Player Matchup

Atlas
Atlas
Antiheals830
Atlas
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Vulcan
Vulcan
ChimiiChange
Vulcan
Level 127
God Stats
0W - 2L
1,305 SR
Queue Stats
5W - 14L
1,333 Elo+
Party 1
Neith
Neith
Hazydays
Neith
Level 122
God Stats
11W - 9L
1,500 SR
Queue Stats
28W - 35L
1,500 Elo+
Party 1
Team Averages
Level 88
1,435 SR
1,444 Elo+

VS

Team Averages
Level 74
1,472 SR
1,612 Elo+
Shiva
Shiva
Im not choji
Shiva
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
JokinaSmoint
Izanami
Level 16
God Stats
1W - 1L
1,383 SR
Queue Stats
39W - 13L
1,727 Elo+
Party 2
Thoth
Thoth
Kamo182
Thoth
Level 159
God Stats
8W - 9L
1,533 SR
Queue Stats
593W - 608L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 0
7,380
820
5,887
15,958
15,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
10
0 / 7 / 2
6,135
682
5,774
7,855
2,961
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Hazydays
Neith
10
0 / 7 / 1
5,953
661
3,543
9,529
3,278
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 11
8,869
985
5,046
8,180
6,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
JokinaSmoint
Izanami
15
9 / 0 / 11
9,171
1,019
11,569
9,831
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Kamo182
Thoth
14
7 / 1 / 11
9,107
1,012
11,106
7,317
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
2
Kills
21
21
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
L
Vulcan
0
7
2
0.14
L
Neith
Hazydays
Neith
0
7
1
0.07
W
5
2
11
5.25
W
Izanami
JokinaSmoint
Izanami
9
0
11
14.5
W
Thoth
Kamo182
Thoth
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,204
Damage
27,721
33,342
Taken
25,328
21,378
Mitigated
13,183
2,838
Healing
8,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,887
2,565
0
1,593
15,958
15,139
0
4,545
11,413
12,696
0
L
Vulcan
5,774
1,534
0
110
7,855
2,961
0
2,698
5,157
19,808
0
L
Neith
Hazydays
Neith
3,543
628
0
1,135
9,529
3,278
0
3,863
5,666
0
16,585
W
5,046
1,219
0
2,249
8,180
6,170
219
4,577
3,603
0
13,093
W
Izanami
JokinaSmoint
Izanami
11,569
8,627
0
3,768
9,831
4,114
1,211
4,026
5,805
0
41,411
W
Thoth
Kamo182
Thoth
11,106
473
75
2,786
7,317
2,899
995
3,146
4,171
46,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,468
Gold Earned
27,147
66
Minions Killed
157
0
Camps Cleared
0
429,855
Distance Traveled
547,837
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,380
820
16
2
0
148,719
0
L
Vulcan
6,135
682
29
3
0
156,515
0
L
Neith
5,953
661
21
2
0
124,621
2
W
Shiva
8,869
985
15
2
0
209,116
0
W
Izanami
9,171
1,019
66
7
0
148,550
1
W
Thoth
9,107
1,012
76
8
0
190,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role