Player Matchup

Cthulhu
Cthulhu
Cobe_Aladjinn
Cthulhu
Level 124
God Stats
26W - 21L
1,537 SR
Queue Stats
616W - 652L
1,500 Elo+
Party 2
Agni
Agni
LT_SanninsKvSg
Agni
Level 125
God Stats
6W - 6L
1,522 SR
Queue Stats
566W - 595L
1,551 Elo+
Party 2
Chiron
Chiron
PriorMagician96
Chiron
Level 160
God Stats
18W - 23L
1,397 SR
Queue Stats
2,042W - 1,936L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
blacknoob350z
Baron Samedi
Level 141
God Stats
10W - 3L
1,652 SR
Queue Stats
531W - 572L
1,570 Elo+
Party 2
Sobek
Sobek
guitargodltd
Sobek
Level 129
God Stats
8W - 7L
1,465 SR
Queue Stats
344W - 341L
1,511 Elo+
Solo
Team Averages
Level 136
1,514 SR
1,515 Elo+

VS

Team Averages
Level 101
1,496 SR
1,490 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AngryBunny4666
Anubis
Level 125
God Stats
0W - 1L
1,587 SR
Queue Stats
35W - 30L
1,531 Elo+
Party 1
Cerberus
Cerberus
ILUVITWENTHEYDIE
Cerberus
Level 123
God Stats
4W - 6L
1,391 SR
Queue Stats
396W - 368L
1,477 Elo+
Solo
Kukulkan
Kukulkan
Sαori
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,423 Elo+
Solo
Olorun
Olorun
ThunderKnucks2
Olorun
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 286L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
4 / 3 / 10
12,001
706
12,728
14,825
9,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 2 / 14
11,790
694
16,314
14,134
7,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 1 / 9
12,561
739
16,745
15,428
9,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
blacknoob350z
Baron Samedi
19
3 / 3 / 12
11,594
682
18,436
12,425
8,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 4 / 12
11,528
678
4,884
23,281
32,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
1 / 2 / 5
9,472
557
13,788
18,535
20,356
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 4 / 6
9,390
552
6,063
10,386
5,188
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 4 / 5
10,173
598
12,084
21,280
24,090
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Sαori
Kukulkan
20
2 / 1 / 8
10,836
637
16,717
6,407
3,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 8 / 6
9,792
576
14,125
21,992
10,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
42
19
Kills
12
13
Deaths
19
57
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
2
5
1.75
L
1
4
6
1
W
Cthulhu
4
3
10
3
L
5
4
5
1.88
W
4
2
14
5.5
W
6
1
9
10.5
L
Kukulkan
Sαori
Kukulkan
2
1
8
6
L
3
8
6
0.75
W
Baron Samedi
blacknoob350z
Baron Samedi
3
3
12
3
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,107
Damage
62,777
80,093
Taken
78,600
68,007
Mitigated
63,379
38,108
Healing
30,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
13,788
278
2,464
2,664
18,535
20,356
0
13,546
4,989
0
21,708
L
6,063
167
153
2,512
10,386
5,188
57
7,620
2,766
26,472
0
W
Cthulhu
12,728
308
4,569
4,099
14,825
9,475
544
10,919
3,702
29,236
0
L
12,084
459
2,777
6,489
21,280
24,090
0
11,212
10,068
19,406
0
W
16,314
211
1,309
3,146
14,134
7,861
1,452
8,106
5,838
29,829
0
W
16,745
4,927
3,318
5,607
15,428
9,360
4,532
6,679
8,517
0
40,398
L
Kukulkan
Sαori
Kukulkan
16,717
785
3,114
922
6,407
3,129
0
5,532
875
47,324
0
L
14,125
5,761
3,108
5,955
21,992
10,616
198
14,452
7,540
21,140
0
W
Baron Samedi
blacknoob350z
Baron Samedi
18,436
624
3,949
3,714
12,425
8,556
733
7,425
4,818
37,735
0
W
4,884
238
2,637
5,760
23,281
32,755
372
14,642
8,229
12,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,474
Gold Earned
49,663
186
Minions Killed
184
0
Camps Cleared
0
1,591,623
Distance Traveled
1,381,070
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,472
557
10
1
0
309,142
0
L
Anubis
9,390
552
39
2
0
204,786
0
W
Cthulhu
12,001
706
45
3
0
345,335
0
L
Cerberus
10,173
598
36
2
0
301,586
1
W
Agni
11,790
694
39
2
0
331,674
0
W
Chiron
12,561
739
49
3
0
294,986
0
L
Kukulkan
10,836
637
72
4
0
312,891
0
L
Olorun
9,792
576
27
2
0
252,665
1
W
Baron Samedi
11,594
682
43
3
0
304,416
0
W
Sobek
11,528
678
10
1
0
315,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role