Player Matchup

Osiris
Osiris
Con_ceour
Osiris
Level 43
God Stats
3W - 3L
1,279 SR
Queue Stats
79W - 99L
1,325 Elo+
Solo
Bacchus
Bacchus
Innerlike_Vrede
Bacchus
Level 98
God Stats
27W - 23L
1,525 SR
Queue Stats
78W - 86L
1,469 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KeepUsSoHigh6
Morgan Le Fay
Level 149
God Stats
14W - 10L
1,522 SR
Queue Stats
454W - 510L
1,467 Elo+
Party 2
Kali
Kali
MeFrezz
Kali
Level 114
God Stats
2W - 3L
1,345 SR
Queue Stats
297W - 289L
1,519 Elo+
Party 2
Neith
Neith
skikketto_OG
Neith
Level 109
God Stats
4W - 14L
1,233 SR
Queue Stats
214W - 247L
1,458 Elo+
Party 2
Team Averages
Level 103
1,381 SR
1,448 Elo+

VS

Team Averages
Level 129
1,527 SR
1,456 Elo+
Zeus
Zeus
Daniel1996412
Zeus
Level 113
God Stats
10W - 10L
1,529 SR
Queue Stats
71W - 65L
1,464 Elo+
Party 1
Ares
Ares
Diddlaow
Ares
Level 131
God Stats
1W - 2L
1,420 SR
Queue Stats
105W - 91L
1,489 Elo+
Solo
Ne Zha
Ne Zha
Schakimacky
Ne Zha
Level 154
God Stats
1W - 2L
1,662 SR
Queue Stats
110W - 96L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
forbiddensirena
Danzaburou
Level 102
God Stats
52W - 45L
1,517 SR
Queue Stats
663W - 722L
1,366 Elo+
Solo
Achilles
Achilles
insectbrad
Achilles
Level 144
God Stats
33W - 28L
1,509 SR
Queue Stats
168W - 150L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Con_ceour
Osiris
8
0 / 0 / 0
4,916
615
86
1,847
1,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 0 / 3
4,736
592
1,880
4,784
2,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
KeepUsSoHigh6
Morgan Le Fay
8
3 / 3 / 2
5,110
639
4,151
4,588
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kali
MeFrezz
Kali
9
3 / 0 / 2
5,642
705
1,259
5,453
2,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 1 / 3
4,742
593
2,275
4,395
1,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,433
554
1,828
3,919
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
1
0 / 0 / 0
3,066
383
0
22
10
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
9
3 / 1 / 0
5,246
656
2,502
5,888
1,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
forbiddensirena
Danzaburou
7
0 / 0 / 0
4,030
504
741
2,954
1,007
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
insectbrad
Achilles
2
0 / 5 / 0
3,178
397
312
4,397
1,771
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
8
Kills
3
4
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
Con_ceour
Osiris
0
0
0
0
L
0
3
1
0.17
L
Ares
0
0
0
0
W
1
0
3
2.5
W
Morgan Le Fay
KeepUsSoHigh6
Morgan Le Fay
3
3
2
1.33
W
Kali
MeFrezz
Kali
3
0
2
4
L
Ne Zha
3
1
0
3
L
Danzaburou
forbiddensirena
Danzaburou
0
0
0
0
L
Achilles
insectbrad
Achilles
0
5
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,651
Damage
5,383
21,067
Taken
17,180
9,400
Mitigated
6,495
9,779
Healing
2,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Con_ceour
Osiris
86
53
0
928
1,847
1,611
1,479
0
1,847
0
24,407
L
1,828
243
0
660
3,919
1,727
0
3,245
674
24,727
0
L
Ares
0
0
0
22
22
10
0
0
22
408
0
W
1,880
325
924
1,446
4,784
2,575
0
392
4,360
10,265
5,192
W
Morgan Le Fay
KeepUsSoHigh6
Morgan Le Fay
4,151
849
0
620
4,588
1,397
168
998
3,356
24,830
0
W
Kali
MeFrezz
Kali
1,259
493
0
4,175
5,453
2,500
0
0
5,453
0
35,059
L
Ne Zha
2,502
1,114
0
877
5,888
1,980
0
600
5,255
0
30,214
L
Danzaburou
forbiddensirena
Danzaburou
741
365
0
1,397
2,954
1,007
0
765
2,189
0
15,669
L
Achilles
insectbrad
Achilles
312
0
0
0
4,397
1,771
0
1,085
3,312
0
2,578
W
2,275
675
0
1,686
4,395
1,317
0
146
4,223
0
27,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,146
Gold Earned
19,953
239
Minions Killed
146
0
Camps Cleared
0
787,606
Distance Traveled
566,929
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,916
615
39
5
0
146,961
1
L
Zeus
4,433
554
53
7
0
142,459
1
L
Ares
3,066
383
0
0
0
10,061
0
W
Bacchus
4,736
592
29
4
0
168,425
3
W
Morgan Le Fay
5,110
639
40
5
0
157,461
0
W
Kali
5,642
705
76
10
0
184,687
0
L
Ne Zha
5,246
656
66
8
0
173,982
1
L
Danzaburou
4,030
504
23
3
0
142,794
4
L
Achilles
3,178
397
4
1
0
97,633
1
W
Neith
4,742
593
55
7
0
130,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role