Player Matchup

Ra
Ra
BulletDog02
Ra
Level 3
God Stats
1W - 2L
1,166 SR
Queue Stats
2W - 3L
1,119 Elo+
Party 2
Neith
Neith
ModestAXEL02
Neith
Level 77
God Stats
56W - 83L
1,476 SR
Queue Stats
142W - 221L
1,374 Elo+
Party 2
Janus
Janus
TruVortex02
Janus
Level 13
God Stats
2W - 0L
1,677 SR
Queue Stats
10W - 7L
1,539 Elo+
Party 2
Team Averages
Level 31
1,440 SR
1,344 Elo+

VS

Team Averages
Level 61
1,510 SR
1,405 Elo+
Thanatos
Thanatos
RunningPik3l
Thanatos
Level 44
God Stats
19W - 12L
1,527 SR
Queue Stats
111W - 167L
1,348 Elo+
Solo
Chang'e
Chang'e
TsmCool996
Chang'e
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 54L
1,480 Elo+
Party 1
Kuzenbo
Kuzenbo
UltraVioletX206
Kuzenbo
Level 117
God Stats
6W - 5L
1,504 SR
Queue Stats
399W - 422L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 6
8,795
800
7,203
7,150
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
7 / 2 / 6
9,117
829
9,092
6,212
2,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 0 / 11
9,143
831
9,826
5,459
2,043
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
RunningPik3l
Thanatos
11
1 / 6 / 2
7,300
664
3,188
8,305
4,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
TsmCool996
Chang'e
11
2 / 4 / 0
7,019
638
5,659
9,692
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 5 / 3
8,109
737
4,777
14,582
15,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
14
Kills
5
5
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
W
7
2
6
5
L
Thanatos
RunningPik3l
Thanatos
1
6
2
0.33
W
4
0
11
9.5
L
Chang'e
TsmCool996
Chang'e
2
4
0
0.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,121
Damage
13,624
18,821
Taken
32,579
7,331
Mitigated
23,459
3,729
Healing
7,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,203
514
1,084
1,234
7,150
2,673
105
4,111
2,957
32,543
0
W
9,092
2,302
0
352
6,212
2,615
347
3,558
2,571
0
25,125
L
Thanatos
RunningPik3l
Thanatos
3,188
851
0
2,627
8,305
4,176
0
3,457
4,748
0
21,898
W
9,826
2,128
176
883
5,459
2,043
390
2,782
2,598
34,243
0
L
Chang'e
TsmCool996
Chang'e
5,659
512
1,329
1,252
9,692
3,654
0
5,321
4,121
18,548
0
L
4,777
1,772
0
2,612
14,582
15,629
0
7,660
6,645
23,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,055
Gold Earned
22,428
153
Minions Killed
103
0
Camps Cleared
0
588,239
Distance Traveled
564,261
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,795
800
68
6
0
210,618
0
W
Neith
9,117
829
34
3
0
196,104
2
L
Thanatos
7,300
664
38
3
0
198,679
0
W
Janus
9,143
831
51
5
0
181,517
0
L
Chang'e
7,019
638
24
2
0
172,785
0
L
Kuzenbo
8,109
737
41
4
0
192,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role