Player Matchup

Pele
Pele
CosmicWarri0r
Pele
Level 128
God Stats
6W - 6L
1,455 SR
Queue Stats
572W - 554L
1,569 Elo+
Solo
Athena
Athena
CoxBFloppin
Athena
Level 127
God Stats
2W - 3L
1,432 SR
Queue Stats
413W - 408L
1,537 Elo+
Party 2
Kukulkan
Kukulkan
Integris
Kukulkan
Level 113
God Stats
0W - 2L
1,280 SR
Queue Stats
184W - 191L
1,449 Elo+
Solo
Chernobog
Chernobog
Moonmiday
Chernobog
Level 157
God Stats
7W - 5L
1,686 SR
Queue Stats
418W - 396L
1,536 Elo+
Party 2
Vamana
Vamana
Myst1cMoon
Vamana
Level 102
God Stats
0W - 2L
1,287 SR
Queue Stats
175W - 179L
1,476 Elo+
Solo
Team Averages
Level 125
1,428 SR
1,514 Elo+

VS

Team Averages
Level 111
1,517 SR
1,586 Elo+
Serqet
Serqet
 
Serqet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Kaweeb3
Thor
Level 99
God Stats
2W - 2L
1,327 SR
Queue Stats
43W - 18L
1,719 Elo+
Party 1
Ares
Ares
LimitlessRage
Ares
Level 80
God Stats
2W - 2L
1,480 SR
Queue Stats
150W - 144L
1,534 Elo+
Solo
Neith
Neith
Phronesls
Neith
Level 100
God Stats
5W - 2L
1,777 SR
Queue Stats
75W - 50L
1,713 Elo+
Party 1
Kukulkan
Kukulkan
johanAP
Kukulkan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,825
552
9,259
14,742
6,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
12
1 / 1 / 9
7,874
492
7,416
15,656
12,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Integris
Kukulkan
9
0 / 1 / 2
6,507
407
4,327
5,322
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Moonmiday
Chernobog
15
6 / 2 / 3
9,382
586
18,206
13,823
6,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
Myst1cMoon
Vamana
14
2 / 6 / 1
8,479
530
7,051
15,919
11,012
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
2 / 3 / 7
8,077
505
8,057
15,156
7,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
Kaweeb3
Thor
16
8 / 1 / 4
10,219
639
17,876
19,636
16,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
1 / 2 / 3
6,535
408
6,033
15,589
14,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Phronesls
Neith
12
1 / 4 / 2
7,354
460
7,315
8,908
3,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
johanAP
Kukulkan
14
2 / 2 / 3
8,634
540
8,988
6,953
3,177
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
12
Kills
14
14
Deaths
12
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
3
7
1.83
L
3
4
1
0.88
L
Athena
1
1
9
5.5
L
Kukulkan
Integris
Kukulkan
0
1
2
1
W
Thor
Kaweeb3
Thor
8
1
4
10
W
1
2
3
1.25
L
Chernobog
Moonmiday
Chernobog
6
2
3
3.75
L
Vamana
Myst1cMoon
Vamana
2
6
1
0.42
W
Neith
Phronesls
Neith
1
4
2
0.5
W
Kukulkan
johanAP
Kukulkan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,259
Damage
48,269
65,462
Taken
66,242
38,165
Mitigated
46,141
14,310
Healing
13,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
8,057
2,027
0
5,588
15,156
7,541
0
3,396
11,760
50
50,884
L
9,259
1,671
0
797
14,742
6,315
0
1,326
12,607
0
78,878
L
Athena
7,416
2,675
849
2,808
15,656
12,259
0
5,106
8,688
18,529
3,798
L
Kukulkan
Integris
Kukulkan
4,327
841
0
750
5,322
2,070
0
2,373
2,773
33,242
0
W
Thor
Kaweeb3
Thor
17,876
3,768
0
3,111
19,636
16,940
0
1,186
18,450
279
68,990
W
6,033
1,073
0
2,449
15,589
14,577
238
3,309
12,280
20,080
0
L
Chernobog
Moonmiday
Chernobog
18,206
12,212
0
5,939
13,823
6,509
1,080
5,228
8,370
0
83,704
L
Vamana
Myst1cMoon
Vamana
7,051
3,154
0
3,167
15,919
11,012
954
1,317
13,284
0
56,483
W
Neith
Phronesls
Neith
7,315
3,044
0
1,615
8,908
3,906
0
1,542
7,366
0
44,597
W
Kukulkan
johanAP
Kukulkan
8,988
1,731
0
1,039
6,953
3,177
1,102
1,445
5,508
80,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,067
Gold Earned
40,819
431
Minions Killed
436
0
Camps Cleared
0
1,549,006
Distance Traveled
1,616,431
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,077
505
81
5
0
377,635
6
L
Pele
8,825
552
124
8
0
361,653
2
L
Athena
7,874
492
38
2
0
375,689
3
L
Kukulkan
6,507
407
52
3
0
199,185
5
W
Thor
10,219
639
105
7
0
287,907
2
W
Ares
6,535
408
29
2
0
329,542
6
L
Chernobog
9,382
586
117
7
0
306,921
2
L
Vamana
8,479
530
100
6
0
305,558
1
W
Neith
7,354
460
81
5
0
293,695
0
W
Kukulkan
8,634
540
140
9
0
327,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role