlas
Shinku12
Atlas
7,945
3,086
0
5,440
18,158
15,939
236
6,444
11,644
32,867
0
W
13,023
7,162
163
6,286
15,412
6,527
2,882
4,534
10,818
0
91,587
L
Ares
SonaHat
Ares
6,351
294
0
3,214
22,444
25,980
348
7,862
14,300
34,991
3,146
W
Nu Wa
17,052
5,965
276
1,836
6,628
2,817
1,989
3,422
3,158
100,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,991
Gold Earned
47,698
538
Minions Killed
619
0
Camps Cleared
0
2,027,450
Distance Traveled
1,756,372
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,632
554
201
10
0
344,069
3
L
Merlin
8,935
425
144
7
0
334,156
1
L
Thanatos
8,204
391
74
4
0
359,155
4
W
Arachne
12,660
603
122
6
0
484,958
0
L
Anhur
9,932
473
143
7
0
348,948
1
W
Nike
10,831
516
106
5
0
407,157
1
W
Atlas
10,160
484
23
1
0
397,541
8
W
Ishtar
11,193
533
141
7
0
343,144
4
L
Ares
8,995
428
57
3
0
370,044
1
W
Nu Wa
11,147
531
146
7
0
394,650
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role