Player Matchup

Cthulhu
Cthulhu
Ferferiii
Cthulhu
Level 28
God Stats
1W - 1L
1,258 SR
Queue Stats
13W - 5L
1,651 Elo+
Party 2
Cliodhna
Cliodhna
MojoHunter5
Cliodhna
Level 124
God Stats
2W - 0L
1,551 SR
Queue Stats
142W - 108L
1,629 Elo+
Party 2
Jormungandr
Jormungandr
SlurpyJadin
Jormungandr
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 1L
1,834 Elo+
Party 2
Poseidon
Poseidon
YourBoyPats
Poseidon
Level 78
God Stats
17W - 22L
1,410 SR
Queue Stats
94W - 106L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
cebze
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,834 Elo+
Party 2
Team Averages
Level 52
1,444 SR
1,688 Elo+

VS

Team Averages
Level 128
1,502 SR
1,514 Elo+
Bellona
Bellona
 
Bellona
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
AcidTabsBoi
Hera
Level 126
God Stats
1W - 3L
1,248 SR
Queue Stats
220W - 234L
1,486 Elo+
Party 3
Atlas
Atlas
Ihitthosebro465
Atlas
Level 124
God Stats
24W - 33L
1,511 SR
Queue Stats
276W - 283L
1,530 Elo+
Party 3
Izanami
Izanami
Wicked Uno
Izanami
Level 160
God Stats
10W - 6L
1,648 SR
Queue Stats
836W - 817L
1,497 Elo+
Solo
Chaac
Chaac
wiggaworm_253
Chaac
Level 128
God Stats
103W - 68L
1,606 SR
Queue Stats
234W - 205L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ferferiii
Cthulhu
13
0 / 6 / 11
8,726
436
10,912
20,566
19,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
MojoHunter5
Cliodhna
19
11 / 0 / 7
12,338
617
23,218
20,620
10,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
SlurpyJadin
Jormungandr
15
3 / 5 / 7
9,898
495
11,080
17,020
10,805
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
YourBoyPats
Poseidon
19
4 / 2 / 7
11,835
592
13,683
13,779
6,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
cebze
Ah Muzen Cab
17
5 / 1 / 2
11,134
557
9,622
10,118
3,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 4 / 1
9,772
489
6,046
19,296
18,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 5 / 3
9,665
483
7,142
15,284
5,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 5 / 2
8,645
432
7,897
25,843
22,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Wicked Uno
Izanami
17
3 / 3 / 5
10,293
515
18,344
14,807
5,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 7 / 3
8,500
425
8,781
17,578
8,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
23
Kills
14
14
Deaths
24
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
4
1
0.63
L
2
5
3
0.7
W
Cthulhu
Ferferiii
Cthulhu
0
6
11
0.92
L
4
5
2
1
W
Cliodhna
MojoHunter5
Cliodhna
11
0
7
14.5
W
Jormungandr
SlurpyJadin
Jormungandr
3
5
7
1.3
L
Izanami
Wicked Uno
Izanami
3
3
5
1.83
W
Poseidon
YourBoyPats
Poseidon
4
2
7
3.75
W
Ah Muzen Cab
cebze
Ah Muzen Cab
5
1
2
6
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,515
Damage
48,210
82,103
Taken
92,808
50,437
Mitigated
61,067
27,736
Healing
25,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,046
2,173
0
5,444
19,296
18,620
1,104
8,275
10,948
0
70,267
L
7,142
2,675
18
2,437
15,284
5,611
0
4,361
10,743
76,668
0
W
Cthulhu
Ferferiii
Cthulhu
10,912
2,194
2,092
3,683
20,566
19,375
541
5,383
15,183
30,213
0
L
7,897
3,640
2,611
5,734
25,843
22,621
0
9,936
15,807
26,340
157
W
Cliodhna
MojoHunter5
Cliodhna
23,218
6,567
0
12,921
20,620
10,181
1,383
1,609
19,011
0
125,187
W
Jormungandr
SlurpyJadin
Jormungandr
11,080
6,016
0
0
17,020
10,805
1,326
1,872
15,148
55,034
0
L
Izanami
Wicked Uno
Izanami
18,344
13,374
0
5,082
14,807
5,800
0
5,349
9,452
0
103,018
W
Poseidon
YourBoyPats
Poseidon
13,683
2,691
0
6,238
13,779
6,147
218
4,894
8,885
114,803
0
W
Ah Muzen Cab
cebze
Ah Muzen Cab
9,622
4,178
0
2,802
10,118
3,929
5,938
1,369
8,749
37
98,418
L
8,781
2,618
0
4,560
17,578
8,415
0
7,318
10,146
0
46,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,931
Gold Earned
46,875
643
Minions Killed
582
0
Camps Cleared
0
1,911,814
Distance Traveled
1,732,240
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,772
489
152
8
0
370,788
1
L
Hera
9,665
483
123
6
0
324,988
5
W
Cthulhu
8,726
436
26
1
0
372,913
8
L
Atlas
8,645
432
38
2
0
378,467
5
W
Cliodhna
12,338
617
168
8
0
450,295
2
W
Jormungandr
9,898
495
89
4
0
321,633
1
L
Izanami
10,293
515
176
9
0
342,543
5
W
Poseidon
11,835
592
197
10
0
384,730
0
W
Ah Muzen Cab
11,134
557
163
8
0
382,243
5
L
Chaac
8,500
425
93
5
0
315,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role