Player Matchup

Skadi
Skadi
Anunnaki Hybrid
Skadi
Level 160
God Stats
65W - 56L
1,539 SR
Queue Stats
232W - 257L
1,426 Elo+
Party 1
Jormungandr
Jormungandr
Asian-Wolf-
Jormungandr
Level 101
God Stats
9W - 10L
1,476 SR
Queue Stats
118W - 152L
1,404 Elo+
Party 3
Eset
Eset
Goloso-_-sabroso
Eset
Level 62
God Stats
0W - 2L
1,520 SR
Queue Stats
128W - 186L
1,315 Elo+
Party 3
Ganesha
Ganesha
SpheralFilly55
Ganesha
Level 156
God Stats
38W - 38L
1,504 SR
Queue Stats
204W - 224L
1,406 Elo+
Party 1
Pele
Pele
Taytayteam1100
Pele
Level 122
God Stats
2W - 2L
1,464 SR
Queue Stats
56W - 68L
1,414 Elo+
Party 1
Team Averages
Level 120
1,501 SR
1,393 Elo+

VS

Team Averages
Level 126
1,560 SR
1,508 Elo+
Nu Wa
Nu Wa
Backner7
Nu Wa
Level 108
God Stats
5W - 8L
1,270 SR
Queue Stats
124W - 127L
1,513 Elo+
Solo
Cerberus
Cerberus
zl KeNnii lz
Cerberus
Level 87
God Stats
9W - 6L
1,715 SR
Queue Stats
261W - 268L
1,536 Elo+
Party 2
Artemis
Artemis
zl Kylee lz
Artemis
Level 136
God Stats
6W - 2L
1,519 SR
Queue Stats
429W - 395L
1,536 Elo+
Party 2
Arachne
Arachne
zl Stan lz
Arachne
Level 149
God Stats
10W - 2L
1,766 SR
Queue Stats
381W - 373L
1,461 Elo+
Party 2
Tyr
Tyr
zl Toayin lz
Tyr
Level 148
God Stats
14W - 14L
1,530 SR
Queue Stats
446W - 474L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
7,394
411
6,545
14,328
3,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Asian-Wolf-
Jormungandr
14
2 / 2 / 1
8,996
500
14,732
16,955
10,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 7 / 2
7,118
395
7,782
12,959
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
0 / 7 / 1
6,695
372
3,277
20,060
12,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 4 / 0
8,648
480
9,919
21,900
7,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Backner7
Nu Wa
16
6 / 3 / 7
10,606
589
16,031
11,607
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
zl KeNnii lz
Cerberus
14
0 / 2 / 14
8,578
477
7,599
15,089
17,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
zl Kylee lz
Artemis
16
11 / 0 / 6
10,602
589
24,830
8,342
4,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
zl Stan lz
Arachne
18
9 / 3 / 4
11,000
611
9,575
17,673
9,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 1 / 0
9,700
539
6,454
20,059
20,294
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
9
Kills
26
26
Deaths
9
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Jormungandr
Asian-Wolf-
Jormungandr
2
2
1
1.25
W
Nu Wa
Backner7
Nu Wa
6
3
7
3.17
L
1
7
2
0.29
L
0
7
1
0.07
L
4
4
0
1
W
Cerberus
zl KeNnii lz
Cerberus
0
2
14
3.5
W
Artemis
zl Kylee lz
Artemis
11
0
6
14
W
Arachne
zl Stan lz
Arachne
9
3
4
3.67
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,255
Damage
64,489
86,202
Taken
72,770
37,733
Mitigated
55,865
14,931
Healing
21,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,545
2,810
0
1,015
14,328
3,879
0
3,214
11,114
0
52,479
L
Jormungandr
Asian-Wolf-
Jormungandr
14,732
7,071
0
1,000
16,955
10,084
0
2,961
13,994
76,282
0
W
Nu Wa
Backner7
Nu Wa
16,031
5,751
0
3,070
11,607
4,632
2,205
3,954
7,653
81,597
0
L
7,782
631
239
545
12,959
3,701
0
4,943
8,016
48,214
0
L
3,277
255
2,092
3,187
20,060
12,757
0
5,913
13,661
15,017
0
L
9,919
2,466
0
6,853
21,900
7,312
0
5,708
16,192
0
72,780
W
Cerberus
zl KeNnii lz
Cerberus
7,599
849
119
4,733
15,089
17,883
114
3,031
12,058
36,452
4,978
W
Artemis
zl Kylee lz
Artemis
24,830
12,225
0
250
8,342
4,020
1,176
2,310
6,032
0
95,521
W
Arachne
zl Stan lz
Arachne
9,575
6,738
0
4,597
17,673
9,036
291
3,467
14,206
0
94,916
W
6,454
2,218
0
8,337
20,059
20,294
0
13,029
7,030
0
80,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,851
Gold Earned
50,486
423
Minions Killed
594
0
Camps Cleared
0
1,553,753
Distance Traveled
1,690,368
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,394
411
102
6
0
292,306
6
L
Jormungandr
8,996
500
125
7
0
301,610
1
W
Nu Wa
10,606
589
125
7
0
289,947
2
L
Eset
7,118
395
83
5
0
327,923
5
L
Ganesha
6,695
372
8
0
0
279,064
6
L
Pele
8,648
480
105
6
0
352,850
4
W
Cerberus
8,578
477
68
4
0
351,297
3
W
Artemis
10,602
589
127
7
0
328,695
3
W
Arachne
11,000
611
122
7
0
401,148
2
W
Tyr
9,700
539
152
8
0
319,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role