Player Matchup

Maui
Maui
FatBlackDumb
Maui
Level 85
God Stats
0W - 5L
1,151 SR
Queue Stats
203W - 231L
1,432 Elo+
Solo
Agni
Agni
Rowdy-Ronald
Agni
Level 122
God Stats
1W - 1L
1,598 SR
Queue Stats
173W - 171L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
WakaFlockaManny
Nu Wa
Level 87
God Stats
3W - 7L
1,482 SR
Queue Stats
213W - 186L
1,547 Elo+
Solo
Cliodhna
Cliodhna
Yo_Its_DonAtari
Cliodhna
Level 127
God Stats
1W - 1L
1,668 SR
Queue Stats
182W - 166L
1,471 Elo+
Party 1
Neith
Neith
swolteam__6
Neith
Level 109
God Stats
0W - 1L
1,575 SR
Queue Stats
25W - 39L
1,406 Elo+
Party 1
Team Averages
Level 106
1,495 SR
1,467 Elo+

VS

Team Averages
Level 126
1,684 SR
1,431 Elo+
King Arthur
King Arthur
Donqie
King Arthur
Level 127
God Stats
4W - 2L
1,617 SR
Queue Stats
85W - 98L
1,402 Elo+
Party 2
Amaterasu
Amaterasu
Judge Zedrix
Amaterasu
Level 160
God Stats
57W - 27L
1,656 SR
Queue Stats
438W - 438L
1,534 Elo+
Solo
Merlin
Merlin
PotentSpectre
Merlin
Level 131
God Stats
3W - 0L
1,582 SR
Queue Stats
22W - 24L
1,404 Elo+
Party 2
Cernunnos
Cernunnos
Thalodin
Cernunnos
Level 87
God Stats
4W - 2L
1,740 SR
Queue Stats
79W - 90L
1,386 Elo+
Party 2
He Bo
He Bo
Uthrain
He Bo
Level 126
God Stats
3W - 0L
1,824 SR
Queue Stats
86W - 94L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
6,393
426
4,128
14,788
11,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

14
0 / 3 / 1
7,409
494
4,014
8,340
4,429
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 0 / 0
7,793
520
8,891
4,561
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
11
2 / 5 / 0
7,038
469
4,000
13,197
4,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 5 / 1
6,121
408
5,497
9,529
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Donqie
King Arthur
14
3 / 1 / 2
8,952
597
6,720
9,628
6,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
Judge Zedrix
Amaterasu
12
1 / 1 / 11
7,645
510
4,853
17,512
12,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 0 / 0
8,641
576
4,594
5,419
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Thalodin
Cernunnos
13
7 / 2 / 2
8,570
571
9,157
11,779
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Uthrain
He Bo
14
4 / 0 / 6
8,543
570
7,994
8,607
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
17
17
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Donqie
King Arthur
3
1
2
4
L
1
4
2
0.5
W
Amaterasu
Judge Zedrix
Amaterasu
1
1
11
6.5
W
2
0
0
2
L
0
3
1
0.17
W
Cernunnos
Thalodin
Cernunnos
7
2
2
4
W
He Bo
Uthrain
He Bo
4
0
6
7
L
0
0
0
0
L
Cliodhna
2
5
0
0.4
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,530
Damage
33,318
50,415
Taken
52,945
26,820
Mitigated
28,998
14,261
Healing
24,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Donqie
King Arthur
6,720
491
0
3,477
9,628
6,256
187
4,314
5,314
0
64,596
L
4,128
887
108
3,402
14,788
11,800
0
5,399
9,389
18,058
2,466
W
Amaterasu
Judge Zedrix
Amaterasu
4,853
2,281
546
9,095
17,512
12,639
1,001
4,911
12,601
0
38,886
W
4,594
290
0
575
5,419
2,126
282
3,397
2,022
85,702
0
L
4,014
383
0
2,604
8,340
4,429
0
835
7,505
55,875
0
W
Cernunnos
Thalodin
Cernunnos
9,157
4,849
0
5,859
11,779
4,834
1,387
1,752
10,027
0
51,313
W
He Bo
Uthrain
He Bo
7,994
655
193
4,531
8,607
3,143
306
2,399
6,208
56,289
0
L
8,891
931
0
2,240
4,561
1,835
0
2,646
1,915
77,914
0
L
Cliodhna
4,000
855
0
4,545
13,197
4,780
0
3,053
10,144
0
45,280
L
5,497
1,860
0
1,362
9,529
3,976
100
1,023
8,506
0
35,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,754
Gold Earned
42,351
425
Minions Killed
503
0
Camps Cleared
0
1,371,536
Distance Traveled
1,478,485
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,952
597
111
7
0
304,576
4
L
Maui
6,393
426
28
2
0
281,611
1
W
Amaterasu
7,645
510
68
5
0
300,231
3
W
Merlin
8,641
576
156
10
0
277,695
1
L
Agni
7,409
494
115
8
0
239,826
5
W
Cernunnos
8,570
571
65
4
0
270,913
0
W
He Bo
8,543
570
103
7
0
325,070
2
L
Nu Wa
7,793
520
137
9
0
279,702
4
L
Cliodhna
7,038
469
89
6
0
294,447
1
L
Neith
6,121
408
56
4
0
275,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role