Player Matchup

Vamana
Vamana
 
Vamana
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dionysus101
Ah Muzen Cab
Level 109
God Stats
1W - 0L
1,161 SR
Queue Stats
90W - 114L
1,470 Elo+
Solo
Sol
Sol
Hertenbek
Sol
Level 116
God Stats
7W - 2L
1,621 SR
Queue Stats
47W - 61L
1,411 Elo+
Solo
Team Averages
Level 95
1,427 SR
1,460 Elo+

VS

Team Averages
Level 40
1,310 SR
1,191 Elo+
Fenrir
Fenrir
ConnorWoolley16
Fenrir
Level 55
God Stats
0W - 3L
1,339 SR
Queue Stats
0W - 7L
1,194 Elo+
Party 1
Odin
Odin
DrFrost997
Odin
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,194 Elo+
Party 1
Danzaburou
Danzaburou
Megs1151
Danzaburou
Level 18
God Stats
0W - 5L
1,090 SR
Queue Stats
0W - 6L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
3 / 3 / 10
9,025
752
5,151
11,554
11,198
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Dionysus101
Ah Muzen Cab
16
9 / 0 / 5
10,284
857
14,583
9,446
4,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 4 / 11
8,853
738
8,587
9,138
3,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,206
601
3,738
11,021
4,995
12
1 / 6 / 5
7,606
634
4,180
11,855
7,443
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Danzaburou
Megs1151
Danzaburou
13
3 / 4 / 1
8,097
675
6,476
10,842
4,907
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
14
Kills
5
7
Deaths
14
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
3
10
2.67
L
1
4
3
0.63
W
Ah Muzen Cab
Dionysus101
Ah Muzen Cab
9
0
5
11.5
L
1
6
5
0.58
W
2
4
11
1.88
L
Danzaburou
Megs1151
Danzaburou
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,321
Damage
14,394
30,138
Taken
33,718
19,097
Mitigated
17,345
10,968
Healing
2,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,151
2,353
0
3,725
11,554
11,198
178
39
11,515
273
32,598
L
3,738
503
0
594
11,021
4,995
204
2,055
8,966
0
15,622
W
Ah Muzen Cab
Dionysus101
Ah Muzen Cab
14,583
7,095
0
3,919
9,446
4,343
1,404
0
9,446
0
47,363
L
4,180
1,228
0
0
11,855
7,443
368
3,153
8,702
0
13,991
W
8,587
2,290
0
3,324
9,138
3,556
1,215
327
8,811
29,093
2,985
L
Danzaburou
Megs1151
Danzaburou
6,476
2,408
0
1,417
10,842
4,907
1,053
2,963
7,879
0
31,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,162
Gold Earned
22,909
148
Minions Killed
96
0
Camps Cleared
0
672,111
Distance Traveled
535,674
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,025
752
43
4
0
229,225
0
L
Fenrir
7,206
601
25
2
0
187,184
0
W
Ah Muzen Cab
10,284
857
66
6
0
236,784
3
L
Odin
7,606
634
17
1
0
192,781
2
W
Sol
8,853
738
39
3
0
206,102
0
L
Danzaburou
8,097
675
54
5
0
155,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role