Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Blaidd Ashes
Freya
Level 148
God Stats
1W - 2L
1,275 SR
Queue Stats
72W - 71L
1,458 Elo+
Party 1
Cerberus
Cerberus
D1v1neK22
Cerberus
Level 155
God Stats
2W - 1L
1,336 SR
Queue Stats
75W - 77L
1,501 Elo+
Solo
Mulan
Mulan
IShys Kindness
Mulan
Level 115
God Stats
3W - 0L
1,392 SR
Queue Stats
23W - 29L
1,397 Elo+
Solo
Medusa
Medusa
dixbflopping
Medusa
Level 26
God Stats
2W - 1L
1,478 SR
Queue Stats
48W - 70L
1,395 Elo+
Solo
Team Averages
Level 121
1,396 SR
1,450 Elo+

VS

Team Averages
Level 115
1,421 SR
1,516 Elo+
Awilix
Awilix
Goodie2shoe
Awilix
Level 129
God Stats
0W - 1L
1,381 SR
Queue Stats
66W - 69L
1,501 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MONEY96420
Ah Muzen Cab
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 71L
1,451 Elo+
Solo
Poseidon
Poseidon
Mickmcco
Poseidon
Level 64
God Stats
3W - 3L
1,670 SR
Queue Stats
135W - 142L
1,579 Elo+
Solo
Arachne
Arachne
SilentProdij
Arachne
Level 146
God Stats
0W - 4L
1,052 SR
Queue Stats
265W - 280L
1,518 Elo+
Solo
Horus
Horus
dirty2shoe
Horus
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
6 / 1 / 15
10,760
897
9,247
13,559
6,644
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 18
10,487
874
13,620
13,454
5,844
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
D1v1neK22
Cerberus
17
9 / 4 / 13
10,726
894
14,318
18,180
14,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 4 / 18
11,532
961
9,206
19,366
24,527
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
18
8 / 5 / 16
11,372
948
20,308
17,823
8,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
6 / 8 / 5
9,939
828
12,235
15,625
7,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
MONEY96420
Ah Muzen Cab
19
9 / 4 / 7
11,221
935
25,472
12,774
6,050
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
Mickmcco
Poseidon
17
1 / 9 / 10
10,135
845
11,735
15,687
5,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
SilentProdij
Arachne
10
0 / 5 / 9
7,794
650
3,640
10,700
7,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
13
1 / 7 / 9
8,404
700
7,795
19,461
20,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
57
33
Kills
17
17
Deaths
33
80
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
1
15
13.5
W
3
3
18
4
W
Cerberus
D1v1neK22
Cerberus
9
4
13
3.88
L
Awilix
6
8
5
1.06
W
7
4
18
4
L
Ah Muzen Cab
MONEY96420
Ah Muzen Cab
9
4
7
3.13
L
Poseidon
Mickmcco
Poseidon
1
9
10
0.67
L
Arachne
SilentProdij
Arachne
0
5
9
0.9
L
Horus
1
7
9
0.79
W
Medusa
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,699
Damage
60,877
82,382
Taken
74,247
59,459
Mitigated
47,028
40,132
Healing
17,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,247
1,210
12,889
6,887
13,559
6,644
2,111
2,364
10,954
24,134
0
W
13,620
3,926
1,960
2,694
13,454
5,844
976
2,765
10,353
24,966
0
W
Cerberus
D1v1neK22
Cerberus
14,318
1,229
1,174
4,284
18,180
14,202
638
2,740
15,103
23,010
0
L
Awilix
12,235
2,748
869
1,707
15,625
7,333
0
8,000
7,625
0
20,465
W
9,206
834
1,086
2,745
19,366
24,527
774
1,923
17,050
0
25,534
L
Ah Muzen Cab
MONEY96420
Ah Muzen Cab
25,472
7,855
121
3,248
12,774
6,050
1,378
4,726
8,048
0
44,566
L
Poseidon
Mickmcco
Poseidon
11,735
1,236
1,241
4,001
15,687
5,390
65
9,126
6,561
34,472
0
L
Arachne
SilentProdij
Arachne
3,640
1,981
557
1,754
10,700
7,636
0
3,907
6,793
0
4,189
L
Horus
7,795
3,089
884
3,495
19,461
20,619
156
11,426
8,035
0
11,296
W
Medusa
20,308
10,891
221
6,192
17,823
8,242
3,757
1,943
15,445
0
37,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,877
Gold Earned
47,493
200
Minions Killed
103
0
Camps Cleared
0
1,140,792
Distance Traveled
837,201
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,760
897
37
3
0
258,979
0
W
Freya
10,487
874
32
3
0
227,604
0
W
Cerberus
10,726
894
42
4
0
211,980
0
L
Awilix
9,939
828
14
1
0
176,095
1
W
Mulan
11,532
961
45
4
0
222,583
1
L
Ah Muzen Cab
11,221
935
38
3
0
194,587
2
L
Poseidon
10,135
845
47
4
0
185,547
5
L
Arachne
7,794
650
1
0
0
104,400
0
L
Horus
8,404
700
3
0
0
176,572
0
W
Medusa
11,372
948
44
4
0
219,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role