Player Matchup

Ganesha
Ganesha
PopeOfSmoke3331
Ganesha
Level 144
God Stats
7W - 7L
1,605 SR
Queue Stats
197W - 178L
1,541 Elo+
Party 1
Horus
Horus
PriestOfKeef
Horus
Level 147
God Stats
4W - 2L
1,611 SR
Queue Stats
217W - 187L
1,608 Elo+
Party 1
Danzaburou
Danzaburou
Undonesoldier
Danzaburou
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 45L
1,529 Elo+
Party 1
Charybdis
Charybdis
UnfitDevotee8
Charybdis
Level 144
God Stats
4W - 3L
1,633 SR
Queue Stats
225W - 195L
1,531 Elo+
Party 1
He Bo
He Bo
nace24
He Bo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 51L
1,625 Elo+
Party 1
Team Averages
Level 114
1,570 SR
1,567 Elo+

VS

Team Averages
Level 70
1,437 SR
1,496 Elo+
Thanatos
Thanatos
BullyMeICry
Thanatos
Level 43
God Stats
0W - 3L
1,146 SR
Queue Stats
17W - 25L
1,440 Elo+
Solo
He Bo
He Bo
Bzsx2
He Bo
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,670 Elo+
Party 3
Achilles
Achilles
NOLAKKIN KJ
Achilles
Level 106
God Stats
11W - 21L
1,419 SR
Queue Stats
610W - 574L
1,464 Elo+
Party 3
Neith
Neith
NockKami
Neith
Level 46
God Stats
51W - 56L
1,475 SR
Queue Stats
186W - 176L
1,451 Elo+
Party 2
Artemis
Artemis
papa-choko
Artemis
Level 154
God Stats
44W - 31L
1,643 SR
Queue Stats
191W - 190L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 7
5,285
587
2,584
4,455
2,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 0 / 2
5,506
612
3,488
6,627
2,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Undonesoldier
Danzaburou
8
0 / 1 / 1
4,782
531
1,198
4,977
1,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
UnfitDevotee8
Charybdis
9
0 / 2 / 0
5,651
628
3,377
7,075
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

He Bo
nace24
He Bo
10
5 / 0 / 0
6,190
688
4,732
2,741
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BullyMeICry
Thanatos
8
1 / 1 / 1
4,785
532
1,881
6,373
2,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
Bzsx2
He Bo
6
0 / 3 / 0
3,900
433
1,191
4,182
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
NOLAKKIN KJ
Achilles
9
2 / 1 / 0
4,838
538
4,390
6,651
4,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
NockKami
Neith
8
1 / 1 / 0
4,472
497
3,531
7,196
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
papa-choko
Artemis
7
0 / 1 / 1
4,197
466
3,857
3,107
934
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
7
Kills
4
4
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BullyMeICry
Thanatos
1
1
1
1.5
L
He Bo
Bzsx2
He Bo
0
3
0
0
L
Achilles
NOLAKKIN KJ
Achilles
2
1
0
2
L
Neith
NockKami
Neith
1
1
0
1
W
0
1
7
3.5
W
2
0
2
3
W
Danzaburou
Undonesoldier
Danzaburou
0
1
1
0.5
W
Charybdis
UnfitDevotee8
Charybdis
0
2
0
0
W
He Bo
nace24
He Bo
5
0
0
5
L
Artemis
papa-choko
Artemis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,379
Damage
14,850
25,875
Taken
27,509
9,165
Mitigated
11,495
11,755
Healing
12,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BullyMeICry
Thanatos
1,881
318
0
5,417
6,373
2,723
0
2,414
3,959
0
24,373
L
He Bo
Bzsx2
He Bo
1,191
0
0
310
4,182
1,588
0
2,818
1,364
15,005
0
L
Achilles
NOLAKKIN KJ
Achilles
4,390
1,535
0
2,305
6,651
4,366
0
902
5,749
0
20,554
L
Neith
NockKami
Neith
3,531
1,148
0
3,830
7,196
1,884
162
311
6,885
0
30,198
W
2,584
958
0
1,583
4,455
2,325
0
0
4,455
19,139
6,568
W
3,488
1,561
1,788
3,024
6,627
2,506
0
0
6,627
0
13,361
W
Danzaburou
Undonesoldier
Danzaburou
1,198
404
0
855
4,977
1,518
0
0
4,977
0
27,976
W
Charybdis
UnfitDevotee8
Charybdis
3,377
2,084
0
4,005
7,075
1,911
1,211
0
6,675
0
35,569
W
He Bo
nace24
He Bo
4,732
450
0
500
2,741
905
0
1,191
1,550
33,728
0
L
Artemis
papa-choko
Artemis
3,857
1,402
0
879
3,107
934
523
324
2,783
0
19,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,414
Gold Earned
22,192
246
Minions Killed
198
0
Camps Cleared
0
851,178
Distance Traveled
745,539
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,785
532
55
6
0
182,717
0
L
He Bo
3,900
433
26
3
0
131,137
0
L
Achilles
4,838
538
32
4
0
168,085
0
L
Neith
4,472
497
53
6
0
136,102
4
W
Ganesha
5,285
587
35
4
0
194,797
1
W
Horus
5,506
612
17
2
0
202,897
1
W
Danzaburou
4,782
531
44
5
0
156,191
0
W
Charybdis
5,651
628
77
9
0
118,326
2
W
He Bo
6,190
688
73
8
0
178,967
2
L
Artemis
4,197
466
32
4
0
127,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role