Player Matchup

Thanatos
Thanatos
Akira-_-Devilman
Thanatos
Level 88
God Stats
36W - 19L
1,685 SR
Queue Stats
83W - 80L
1,421 Elo+
Party 1
Athena
Athena
ICB_Enr1qu3Gx
Athena
Level 61
God Stats
8W - 9L
1,571 SR
Queue Stats
267W - 240L
1,424 Elo+
Party 1
Anubis
Anubis
NRG_Anonymuos
Anubis
Level 94
God Stats
5W - 6L
1,440 SR
Queue Stats
220W - 205L
1,476 Elo+
Party 1
Neith
Neith
Xx_juanetPRO_Xx
Neith
Level 48
God Stats
12W - 13L
1,414 SR
Queue Stats
215W - 232L
1,426 Elo+
Party 1
Guan Yu
Guan Yu
nightmare92929
Guan Yu
Level 105
God Stats
4W - 6L
1,386 SR
Queue Stats
291W - 290L
1,413 Elo+
Party 1
Team Averages
Level 79
1,499 SR
1,432 Elo+

VS

Team Averages
Level 50
1,441 SR
1,387 Elo+
Sol
Sol
AceManCal AFC
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Maui
Maui
ApgZ-Hel
Maui
Level 55
God Stats
9W - 18L
1,323 SR
Queue Stats
55W - 85L
1,275 Elo+
Party 2
Chernobog
Chernobog
Gaby-Gaming-YTB
Chernobog
Level 40
God Stats
18W - 26L
1,468 SR
Queue Stats
33W - 65L
1,299 Elo+
Party 2
Arachne
Arachne
Padley99-_-
Arachne
Level 105
God Stats
22W - 21L
1,528 SR
Queue Stats
249W - 276L
1,445 Elo+
Party 3
Bellona
Bellona
andiamo1991
Bellona
Level 43
God Stats
20W - 29L
1,383 SR
Queue Stats
84W - 117L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 5
10,812
676
15,904
15,335
7,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
3 / 0 / 10
9,448
591
4,498
13,495
11,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
9 / 2 / 8
10,890
681
17,059
14,067
8,439
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 2
8,691
543
7,821
8,150
3,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 2 / 5
9,202
575
11,591
13,844
18,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
6,835
427
5,086
13,437
4,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Maui
12
1 / 4 / 0
6,938
434
4,933
10,392
6,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Gaby-Gaming-YTB
Chernobog
10
0 / 3 / 1
6,252
391
4,813
10,222
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Padley99-_-
Arachne
13
3 / 9 / 0
8,170
511
8,938
21,650
6,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
andiamo1991
Bellona
11
1 / 7 / 2
7,164
448
7,925
20,701
15,572
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
31
Kills
5
5
Deaths
31
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
13
0
5
15.5
L
Maui
1
4
0
0.25
L
Chernobog
Gaby-Gaming-YTB
Chernobog
0
3
1
0.17
W
3
0
10
8
W
9
2
8
6.5
L
Arachne
Padley99-_-
Arachne
3
9
0
0.33
W
3
1
2
4
L
Bellona
andiamo1991
Bellona
1
7
2
0.29
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,873
Damage
31,695
64,891
Taken
76,402
49,373
Mitigated
35,180
35,558
Healing
14,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,086
1,796
0
1,765
13,437
4,105
672
6,226
7,211
40,654
6,047
W
15,904
5,392
0
13,560
15,335
7,266
0
962
14,373
0
94,111
L
Maui
4,933
647
120
1,267
10,392
6,121
0
2,264
8,128
29,809
0
L
Chernobog
Gaby-Gaming-YTB
Chernobog
4,813
2,647
0
2,476
10,222
2,510
0
655
9,520
0
34,888
W
4,498
721
0
2,628
13,495
11,841
372
4,049
9,074
28,510
5,984
W
17,059
1,429
0
9,994
14,067
8,439
2,223
2,423
11,644
89,665
0
L
Arachne
Padley99-_-
Arachne
8,938
6,277
0
3,382
21,650
6,872
0
6,729
14,598
0
52,499
W
7,821
4,010
0
1,918
8,150
3,244
0
2,384
5,474
0
67,140
L
Bellona
andiamo1991
Bellona
7,925
3,553
0
5,829
20,701
15,572
0
5,141
14,559
0
50,227
W
11,591
1,696
1,150
6,308
13,844
18,583
1,387
0
13,844
0
57,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,043
Gold Earned
35,359
523
Minions Killed
344
0
Camps Cleared
0
1,611,465
Distance Traveled
1,345,123
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,835
427
77
5
0
225,333
0
W
Thanatos
10,812
676
122
8
0
367,675
0
L
Maui
6,938
434
54
3
0
262,304
1
L
Chernobog
6,252
391
54
3
0
267,829
0
W
Athena
9,448
591
62
4
0
353,441
0
W
Anubis
10,890
681
135
8
0
259,876
2
L
Arachne
8,170
511
85
5
0
320,646
4
W
Neith
8,691
543
100
6
0
290,415
2
L
Bellona
7,164
448
74
5
0
269,011
4
W
Guan Yu
9,202
575
104
7
0
340,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role