Player Matchup

Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Ötan
Fafnir
Level 109
God Stats
23W - 8L
1,742 SR
Queue Stats
108W - 64L
1,712 Elo+
Party 1
Team Averages
Level 141
1,581 SR
1,571 Elo+

VS

Team Averages
Level 123
1,471 SR
1,438 Elo+
Hades
Hades
Blood16
Hades
Level 136
God Stats
35W - 18L
1,638 SR
Queue Stats
587W - 515L
1,520 Elo+
Party 2
Neith
Neith
NsB LUNGS
Neith
Level 106
God Stats
0W - 4L
1,473 SR
Queue Stats
99W - 109L
1,351 Elo+
Party 2
Gilgamesh
Gilgamesh
PapaPump88
Gilgamesh
Level 128
God Stats
25W - 25L
1,301 SR
Queue Stats
297W - 337L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
6 / 0 / 6
8,308
831
9,652
6,638
5,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
 
Ra
14
4 / 1 / 9
8,180
818
8,569
6,596
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fafnir
Ötan
Fafnir
12
3 / 1 / 10
8,498
850
4,365
10,962
15,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Blood16
Hades
10
0 / 4 / 2
6,437
644
5,980
9,729
5,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
NsB LUNGS
Neith
12
1 / 4 / 0
7,176
718
4,536
7,138
3,205
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
PapaPump88
Gilgamesh
10
1 / 5 / 1
6,513
651
4,509
9,860
7,738
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
13
Kills
2
2
Deaths
13
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
0
6
9
W
Ra
 
Ra
4
1
9
8.5
L
Hades
Blood16
Hades
0
4
2
0.25
L
Neith
NsB LUNGS
Neith
1
4
0
0.25
L
Gilgamesh
PapaPump88
Gilgamesh
1
5
1
0.3
W
Fafnir
Ötan
Fafnir
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,586
Damage
15,025
24,196
Taken
26,727
23,427
Mitigated
16,087
10,970
Healing
4,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,652
7,469
0
2,020
6,638
5,536
799
1,828
4,810
0
22,508
W
Ra
 
Ra
8,569
815
3,272
2,998
6,596
2,615
486
1,761
4,835
46,288
0
L
Hades
Blood16
Hades
5,980
274
910
2,140
9,729
5,144
0
6,467
3,262
30,655
0
L
Neith
NsB LUNGS
Neith
4,536
735
0
737
7,138
3,205
0
2,489
4,649
0
26,142
L
Gilgamesh
PapaPump88
Gilgamesh
4,509
756
0
213
9,860
7,738
0
4,028
5,832
2,187
19,219
W
Fafnir
Ötan
Fafnir
4,365
1,406
0
2,680
10,962
15,276
94
2,730
8,232
7,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,986
Gold Earned
20,126
120
Minions Killed
147
0
Camps Cleared
0
519,520
Distance Traveled
505,324
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,308
831
29
3
0
191,523
4
W
Ra
8,180
818
80
8
0
177,311
1
L
Hades
6,437
644
57
6
0
163,347
0
L
Neith
7,176
718
56
6
0
166,742
0
L
Gilgamesh
6,513
651
34
3
0
175,235
0
W
Fafnir
8,498
850
11
1
0
150,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role