Player Matchup

Ymir
Ymir
NoVacancies
Ymir
Level 148
God Stats
2W - 5L
1,286 SR
Queue Stats
154W - 149L
1,501 Elo+
Party 3
Raijin
Raijin
SneakyWeasel992
Raijin
Level 122
God Stats
9W - 4L
1,617 SR
Queue Stats
202W - 194L
1,453 Elo+
Party 2
Erlang Shen
Erlang Shen
isiinful
Erlang Shen
Level 49
God Stats
3W - 1L
1,480 SR
Queue Stats
134W - 137L
1,468 Elo+
Party 3
Medusa
Medusa
lucas7805
Medusa
Level 29
God Stats
3W - 0L
1,394 SR
Queue Stats
22W - 19L
1,387 Elo+
Party 2
Bastet
Bastet
zKruzo
Bastet
Level 127
God Stats
8W - 1L
1,791 SR
Queue Stats
383W - 368L
1,494 Elo+
Party 2
Team Averages
Level 95
1,514 SR
1,461 Elo+

VS

Team Averages
Level 87
1,567 SR
1,572 Elo+
Yu Huang
Yu Huang
ChefBlaze
Yu Huang
Level 156
God Stats
2W - 2L
1,665 SR
Queue Stats
230W - 215L
1,557 Elo+
Party 1
King Arthur
King Arthur
ChefBlaze44
King Arthur
Level 77
God Stats
1W - 2L
1,607 SR
Queue Stats
43W - 43L
1,540 Elo+
Party 1
Yemoja
Yemoja
ChefBlaze54
Yemoja
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 178L
1,609 Elo+
Party 1
Cupid
Cupid
H0wL0ng
Cupid
Level 31
God Stats
0W - 1L
1,562 SR
Queue Stats
3W - 1L
1,776 Elo+
Party 1
Nemesis
Nemesis
TheFrenchPenguin
Nemesis
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 27L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 13
10,287
490
8,033
12,611
14,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
9 / 0 / 6
12,188
580
18,107
12,083
5,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
isiinful
Erlang Shen
17
3 / 4 / 5
10,791
514
8,131
21,147
19,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
lucas7805
Medusa
16
2 / 3 / 8
10,005
476
14,235
18,259
8,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
zKruzo
Bastet
17
6 / 0 / 9
10,983
523
14,654
17,307
8,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ChefBlaze
Yu Huang
18
2 / 3 / 0
10,969
522
14,457
9,527
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
ChefBlaze44
King Arthur
17
1 / 3 / 2
10,740
511
14,091
20,113
23,636
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
13
0 / 4 / 2
8,930
425
7,779
21,681
29,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
H0wL0ng
Cupid
14
1 / 6 / 0
8,505
405
7,084
19,421
7,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 5 / 1
10,988
523
5,262
20,342
9,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
21
Kills
7
7
Deaths
21
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
ChefBlaze
Yu Huang
2
3
0
0.67
L
King Arthur
ChefBlaze44
King Arthur
1
3
2
0.67
L
Yemoja
0
4
2
0.25
L
Cupid
H0wL0ng
Cupid
1
6
0
0.17
W
1
0
13
7.5
W
9
0
6
12
L
3
5
1
0.7
W
Erlang Shen
isiinful
Erlang Shen
3
4
5
1.38
W
Medusa
lucas7805
Medusa
2
3
8
2
W
Bastet
zKruzo
Bastet
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,160
Damage
48,673
81,407
Taken
91,084
57,247
Mitigated
74,854
30,275
Healing
19,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
ChefBlaze
Yu Huang
14,457
874
0
1,470
9,527
4,602
772
3,841
5,686
111,143
0
L
King Arthur
ChefBlaze44
King Arthur
14,091
1,118
0
3,838
20,113
23,636
456
3,073
17,040
0
89,090
L
Yemoja
7,779
1,608
864
3,855
21,681
29,899
266
6,345
15,336
38,368
0
L
Cupid
H0wL0ng
Cupid
7,084
2,774
1,672
6,004
19,421
7,690
1,438
5,729
13,692
0
48,308
W
8,033
1,753
0
3,155
12,611
14,765
112
5,840
6,771
21,929
5,026
W
18,107
1,069
0
1,873
12,083
5,758
932
8,390
3,693
111,949
0
L
5,262
2,710
0
1,954
20,342
9,027
0
8,699
11,643
0
95,845
W
Erlang Shen
isiinful
Erlang Shen
8,131
3,907
0
10,552
21,147
19,849
682
4,710
16,437
69
60,915
W
Medusa
lucas7805
Medusa
14,235
6,555
0
7,897
18,259
8,763
0
7,204
11,055
0
87,404
W
Bastet
zKruzo
Bastet
14,654
4,988
0
6,798
17,307
8,112
0
4,057
13,250
0
87,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,254
Gold Earned
50,132
541
Minions Killed
625
0
Camps Cleared
0
2,094,473
Distance Traveled
1,994,020
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,969
522
179
9
0
404,544
1
L
King Arthur
10,740
511
141
7
0
384,991
1
L
Yemoja
8,930
425
52
2
0
381,482
6
L
Cupid
8,505
405
92
4
0
356,563
0
W
Ymir
10,287
490
36
2
0
434,952
8
W
Raijin
12,188
580
178
8
0
388,225
2
L
Nemesis
10,988
523
161
8
0
466,440
10
W
Erlang Shen
10,791
514
111
5
0
402,621
1
W
Medusa
10,005
476
100
5
0
362,874
7
W
Bastet
10,983
523
116
6
0
505,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role