Player Matchup

Thoth
Thoth
 
Thoth
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
EdotRHLM
Hades
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Set
Set
GayLove07
Set
Level 89
God Stats
0W - 2L
1,209 SR
Queue Stats
127W - 132L
1,519 Elo+
Solo
Thanatos
Thanatos
GeorgesLover
Thanatos
Level 109
God Stats
2W - 7L
1,269 SR
Queue Stats
105W - 116L
1,559 Elo+
Solo
Team Averages
Level 107
1,396 SR
1,515 Elo+

VS

Team Averages
Level 131
1,475 SR
1,472 Elo+
Apollo
Apollo
CleverCelt14
Apollo
Level 141
God Stats
13W - 14L
1,476 SR
Queue Stats
451W - 500L
1,450 Elo+
Party 1
Pele
Pele
Fentanylgummies
Pele
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
461W - 463L
1,436 Elo+
Party 1
Mulan
Mulan
RomanNeptune300
Mulan
Level 159
God Stats
8W - 2L
1,483 SR
Queue Stats
205W - 204L
1,561 Elo+
Party 2
Sobek
Sobek
SyNc Futurz
Sobek
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 48L
1,442 Elo+
Party 2
Vulcan
Vulcan
TheOpArgus
Vulcan
Level 103
God Stats
1W - 3L
1,417 SR
Queue Stats
129W - 139L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
1 / 4 / 4
7,319
732
6,857
8,534
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
 
Anubis
13
1 / 0 / 4
6,792
679
4,136
3,316
1,612
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
EdotRHLM
Hades
13
2 / 3 / 2
6,964
696
3,186
8,384
6,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 3 / 3
7,636
764
6,312
10,695
9,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
GeorgesLover
Thanatos
12
0 / 6 / 2
6,504
650
4,318
7,474
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
3 / 0 / 6
7,910
791
4,852
5,687
2,244
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
7 / 2 / 7
8,555
856
9,016
11,348
6,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 2 / 7
8,083
808
7,380
9,891
9,439
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 1 / 11
8,232
823
3,489
9,165
9,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
TheOpArgus
Vulcan
15
1 / 2 / 4
8,140
814
6,336
4,294
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
7
Kills
16
16
Deaths
7
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
4
4
0.75
L
Anubis
 
Anubis
1
0
4
3
W
Apollo
3
0
6
6
L
Hades
EdotRHLM
Hades
2
3
2
1
W
7
2
7
5.25
L
3
3
3
1.5
L
Thanatos
GeorgesLover
Thanatos
0
6
2
0.17
W
3
2
7
3.25
W
2
1
11
7.5
W
Vulcan
TheOpArgus
Vulcan
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,809
Damage
31,073
38,403
Taken
40,385
24,753
Mitigated
30,147
5,951
Healing
7,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,857
484
0
635
8,534
3,291
0
2,312
6,222
28,687
0
L
Anubis
 
Anubis
4,136
0
0
545
3,316
1,612
0
1,493
1,823
14,242
0
W
Apollo
4,852
3,144
0
2,265
5,687
2,244
2,475
1,319
4,324
0
25,767
L
Hades
EdotRHLM
Hades
3,186
265
0
1,065
8,384
6,321
0
1,542
6,842
12,201
0
W
9,016
2,977
0
2,075
11,348
6,618
882
3,935
7,226
0
22,704
L
6,312
2,468
0
1,447
10,695
9,549
0
3,306
7,389
0
25,165
L
Thanatos
GeorgesLover
Thanatos
4,318
1,534
0
2,259
7,474
3,980
0
1,172
6,302
0
13,175
W
7,380
1,419
0
1,535
9,891
9,439
269
2,599
7,090
0
26,977
W
3,489
552
0
1,851
9,165
9,921
70
4,558
4,475
10,059
0
W
Vulcan
TheOpArgus
Vulcan
6,336
1,213
0
250
4,294
1,925
644
1,768
2,398
36,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,215
Gold Earned
40,920
170
Minions Killed
213
0
Camps Cleared
0
848,197
Distance Traveled
1,071,340
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,319
732
53
5
0
180,216
3
L
Anubis
6,792
679
19
2
0
197,361
0
W
Apollo
7,910
791
36
4
0
229,652
3
L
Hades
6,964
696
23
2
0
180,571
0
W
Pele
8,555
856
27
3
0
236,684
4
L
Set
7,636
764
47
5
0
158,320
1
L
Thanatos
6,504
650
28
3
0
131,729
2
W
Mulan
8,083
808
51
5
0
200,077
4
W
Sobek
8,232
823
13
1
0
201,715
1
W
Vulcan
8,140
814
86
9
0
203,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role