Player Matchup

Artemis
Artemis
 
Artemis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
El-Puerro_Wayne
Sobek
Level 109
God Stats
4W - 4L
1,467 SR
Queue Stats
385W - 407L
1,429 Elo+
Party 1
Cerberus
Cerberus
List0chek
Cerberus
Level 124
God Stats
5W - 1L
1,696 SR
Queue Stats
263W - 273L
1,502 Elo+
Solo
Izanami
Izanami
RyukenWhite
Izanami
Level 40
God Stats
3W - 1L
1,623 SR
Queue Stats
160W - 188L
1,468 Elo+
Solo
Team Averages
Level 107
1,557 SR
1,480 Elo+

VS

Team Averages
Level 113
1,611 SR
1,426 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Insane_Chaot_420
Ares
Level 67
God Stats
1W - 1L
1,750 SR
Queue Stats
62W - 78L
1,375 Elo+
Party 2
Nox
Nox
JibbeT_420
Nox
Level 108
God Stats
5W - 4L
1,686 SR
Queue Stats
466W - 476L
1,438 Elo+
Party 2
Chernobog
Chernobog
SenpaiBlyat
Chernobog
Level 103
God Stats
0W - 1L
1,643 SR
Queue Stats
55W - 79L
1,367 Elo+
Party 2
Vulcan
Vulcan
Sonniksem
Vulcan
Level 140
God Stats
3W - 7L
1,476 SR
Queue Stats
374W - 364L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
7 / 1 / 11
10,804
900
16,796
9,368
4,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
 
Ne Zha
17
6 / 5 / 8
10,497
875
13,250
12,103
6,620
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 4 / 15
10,789
899
7,483
24,427
26,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
List0chek
Cerberus
16
4 / 4 / 12
9,519
793
8,628
15,226
15,053
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
RyukenWhite
Izanami
15
1 / 2 / 10
8,875
740
5,400
9,115
4,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 6 / 5
8,636
720
6,522
14,874
12,868
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
3 / 5 / 6
8,584
715
4,546
15,368
19,750
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 2 / 1
6,814
568
2,590
3,442
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
SenpaiBlyat
Chernobog
16
3 / 7 / 8
8,760
730
11,785
17,783
9,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
Sonniksem
Vulcan
19
7 / 3 / 5
10,374
865
25,227
8,600
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
41
23
Kills
16
16
Deaths
23
56
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
1
11
12.5
W
Ne Zha
 
Ne Zha
6
5
8
2
L
Sun Wukong
 
Sun Wukong
2
6
5
0.75
W
5
4
15
3.13
L
3
5
6
1.2
L
1
2
1
0.75
W
Cerberus
List0chek
Cerberus
4
4
12
2.5
W
Izanami
RyukenWhite
Izanami
1
2
10
3
L
Chernobog
SenpaiBlyat
Chernobog
3
7
8
1
L
Vulcan
Sonniksem
Vulcan
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,557
Damage
50,670
70,239
Taken
60,067
56,861
Mitigated
48,579
25,537
Healing
10,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,796
7,495
941
3,472
9,368
4,454
2,726
5,281
4,087
0
36,001
W
Ne Zha
 
Ne Zha
13,250
2,242
1,237
1,882
12,103
6,620
684
5,805
6,298
0
21,391
L
Sun Wukong
 
Sun Wukong
6,522
588
116
2,496
14,874
12,868
0
4,545
10,329
0
14,178
W
7,483
676
2,059
8,732
24,427
26,380
618
8,467
15,960
15,920
0
L
4,546
165
617
1,522
15,368
19,750
63
4,113
11,255
11,394
0
L
2,590
146
189
343
3,442
1,531
0
966
2,476
4,810
0
W
Cerberus
List0chek
Cerberus
8,628
650
735
1,924
15,226
15,053
516
7,949
7,277
18,692
0
W
Izanami
RyukenWhite
Izanami
5,400
1,991
2,437
2,118
9,115
4,354
2,564
4,861
4,254
0
20,282
L
Chernobog
SenpaiBlyat
Chernobog
11,785
6,770
907
2,848
17,783
9,674
234
4,358
13,425
0
23,733
L
Vulcan
Sonniksem
Vulcan
25,227
5,773
0
1,126
8,600
4,756
116
2,129
6,471
43,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,484
Gold Earned
43,168
137
Minions Killed
108
0
Camps Cleared
0
1,171,423
Distance Traveled
930,315
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,804
900
42
4
0
218,859
0
W
Ne Zha
10,497
875
15
1
0
225,500
3
L
Sun Wukong
8,636
720
6
1
0
219,806
0
W
Sobek
10,789
899
16
1
0
250,491
4
L
Ares
8,584
715
8
1
0
199,795
0
L
Nox
6,814
568
9
1
0
82,034
1
W
Cerberus
9,519
793
33
3
0
223,348
1
W
Izanami
8,875
740
31
3
0
253,225
0
L
Chernobog
8,760
730
21
2
0
204,775
0
L
Vulcan
10,374
865
64
5
0
223,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role