Player Matchup

Awilix
Awilix
Br0tagonist
Awilix
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,478 Elo+
Party 2
Kukulkan
Kukulkan
Killer Hawk 88
Kukulkan
Level 159
God Stats
0W - 1L
1,443 SR
Queue Stats
2W - 5L
1,337 Elo+
Party 2
Chaac
Chaac
Loadout23
Chaac
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,491 Elo+
Solo
Hun Batz
Hun Batz
MestreGamez
Hun Batz
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 93L
1,482 Elo+
Solo
Scylla
Scylla
xpurpple
Scylla
Level 101
God Stats
0W - 1L
1,555 SR
Queue Stats
7W - 7L
1,489 Elo+
Party 2
Team Averages
Level 124
1,500 SR
1,455 Elo+

VS

Team Averages
Level 125
1,482 SR
1,473 Elo+
Eset
Eset
 
Eset
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
A money A
Ymir
Level 147
God Stats
2W - 0L
1,631 SR
Queue Stats
89W - 85L
1,509 Elo+
Party 3
Atlas
Atlas
HayesTTG
Atlas
Level 160
God Stats
6W - 5L
1,502 SR
Queue Stats
313W - 320L
1,452 Elo+
Solo
Cabrakan
Cabrakan
MattJ993
Cabrakan
Level 109
God Stats
1W - 0L
1,388 SR
Queue Stats
28W - 18L
1,537 Elo+
Party 3
Ne Zha
Ne Zha
XxEl_GABOxX
Ne Zha
Level 126
God Stats
1W - 1L
1,390 SR
Queue Stats
3W - 4L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
4 / 8 / 6
9,045
646
10,689
15,980
7,699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
19
5 / 7 / 4
12,161
869
20,223
13,873
6,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
Loadout23
Chaac
17
1 / 6 / 6
9,449
675
9,116
18,500
20,345
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
MestreGamez
Hun Batz
15
0 / 5 / 11
9,335
667
10,426
14,807
6,976
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Scylla
xpurpple
Scylla
16
7 / 7 / 2
10,334
738
17,325
15,503
7,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
5 / 3 / 19
11,356
811
13,218
13,262
6,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ymir
17
5 / 5 / 21
11,361
812
8,333
20,708
24,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Atlas
HayesTTG
Atlas
20
8 / 2 / 17
12,501
893
15,862
15,066
13,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
MattJ993
Cabrakan
17
3 / 5 / 20
10,606
758
9,929
20,386
25,577
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
20
12 / 3 / 18
12,442
889
23,648
19,895
12,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
128
17
Kills
33
33
Deaths
18
29
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
3
19
4.83
W
Ymir
5
5
21
3.1
L
Awilix
4
8
6
0.88
W
Atlas
HayesTTG
Atlas
8
2
17
8.25
L
Kukulkan
5
7
4
1
L
Chaac
Loadout23
Chaac
1
6
6
0.67
W
Cabrakan
MattJ993
Cabrakan
3
5
20
2.6
L
Hun Batz
MestreGamez
Hun Batz
0
5
11
1.1
W
Ne Zha
12
3
18
7
L
Scylla
xpurpple
Scylla
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,779
Damage
70,990
78,663
Taken
89,317
49,273
Mitigated
82,941
18,207
Healing
34,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
13,218
906
4,971
3,266
13,262
6,791
1,703
5,231
8,031
27,468
0
W
Ymir
8,333
810
1,163
1,659
20,708
24,934
943
8,879
11,829
18,464
0
L
Awilix
10,689
4,416
737
1,699
15,980
7,699
0
9,977
6,003
0
14,110
W
Atlas
HayesTTG
Atlas
15,862
4,617
1,521
3,321
15,066
13,552
1,180
5,525
9,541
39,547
0
L
Kukulkan
20,223
2,108
343
2,126
13,873
6,853
744
7,543
6,330
41,493
0
L
Chaac
Loadout23
Chaac
9,116
1,186
1,876
3,356
18,500
20,345
0
9,270
9,230
0
16,319
W
Cabrakan
MattJ993
Cabrakan
9,929
1,499
3,354
4,646
20,386
25,577
954
9,966
10,420
16,353
0
L
Hun Batz
MestreGamez
Hun Batz
10,426
296
759
3,496
14,807
6,976
0
10,621
4,186
0
21,755
W
Ne Zha
23,648
7,906
2,586
7,545
19,895
12,087
2,302
7,947
11,948
23
46,758
L
Scylla
xpurpple
Scylla
17,325
1,343
1,132
2,683
15,503
7,400
0
9,954
5,549
34,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,324
Gold Earned
58,266
143
Minions Killed
160
0
Camps Cleared
0
1,181,675
Distance Traveled
1,339,737
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,356
811
22
2
0
272,661
1
W
Ymir
11,361
812
34
2
0
247,309
0
L
Awilix
9,045
646
7
1
0
237,640
0
W
Atlas
12,501
893
41
3
0
273,215
4
L
Kukulkan
12,161
869
48
3
0
222,315
0
L
Chaac
9,449
675
6
0
0
231,558
1
W
Cabrakan
10,606
758
19
1
0
246,968
0
L
Hun Batz
9,335
667
18
1
0
259,257
3
W
Ne Zha
12,442
889
44
3
0
299,584
1
L
Scylla
10,334
738
64
5
0
230,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role