Player Matchup

Cthulhu
Cthulhu
Hafbryd
Cthulhu
Level 18
God Stats
1W - 5L
1,059 SR
Queue Stats
3W - 15L
1,027 Elo+
Party 3
Da Ji
Da Ji
MarzDaDemon
Da Ji
Level 59
God Stats
15W - 10L
1,491 SR
Queue Stats
207W - 221L
1,391 Elo+
Party 2
Neith
Neith
MeiHellsing
Neith
Level 39
God Stats
1W - 2L
1,278 SR
Queue Stats
37W - 49L
1,349 Elo+
Party 3
Vulcan
Vulcan
XxTritonxX77
Vulcan
Level 69
God Stats
6W - 8L
1,403 SR
Queue Stats
395W - 456L
1,391 Elo+
Solo
Nu Wa
Nu Wa
blacksaiyan_da_1
Nu Wa
Level 34
God Stats
19W - 12L
1,501 SR
Queue Stats
206W - 245L
1,436 Elo+
Party 2
Team Averages
Level 44
1,347 SR
1,319 Elo+

VS

Team Averages
Level 65
1,451 SR
1,350 Elo+
Sun Wukong
Sun Wukong
ErSerPer
Sun Wukong
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,349 Elo+
Party 1
Freya
Freya
NathyDoll3
Freya
Level 106
God Stats
4W - 7L
1,241 SR
Queue Stats
29W - 25L
1,541 Elo+
Party 1
Medusa
Medusa
NymphsGarden
Medusa
Level 52
God Stats
0W - 1L
1,515 SR
Queue Stats
3W - 8L
1,444 Elo+
Party 1
Ah Puch
Ah Puch
Top_Maverick19
Ah Puch
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 23L
1,082 Elo+
Solo
Set
Set
vulgir
Set
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hafbryd
Cthulhu
18
3 / 0 / 13
11,436
1,144
12,709
12,745
15,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
11 / 7 / 12
13,079
1,308
23,528
18,352
8,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 3 / 10
11,507
1,151
17,048
9,255
4,356
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
17
6 / 1 / 10
12,405
1,241
15,959
6,108
2,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
3 / 2 / 9
10,435
1,044
13,667
6,243
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

253

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ErSerPer
Sun Wukong
16
3 / 2 / 6
11,068
1,107
9,503
14,654
8,009
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
16
2 / 9 / 6
10,691
1,069
11,845
25,032
10,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
16
3 / 6 / 4
10,238
1,024
9,081
10,292
4,318
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 5 / 7
11,426
1,143
8,526
17,178
7,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Set
vulgir
Set
17
2 / 6 / 4
10,858
1,086
7,667
21,778
15,205
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
40
28
Kills
13
13
Deaths
28
54
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ErSerPer
Sun Wukong
3
2
6
3
W
Cthulhu
Hafbryd
Cthulhu
3
0
13
9.5
W
11
7
12
2.43
W
5
3
10
3.33
L
Freya
2
9
6
0.56
L
Medusa
3
6
4
0.83
L
3
5
7
1.3
W
Vulcan
6
1
10
11
W
3
2
9
3.75
L
Set
vulgir
Set
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,911
Damage
46,622
52,703
Taken
88,934
33,976
Mitigated
45,174
8,705
Healing
6,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ErSerPer
Sun Wukong
9,503
1,864
0
1,598
14,654
8,009
0
6,995
7,208
0
21,850
W
Cthulhu
Hafbryd
Cthulhu
12,709
1,472
297
2,366
12,745
15,027
0
4,945
7,800
33,663
0
W
23,528
6,719
190
3,500
18,352
8,988
0
6,137
11,417
0
34,028
W
17,048
7,544
0
1,711
9,255
4,356
0
5,236
4,019
0
33,587
L
Freya
11,845
5,361
0
3,085
25,032
10,270
0
10,598
13,844
31,166
0
L
Medusa
9,081
5,460
0
313
10,292
4,318
0
5,054
4,859
0
18,382
L
8,526
846
0
1,743
17,178
7,372
0
7,555
9,089
18,075
0
W
Vulcan
15,959
7,183
0
0
6,108
2,878
0
2,660
3,448
44,196
0
W
13,667
4,221
0
641
6,243
2,727
0
2,466
3,777
17,270
0
L
Set
vulgir
Set
7,667
2,582
0
163
21,778
15,205
0
9,609
11,599
5,591
28,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,862
Gold Earned
54,281
209
Minions Killed
178
6
Camps Cleared
3
862,213
Distance Traveled
834,762
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,068
1,107
35
4
0
196,653
0
W
Cthulhu
11,436
1,144
56
6
0
200,116
2
W
Da Ji
13,079
1,308
23
2
2
159,918
0
W
Neith
11,507
1,151
46
5
1
162,497
0
L
Freya
10,691
1,069
37
4
3
183,380
0
L
Medusa
10,238
1,024
24
2
0
100,340
1
L
Ah Puch
11,426
1,143
28
3
0
179,553
0
W
Vulcan
12,405
1,241
68
7
2
199,024
0
W
Nu Wa
10,435
1,044
16
2
1
140,658
2
L
Set
10,858
1,086
54
5
0
174,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role