Player Matchup

Heimdallr
Heimdallr
Anethual
Heimdallr
Level 126
God Stats
7W - 0L
1,806 SR
Queue Stats
112W - 26L
1,794 Elo+
Party 2
Tiamat
Tiamat
DatShazbot
Tiamat
Level 53
God Stats
25W - 11L
1,625 SR
Queue Stats
202W - 88L
1,662 Elo+
Party 2
Chaac
Chaac
Escrinox
Chaac
Level 89
God Stats
3W - 0L
1,876 SR
Queue Stats
66W - 22L
1,724 Elo+
Party 2
Cliodhna
Cliodhna
Nishtu
Cliodhna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 23L
1,792 Elo+
Party 2
King Arthur
King Arthur
TheBetterFlosh
King Arthur
Level 14
God Stats
8W - 2L
1,763 SR
Queue Stats
20W - 4L
1,776 Elo+
Party 2
Team Averages
Level 62
1,714 SR
1,749 Elo+

VS

Team Averages
Level 68
1,533 SR
1,354 Elo+
Vamana
Vamana
 
Vamana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Feusyn
Atlas
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 25L
1,183 Elo+
Party 1
Vulcan
Vulcan
JediMasterWp64
Vulcan
Level 55
God Stats
16W - 18L
1,498 SR
Queue Stats
128W - 155L
1,329 Elo+
Party 1
Cliodhna
Cliodhna
MountaiinJew420
Cliodhna
Level 69
God Stats
2W - 2L
1,761 SR
Queue Stats
61W - 82L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
Scarrlet_03
Baron Samedi
Level 69
God Stats
6W - 11L
1,404 SR
Queue Stats
242W - 266L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Anethual
Heimdallr
18
9 / 0 / 22
12,073
1,207
22,780
9,668
4,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
DatShazbot
Tiamat
19
10 / 1 / 25
13,159
1,316
26,374
8,272
5,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Escrinox
Chaac
18
4 / 1 / 27
11,399
1,140
13,668
15,946
16,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cliodhna
Nishtu
Cliodhna
18
13 / 2 / 14
11,845
1,185
23,003
13,861
6,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
TheBetterFlosh
King Arthur
17
3 / 2 / 22
10,579
1,058
11,992
12,009
10,530
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

286

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
2 / 6 / 3
9,999
1,000
7,394
22,499
11,521
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Feusyn
Atlas
15
1 / 6 / 4
10,368
1,037
6,495
21,404
23,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 10 / 6
9,344
934
17,225
17,381
7,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
15
0 / 6 / 5
9,216
922
10,438
20,051
9,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Scarrlet_03
Baron Samedi
15
3 / 11 / 2
10,241
1,024
12,523
20,828
11,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
26
39
Kills
6
6
Deaths
39
110
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
6
3
0.58
W
Heimdallr
Anethual
Heimdallr
9
0
22
20
W
Tiamat
DatShazbot
Tiamat
10
1
25
22.5
W
Chaac
Escrinox
Chaac
4
1
27
17.5
L
Atlas
Feusyn
Atlas
1
6
4
0.5
L
0
10
6
0.3
L
Cliodhna
0
6
5
0.42
W
Cliodhna
Nishtu
Cliodhna
13
2
14
10
L
Baron Samedi
Scarrlet_03
Baron Samedi
3
11
2
0.36
W
King Arthur
TheBetterFlosh
King Arthur
3
2
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,817
Damage
54,075
59,756
Taken
102,163
43,684
Mitigated
62,936
19,940
Healing
10,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,394
2,690
0
2,637
22,499
11,521
0
6,903
15,073
43
18,484
W
Heimdallr
Anethual
Heimdallr
22,780
14,097
0
2,751
9,668
4,175
0
5,995
3,673
0
47,518
W
Tiamat
DatShazbot
Tiamat
26,374
2,226
0
2,364
8,272
5,670
0
5,096
3,176
50,542
0
W
Chaac
Escrinox
Chaac
13,668
2,723
0
9,036
15,946
16,983
0
10,900
5,046
0
28,947
L
Atlas
Feusyn
Atlas
6,495
3,541
0
1,060
21,404
23,554
0
4,440
16,442
19,235
0
L
17,225
4,649
0
0
17,381
7,506
0
4,764
12,223
38,686
0
L
Cliodhna
10,438
233
0
2,403
20,051
9,157
0
3,633
16,175
0
26,868
W
Cliodhna
Nishtu
Cliodhna
23,003
5,790
0
4,160
13,861
6,326
0
7,769
6,092
0
38,063
L
Baron Samedi
Scarrlet_03
Baron Samedi
12,523
979
2,246
2,384
20,828
11,198
0
5,718
14,598
36,069
0
W
King Arthur
TheBetterFlosh
King Arthur
11,992
2,007
0
1,629
12,009
10,530
0
6,526
5,483
162
20,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,055
Gold Earned
49,168
223
Minions Killed
171
8
Camps Cleared
3
1,013,632
Distance Traveled
984,687
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,999
1,000
23
2
1
202,729
1
W
Heimdallr
12,073
1,207
56
6
1
180,647
0
W
Tiamat
13,159
1,316
94
9
1
206,344
2
W
Chaac
11,399
1,140
32
3
2
227,510
0
L
Atlas
10,368
1,037
28
3
0
163,500
0
L
Vulcan
9,344
934
40
4
0
227,756
1
L
Cliodhna
9,216
922
36
4
0
182,670
0
W
Cliodhna
11,845
1,185
20
2
3
203,086
2
L
Baron Samedi
10,241
1,024
44
4
2
208,032
0
W
King Arthur
10,579
1,058
21
2
1
196,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role