Player Matchup

Shiva
Shiva
Diamond I
 
Shiva
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Diamond II
 
Ne Zha
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Diamond IV
 
Sol
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,500 SR
1,500 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 102
1,684 SR
2,023 MMR
Baron Samedi
Baron Samedi
Platinum IV
Albanian
Baron Samedi
Platinum IV
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 18L
1,791 MMR
Party 1
Fafnir
Fafnir
Diamond IV
COMMANDO55
Fafnir
Diamond IV
Level 114
God Stats
24W - 16L
1,706 SR
Queue Stats
123W - 103L
2,224 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum I
JabeJade
Ah Muzen Cab
Platinum I
Level 88
God Stats
5W - 3L
1,844 SR
Queue Stats
86W - 66L
2,052 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
4 / 2 / 6
12,272
818
18,829
25,717
33,341
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Ne Zha
 
Ne Zha
17
6 / 2 / 5
11,245
750
15,231
20,075
19,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
 
Sol
17
2 / 0 / 9
10,871
725
18,003
11,520
6,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AtlasAchillesThothBastet

VS

Bans
MedusaChronosMulanCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Albanian
Baron Samedi
15
2 / 5 / 2
10,067
671
14,785
16,878
9,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
COMMANDO55
Fafnir
14
1 / 4 / 2
10,270
685
9,629
24,226
39,424
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
JabeJade
Ah Muzen Cab
15
1 / 3 / 3
10,184
679
19,897
16,648
8,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
12
Kills
4
4
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
2
6
3.5
W
Ne Zha
 
Ne Zha
6
2
5
4.25
W
Sol
 
Sol
2
0
9
6.5
L
Baron Samedi
Albanian
Baron Samedi
2
5
2
0.6
L
Fafnir
COMMANDO55
Fafnir
1
4
2
0.5
L
Ah Muzen Cab
JabeJade
Ah Muzen Cab
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,063
Damage
44,311
57,312
Taken
57,752
59,128
Mitigated
57,463
23,168
Healing
20,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
18,829
2,647
524
7,349
25,717
33,341
227
10,933
14,191
724
39,663
W
Ne Zha
 
Ne Zha
15,231
3,003
1,241
8,530
20,075
19,651
231
7,374
12,418
23
56,215
W
Sol
 
Sol
18,003
5,821
0
5,524
11,520
6,136
3,266
5,154
6,160
67,527
4,940
L
Baron Samedi
Albanian
Baron Samedi
14,785
1,062
2,034
8,137
16,878
9,110
0
3,025
13,853
43,109
0
L
Fafnir
COMMANDO55
Fafnir
9,629
3,368
959
5,115
24,226
39,424
0
9,466
14,760
13,664
0
L
Ah Muzen Cab
JabeJade
Ah Muzen Cab
19,897
9,033
0
4,002
16,648
8,929
48
4,451
12,197
0
71,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,388
Gold Earned
30,521
215
Minions Killed
178
0
Camps Cleared
0
897,827
Distance Traveled
841,315
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,272
818
34
2
0
307,649
1
W
Ne Zha
11,245
750
52
3
0
314,508
4
W
Sol
10,871
725
129
9
0
275,670
1
L
Baron Samedi
10,067
671
65
4
0
268,651
7
L
Fafnir
10,270
685
2
0
0
288,288
1
L
Ah Muzen Cab
10,184
679
111
7
0
284,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role