Player Matchup

Xbalanque
Xbalanque
Baniramus
Xbalanque
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,702 Elo+
Party 1
Fafnir
Fafnir
HMAAN
Fafnir
Level 157
God Stats
1W - 1L
1,255 SR
Queue Stats
117W - 115L
1,514 Elo+
Party 1
Maui
Maui
Moelicious
Maui
Level 121
God Stats
2W - 0L
1,506 SR
Queue Stats
27W - 23L
1,490 Elo+
Party 1
Izanami
Izanami
OmegaRed422
Izanami
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,568 Elo+
Party 1
Sun Wukong
Sun Wukong
skyguy23
Sun Wukong
Level 124
God Stats
6W - 1L
1,814 SR
Queue Stats
198W - 186L
1,483 Elo+
Party 1
Team Averages
Level 130
1,515 SR
1,551 Elo+

VS

Team Averages
Level 103
1,500 SR
1,461 Elo+
Ganesha
Ganesha
BreezyCochon
Ganesha
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,521 Elo+
Party 2
Danzaburou
Danzaburou
KingSosa x88
Danzaburou
Level 69
God Stats
1W - 1L
1,652 SR
Queue Stats
33W - 22L
1,548 Elo+
Party 2
Raijin
Raijin
UnMaricon
Raijin
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,466 Elo+
Solo
Arachne
Arachne
VicoMML
Arachne
Level 148
God Stats
1W - 3L
1,346 SR
Queue Stats
314W - 295L
1,482 Elo+
Solo
Mulan
Mulan
l Boissonneau l
Mulan
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Baniramus
Xbalanque
18
3 / 4 / 12
11,006
734
18,048
11,286
6,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
HMAAN
Fafnir
18
3 / 3 / 14
12,202
813
9,244
22,727
34,901
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 2 / 17
10,843
723
9,630
19,015
16,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
OmegaRed422
Izanami
19
4 / 4 / 13
11,366
758
15,022
12,933
6,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
skyguy23
Sun Wukong
19
7 / 4 / 11
12,248
817
21,209
23,538
20,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BreezyCochon
Ganesha
20
1 / 4 / 14
11,762
784
17,277
23,308
28,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
KingSosa x88
Danzaburou
19
6 / 3 / 3
11,521
768
25,191
16,323
9,873
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
UnMaricon
Raijin
5
0 / 0 / 0
7,052
470
0
0
0
Arachne
VicoMML
Arachne
18
6 / 5 / 8
10,812
721
15,085
19,912
21,779
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 7 / 5
9,799
653
11,808
19,963
25,800
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
45
19
Kills
15
17
Deaths
19
67
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Baniramus
Xbalanque
3
4
12
2.25
L
Ganesha
BreezyCochon
Ganesha
1
4
14
2
W
Fafnir
HMAAN
Fafnir
3
3
14
3.33
L
Danzaburou
KingSosa x88
Danzaburou
6
3
3
2.5
W
2
2
17
5.25
W
Izanami
OmegaRed422
Izanami
4
4
13
2.63
L
Raijin
UnMaricon
Raijin
0
0
0
0
L
Arachne
VicoMML
Arachne
6
5
8
2
L
2
7
5
0.64
W
Sun Wukong
skyguy23
Sun Wukong
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,153
Damage
69,361
89,499
Taken
79,506
83,691
Mitigated
86,033
33,883
Healing
24,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Baniramus
Xbalanque
18,048
7,025
897
1,421
11,286
6,109
2,417
3,198
8,088
0
44,434
L
Ganesha
BreezyCochon
Ganesha
17,277
1,254
1,119
5,636
23,308
28,581
188
4,034
19,274
37,917
0
W
Fafnir
HMAAN
Fafnir
9,244
3,158
3,126
8,013
22,727
34,901
70
4,949
17,778
16,661
0
L
Danzaburou
KingSosa x88
Danzaburou
25,191
11,575
2,343
5,126
16,323
9,873
1,216
3,967
12,356
0
59,325
W
9,630
3,901
2,482
4,885
19,015
16,032
1,491
1,925
17,090
21,292
2,064
W
Izanami
OmegaRed422
Izanami
15,022
7,490
1,102
1,606
12,933
6,382
5,228
4,659
8,274
0
50,372
L
Raijin
UnMaricon
Raijin
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
VicoMML
Arachne
15,085
9,034
1,804
6,200
19,912
21,779
447
4,587
15,325
0
18,345
L
11,808
1,814
0
1,802
19,963
25,800
0
4,999
14,964
0
18,150
W
Sun Wukong
skyguy23
Sun Wukong
21,209
4,679
2,735
7,616
23,538
20,267
1,005
2,546
20,992
0
39,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,665
Gold Earned
50,946
241
Minions Killed
140
0
Camps Cleared
0
1,339,371
Distance Traveled
1,072,653
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,006
734
60
4
0
256,222
0
L
Ganesha
11,762
784
5
0
0
264,002
0
W
Fafnir
12,202
813
16
1
0
258,909
1
L
Danzaburou
11,521
768
98
7
0
253,190
0
W
Maui
10,843
723
28
2
0
282,172
0
W
Izanami
11,366
758
88
6
0
241,670
0
L
Raijin
7,052
470
0
0
0
0
0
L
Arachne
10,812
721
12
1
0
290,290
2
L
Mulan
9,799
653
25
2
0
265,171
0
W
Sun Wukong
12,248
817
49
3
0
300,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role