Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Neliath
Achilles
Level 85
God Stats
57W - 45L
1,594 SR
Queue Stats
198W - 198L
1,548 Elo+
Solo
Arachne
Arachne
Tansor_Torreto
Arachne
Level 108
God Stats
45W - 24L
1,634 SR
Queue Stats
274W - 250L
1,436 Elo+
Party 3
Nu Wa
Nu Wa
androsova333
Nu Wa
Level 148
God Stats
5W - 11L
1,380 SR
Queue Stats
422W - 422L
1,427 Elo+
Party 3
Team Averages
Level 103
1,522 SR
1,482 Elo+

VS

Team Averages
Level 99
1,541 SR
1,465 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Bubbsy93
Arachne
Level 126
God Stats
3W - 2L
1,693 SR
Queue Stats
226W - 234L
1,619 Elo+
Party 2
Charybdis
Charybdis
Chiselboy
Charybdis
Level 147
God Stats
7W - 8L
1,585 SR
Queue Stats
37W - 41L
1,552 Elo+
Party 2
Jormungandr
Jormungandr
FalenShadow
Jormungandr
Level 6
God Stats
0W - 3L
1,192 SR
Queue Stats
1W - 5L
1,209 Elo+
Party 1
Shiva
Shiva
Zestiel0
Shiva
Level 58
God Stats
1W - 3L
1,734 SR
Queue Stats
18W - 21L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
2 / 2 / 1
8,074
577
7,977
12,769
10,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
 
Izanami
13
4 / 0 / 8
7,657
547
13,426
11,018
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Neliath
Achilles
13
6 / 2 / 3
8,165
583
9,401
11,673
12,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
5 / 0 / 4
7,548
539
6,495
12,958
5,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 0 / 4
8,231
588
7,040
5,787
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 1 / 0
7,456
533
5,225
6,872
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Bubbsy93
Arachne
11
1 / 3 / 0
6,725
480
5,005
14,472
5,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Chiselboy
Charybdis
10
2 / 3 / 0
6,473
462
8,953
12,375
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
FalenShadow
Jormungandr
10
0 / 7 / 1
6,092
435
4,375
14,494
7,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
Zestiel0
Shiva
12
1 / 3 / 1
7,303
522
8,833
14,283
10,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
17
Kills
4
4
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
2
1
1.25
W
Izanami
 
Izanami
4
0
8
8
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Arachne
Bubbsy93
Arachne
1
3
0
0.33
L
Charybdis
Chiselboy
Charybdis
2
3
0
0.67
L
Jormungandr
FalenShadow
Jormungandr
0
7
1
0.07
W
Achilles
Neliath
Achilles
6
2
3
3.75
W
5
0
4
7
L
Shiva
Zestiel0
Shiva
1
3
1
0.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,339
Damage
32,391
54,205
Taken
62,496
34,503
Mitigated
29,858
22,879
Healing
19,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
7,977
1,868
0
6,237
12,769
10,974
0
690
10,948
49,527
0
W
Izanami
 
Izanami
13,426
9,423
0
5,655
11,018
3,964
0
2,587
8,431
0
73,565
L
Nu Wa
 
Nu Wa
5,225
658
0
1,526
6,872
2,349
91
4,988
1,884
68,577
0
L
Arachne
Bubbsy93
Arachne
5,005
3,204
0
4,814
14,472
5,504
0
2,076
12,360
0
51,067
L
Charybdis
Chiselboy
Charybdis
8,953
4,385
0
5,006
12,375
3,605
0
93
12,282
0
47,772
L
Jormungandr
FalenShadow
Jormungandr
4,375
1,929
0
1,487
14,494
7,631
0
74
14,420
23,645
0
W
Achilles
Neliath
Achilles
9,401
1,269
0
5,172
11,673
12,129
0
3,168
8,505
0
34,151
W
6,495
4,230
0
3,492
12,958
5,010
0
1,102
11,737
0
60,969
L
Shiva
Zestiel0
Shiva
8,833
1,868
42
6,927
14,283
10,769
0
7,155
6,533
0
52,253
W
7,040
1,620
0
2,323
5,787
2,426
112
2,053
3,734
90,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,675
Gold Earned
34,049
539
Minions Killed
471
0
Camps Cleared
0
1,366,361
Distance Traveled
1,269,957
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,074
577
110
8
0
257,561
3
W
Izanami
7,657
547
126
9
0
254,163
7
L
Nu Wa
7,456
533
144
10
0
248,897
3
L
Arachne
6,725
480
92
7
0
283,609
3
L
Charybdis
6,473
462
94
7
0
251,574
3
L
Jormungandr
6,092
435
41
3
0
240,864
2
W
Achilles
8,165
583
31
2
0
291,739
1
W
Arachne
7,548
539
95
7
0
342,566
4
L
Shiva
7,303
522
100
7
0
245,013
5
W
Nu Wa
8,231
588
177
13
0
220,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role