Player Matchup

Nu Wa
Nu Wa
CatNight001
Nu Wa
Level 120
God Stats
34W - 25L
1,495 SR
Queue Stats
389W - 432L
1,456 Elo+
Solo
He Bo
He Bo
Cryptic_Conny
He Bo
Level 70
God Stats
1W - 1L
1,693 SR
Queue Stats
216W - 231L
1,447 Elo+
Solo
Skadi
Skadi
Dead Kevin
Skadi
Level 86
God Stats
29W - 33L
1,438 SR
Queue Stats
195W - 210L
1,401 Elo+
Solo
Yemoja
Yemoja
Juz-Eto
Yemoja
Level 126
God Stats
0W - 4L
1,279 SR
Queue Stats
146W - 137L
1,524 Elo+
Party 2
Cliodhna
Cliodhna
Ximenes-J
Cliodhna
Level 104
God Stats
7W - 11L
1,644 SR
Queue Stats
97W - 81L
1,589 Elo+
Party 2
Team Averages
Level 101
1,510 SR
1,483 Elo+

VS

Team Averages
Level 86
1,442 SR
1,437 Elo+
Izanami
Izanami
Lillwn
Izanami
Level 61
God Stats
13W - 14L
1,500 SR
Queue Stats
119W - 140L
1,479 Elo+
Solo
Kali
Kali
Shizane93
Kali
Level 106
God Stats
2W - 5L
1,167 SR
Queue Stats
212W - 198L
1,483 Elo+
Solo
Sol
Sol
daniel_v_39_
Sol
Level 68
God Stats
11W - 13L
1,451 SR
Queue Stats
132W - 171L
1,362 Elo+
Party 1
Geb
Geb
hoppycat
Geb
Level 129
God Stats
6W - 9L
1,529 SR
Queue Stats
520W - 550L
1,434 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
wasbin-_-ich
Morgan Le Fay
Level 64
God Stats
47W - 56L
1,565 SR
Queue Stats
124W - 170L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,420
526
9,818
8,575
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 6 / 1
6,615
413
4,991
12,226
4,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
12
0 / 3 / 1
7,178
449
6,160
12,275
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Juz-Eto
Yemoja
11
0 / 0 / 1
6,446
403
5,010
14,032
8,465
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Ximenes-J
Cliodhna
13
4 / 2 / 0
7,968
498
12,114
14,752
6,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lillwn
Izanami
15
2 / 0 / 4
9,351
584
8,563
9,660
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
15
5 / 2 / 1
9,388
587
6,865
12,854
6,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 1 / 1
9,162
573
7,635
14,281
6,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 0 / 9
8,388
524
7,250
13,774
12,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
wasbin-_-ich
Morgan Le Fay
14
6 / 2 / 3
9,117
570
13,196
10,769
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
14
14
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
1
6
1
0.25
L
Skadi
0
3
1
0.17
L
Yemoja
Juz-Eto
Yemoja
0
0
1
0.5
W
Izanami
Lillwn
Izanami
2
0
4
4
W
Kali
5
2
1
2.75
L
Cliodhna
Ximenes-J
Cliodhna
4
2
0
2
W
1
1
1
1.5
W
0
0
9
4.5
W
Morgan Le Fay
wasbin-_-ich
Morgan Le Fay
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,093
Damage
43,509
61,860
Taken
61,338
27,074
Mitigated
32,585
18,856
Healing
25,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,818
1,755
0
2,461
8,575
3,590
1,131
4,306
4,269
71,397
0
L
4,991
171
0
1,724
12,226
4,932
0
6,478
5,748
30,154
0
L
Skadi
6,160
2,226
0
2,645
12,275
3,943
0
2,652
9,623
0
53,735
L
Yemoja
Juz-Eto
Yemoja
5,010
992
1,471
7,432
14,032
8,465
0
6,411
7,621
28,660
0
W
Izanami
Lillwn
Izanami
8,563
4,889
0
6,376
9,660
3,853
1,414
2,296
7,242
22
85,954
W
Kali
6,865
3,126
0
3,978
12,854
6,065
0
2,712
9,912
0
76,826
L
Cliodhna
Ximenes-J
Cliodhna
12,114
1,547
0
3,123
14,752
6,144
0
6,004
8,748
0
61,129
W
7,635
2,900
0
8,884
14,281
6,011
2,254
4,193
9,844
74,001
11,892
W
7,250
673
0
3,379
13,774
12,300
0
5,106
8,418
26,035
8,749
W
Morgan Le Fay
wasbin-_-ich
Morgan Le Fay
13,196
514
0
2,394
10,769
4,356
526
4,826
5,543
61,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,627
Gold Earned
45,406
417
Minions Killed
529
0
Camps Cleared
0
1,371,623
Distance Traveled
1,515,010
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,420
526
138
9
0
228,483
2
L
He Bo
6,615
413
59
4
0
252,795
1
L
Skadi
7,178
449
100
6
0
280,429
3
L
Yemoja
6,446
403
38
2
0
276,269
2
W
Izanami
9,351
584
145
9
0
283,814
3
W
Kali
9,388
587
119
7
0
331,384
2
L
Cliodhna
7,968
498
82
5
0
333,647
1
W
Sol
9,162
573
144
9
0
247,346
0
W
Geb
8,388
524
32
2
0
333,484
7
W
Morgan Le Fay
9,117
570
89
6
0
318,982
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role