Player Matchup

Medusa
Medusa
Harold B Jonson
Medusa
Level 155
God Stats
11W - 6L
1,634 SR
Queue Stats
508W - 507L
1,537 Elo+
Solo
Horus
Horus
Soootily
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,540 Elo+
Solo
Ymir
Ymir
WordBoyka
Ymir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Solo
Ah Puch
Ah Puch
sayX23X
Ah Puch
Level 134
God Stats
25W - 16L
1,615 SR
Queue Stats
503W - 544L
1,484 Elo+
Party 2
Hou Yi
Hou Yi
senpaihentai007
Hou Yi
Level 109
God Stats
10W - 8L
1,542 SR
Queue Stats
433W - 466L
1,466 Elo+
Party 2
Team Averages
Level 105
1,558 SR
1,505 Elo+

VS

Team Averages
Level 83
1,489 SR
1,496 Elo+
Zeus
Zeus
BenDrankLyn
Zeus
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 100L
1,433 Elo+
Solo
Lancelot
Lancelot
ChittySupport
Lancelot
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,568 Elo+
Party 1
Sylvanus
Sylvanus
The Player05
Sylvanus
Level 145
God Stats
1W - 4L
1,080 SR
Queue Stats
360W - 358L
1,528 Elo+
Solo
Poseidon
Poseidon
Yarbali
Poseidon
Level 29
God Stats
0W - 1L
1,867 SR
Queue Stats
16W - 13L
1,674 Elo+
Party 1
Maui
Maui
yoii21
Maui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 11
7,763
776
9,696
10,635
6,402
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
Soootily
Horus
16
1 / 0 / 19
9,159
916
5,046
12,114
12,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ymir
14
5 / 1 / 11
8,347
835
4,432
9,156
10,290
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
sayX23X
Ah Puch
17
5 / 0 / 15
9,244
924
16,908
8,295
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
9 / 2 / 10
9,415
942
12,669
10,414
5,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 4
7,138
714
8,679
8,165
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
ChittySupport
Lancelot
12
1 / 7 / 1
6,976
698
8,802
13,839
7,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
The Player05
Sylvanus
14
0 / 3 / 3
7,411
741
3,311
11,276
13,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Yarbali
Poseidon
15
4 / 3 / 0
8,450
845
12,023
7,169
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maui
yoii21
Maui
13
1 / 6 / 3
7,425
743
1,563
12,031
9,725
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
17
23
Kills
6
6
Deaths
23
66
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Lancelot
ChittySupport
Lancelot
1
7
1
0.21
W
3
3
11
2.83
W
Horus
Soootily
Horus
1
0
19
10.5
L
Sylvanus
The Player05
Sylvanus
0
3
3
0.5
W
Ymir
5
1
11
10.5
L
Poseidon
Yarbali
Poseidon
4
3
0
1.33
W
Ah Puch
sayX23X
Ah Puch
5
0
15
12.5
W
9
2
10
7
L
Maui
yoii21
Maui
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,751
Damage
34,378
50,614
Taken
52,480
39,641
Mitigated
37,423
29,938
Healing
14,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,679
331
11
881
8,165
3,496
0
5,375
2,790
18,713
0
L
Lancelot
ChittySupport
Lancelot
8,802
1,241
760
1,895
13,839
7,622
0
3,332
10,507
0
12,842
W
9,696
3,617
730
1,164
10,635
6,402
902
5,116
5,519
0
20,820
W
Horus
Soootily
Horus
5,046
2,323
11,623
8,276
12,114
12,581
0
6,383
5,731
32
7,114
L
Sylvanus
The Player05
Sylvanus
3,311
467
3,604
4,530
11,276
13,440
0
4,536
6,740
9,522
0
W
Ymir
4,432
629
729
773
9,156
10,290
102
4,155
5,001
8,842
0
L
Poseidon
Yarbali
Poseidon
12,023
1,494
780
1,067
7,169
3,140
0
3,380
3,789
29,430
0
W
Ah Puch
sayX23X
Ah Puch
16,908
421
1,108
3,616
8,295
4,683
0
3,672
4,623
35,902
0
W
12,669
4,134
517
1,402
10,414
5,685
558
6,250
4,164
27
24,325
L
Maui
yoii21
Maui
1,563
542
333
158
12,031
9,725
0
4,776
7,255
5,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,928
Gold Earned
37,400
130
Minions Killed
115
0
Camps Cleared
0
1,008,001
Distance Traveled
923,909
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,138
714
32
3
0
168,567
0
L
Lancelot
6,976
698
7
1
0
199,650
0
W
Medusa
7,763
776
18
2
0
199,139
0
W
Horus
9,159
916
4
0
0
222,601
0
L
Sylvanus
7,411
741
16
2
0
171,031
1
W
Ymir
8,347
835
21
2
0
166,131
2
L
Poseidon
8,450
845
47
5
0
191,968
1
W
Ah Puch
9,244
924
52
5
0
216,763
0
W
Hou Yi
9,415
942
35
4
0
203,367
0
L
Maui
7,425
743
13
1
0
192,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role