Player Matchup

Hel
Hel
 
Hel
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Insane_Chaot_420
Artio
Level 67
God Stats
1W - 3L
1,389 SR
Queue Stats
62W - 78L
1,369 Elo+
Party 1
Skadi
Skadi
JibbeT_420
Skadi
Level 108
God Stats
1W - 2L
1,749 SR
Queue Stats
466W - 476L
1,424 Elo+
Party 1
Fafnir
Fafnir
Raido73
Fafnir
Level 156
God Stats
0W - 1L
1,312 SR
Queue Stats
1W - 3L
1,368 Elo+
Party 1
Vulcan
Vulcan
SenpaiBlyat
Vulcan
Level 102
God Stats
0W - 1L
1,519 SR
Queue Stats
55W - 79L
1,390 Elo+
Party 1
Team Averages
Level 114
1,494 SR
1,410 Elo+

VS

Team Averages
Level 116
1,615 SR
1,482 Elo+
Hel
Hel
MrsMercy
Hel
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 127L
1,473 Elo+
Solo
Artio
Artio
NonMagdy
Artio
Level 124
God Stats
4W - 2L
1,384 SR
Queue Stats
144W - 145L
1,524 Elo+
Party 2
Arachne
Arachne
Nordvegen
Arachne
Level 103
God Stats
5W - 5L
1,556 SR
Queue Stats
240W - 232L
1,439 Elo+
Solo
Chaac
Chaac
shat0
Chaac
Level 109
God Stats
3W - 0L
1,807 SR
Queue Stats
142W - 145L
1,491 Elo+
Party 2
Hou Yi
Hou Yi
suresh1790
Hou Yi
Level 109
God Stats
3W - 0L
1,826 SR
Queue Stats
132W - 129L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
3 / 3 / 13
10,838
723
9,403
19,717
20,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 3 / 11
10,685
712
5,211
23,775
27,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
18
6 / 4 / 10
11,431
762
25,417
18,814
11,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
Raido73
Fafnir
15
0 / 6 / 9
10,403
694
4,740
24,079
36,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
19
6 / 4 / 9
11,621
775
33,694
20,258
13,284
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 10
11,654
777
22,547
16,637
9,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
NonMagdy
Artio
18
1 / 4 / 13
11,442
763
11,400
34,840
43,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Nordvegen
Arachne
19
7 / 4 / 10
11,779
785
16,872
24,343
18,768
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
shat0
Chaac
17
1 / 4 / 11
10,816
721
18,124
25,786
25,174
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
suresh1790
Hou Yi
18
4 / 2 / 7
11,979
799
14,888
12,377
6,206
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
71
15
Kills
20
20
Deaths
17
52
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
3
13
3.17
L
0
3
11
1.83
L
Skadi
6
4
10
2.75
W
7
3
10
4
W
Artio
NonMagdy
Artio
1
4
13
1.88
W
Arachne
Nordvegen
Arachne
7
4
10
3
L
Fafnir
Raido73
Fafnir
0
6
9
0.75
L
Vulcan
6
4
9
2.63
W
Chaac
shat0
Chaac
1
4
11
1.63
W
Hou Yi
suresh1790
Hou Yi
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,465
Damage
83,831
106,643
Taken
113,983
108,351
Mitigated
103,169
44,245
Healing
66,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,403
1,755
15,543
10,396
19,717
20,005
1,034
5,882
13,835
22,233
0
L
5,211
1,191
1,322
3,335
23,775
27,602
360
7,847
15,928
16,699
0
L
Skadi
25,417
11,217
592
2,676
18,814
11,285
3,459
6,326
12,488
0
44,869
W
22,547
3,187
20,642
8,784
16,637
9,262
1,516
8,365
8,272
43,777
0
W
Artio
NonMagdy
Artio
11,400
1,038
4,685
8,393
34,840
43,759
183
13,871
20,969
22,390
0
W
Arachne
Nordvegen
Arachne
16,872
12,298
2,373
5,636
24,343
18,768
3,383
12,879
11,464
0
31,595
L
Fafnir
Raido73
Fafnir
4,740
1,580
1,268
4,395
24,079
36,175
932
7,191
16,888
10,528
0
L
Vulcan
33,694
10,782
1,538
3,180
20,258
13,284
1,487
6,701
13,557
60,557
0
W
Chaac
shat0
Chaac
18,124
3,181
3,049
8,369
25,786
25,174
2,022
9,357
16,429
0
43,079
W
Hou Yi
suresh1790
Hou Yi
14,888
7,994
1,878
2,758
12,377
6,206
1,896
8,576
3,801
0
37,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,978
Gold Earned
57,670
161
Minions Killed
180
0
Camps Cleared
0
1,329,199
Distance Traveled
1,344,607
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,838
723
29
2
0
274,985
0
L
Artio
10,685
712
13
1
0
261,231
0
L
Skadi
11,431
762
47
3
0
252,392
0
W
Hel
11,654
777
52
3
0
269,850
0
W
Artio
11,442
763
16
1
0
311,737
1
W
Arachne
11,779
785
31
2
0
308,128
4
L
Fafnir
10,403
694
10
1
0
235,550
0
L
Vulcan
11,621
775
62
4
0
305,041
0
W
Chaac
10,816
721
39
3
0
274,882
0
W
Hou Yi
11,979
799
42
3
0
180,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role