Player Matchup

Neith
Neith
DarkReaper1596
Neith
Level 97
God Stats
10W - 1L
1,567 SR
Queue Stats
70W - 72L
1,347 Elo+
Party 1
Lancelot
Lancelot
NINJAGUNNER
Lancelot
Level 107
God Stats
4W - 2L
1,514 SR
Queue Stats
53W - 57L
1,385 Elo+
Party 1
Erlang Shen
Erlang Shen
SirTeemo42
Erlang Shen
Level 158
God Stats
7W - 5L
1,436 SR
Queue Stats
546W - 602L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
ULuv2_Hat3m3
Baron Samedi
Level 108
God Stats
4W - 6L
1,294 SR
Queue Stats
212W - 233L
1,346 Elo+
Solo
Ganesha
Ganesha
bamakp
Ganesha
Level 108
God Stats
5W - 2L
1,605 SR
Queue Stats
81W - 74L
1,425 Elo+
Party 2
Team Averages
Level 116
1,483 SR
1,389 Elo+

VS

Team Averages
Level 73
1,425 SR
1,422 Elo+
Thor
Thor
Allwight19
Thor
Level 106
God Stats
17W - 22L
1,448 SR
Queue Stats
348W - 409L
1,388 Elo+
Party 4
King Arthur
King Arthur
FluidicRocket38
King Arthur
Level 66
God Stats
1W - 1L
1,516 SR
Queue Stats
29W - 21L
1,494 Elo+
Solo
Cabrakan
Cabrakan
IcyAvacado
Cabrakan
Level 7
God Stats
0W - 2L
1,415 SR
Queue Stats
6W - 7L
1,386 Elo+
Party 3
Chronos
Chronos
Sk_Easyy
Chronos
Level 101
God Stats
15W - 18L
1,443 SR
Queue Stats
184W - 176L
1,413 Elo+
Party 4
Ullr
Ullr
Triggerz7364
Ullr
Level 86
God Stats
1W - 1L
1,304 SR
Queue Stats
8W - 8L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 7
9,478
431
11,705
15,850
6,458
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
NINJAGUNNER
Lancelot
20
14 / 3 / 1
13,123
597
18,989
15,210
8,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
SirTeemo42
Erlang Shen
18
5 / 3 / 0
11,619
528
14,332
32,284
16,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
ULuv2_Hat3m3
Baron Samedi
18
3 / 4 / 7
11,198
509
10,797
17,253
7,213
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
bamakp
Ganesha
15
1 / 2 / 6
9,315
423
11,531
18,198
22,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 1
9,972
453
7,592
18,260
7,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
FluidicRocket38
King Arthur
17
0 / 3 / 2
10,435
474
10,857
18,927
20,323
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cabrakan
IcyAvacado
Cabrakan
13
0 / 4 / 3
8,858
403
4,680
19,722
22,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos
Sk_Easyy
Chronos
18
6 / 7 / 3
11,874
540
13,895
17,461
8,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
4 / 5 / 3
10,564
480
20,673
17,853
7,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
23
Kills
13
15
Deaths
23
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
0
3
7
1.17
L
King Arthur
FluidicRocket38
King Arthur
0
3
2
0.33
L
Cabrakan
IcyAvacado
Cabrakan
0
4
3
0.38
W
Lancelot
NINJAGUNNER
Lancelot
14
3
1
4.83
W
Erlang Shen
SirTeemo42
Erlang Shen
5
3
0
1.67
L
Chronos
Sk_Easyy
Chronos
6
7
3
1.07
L
4
5
3
1.1
W
Baron Samedi
ULuv2_Hat3m3
Baron Samedi
3
4
7
1.63
W
Ganesha
bamakp
Ganesha
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,354
Damage
57,697
98,795
Taken
92,223
60,733
Mitigated
65,753
44,160
Healing
17,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,592
1,004
0
4,967
18,260
7,239
0
2,396
15,864
0
61,121
W
11,705
5,509
0
5,294
15,850
6,458
1,440
1,366
14,484
0
63,361
L
King Arthur
FluidicRocket38
King Arthur
10,857
2,607
0
1,690
18,927
20,323
0
468
18,459
0
87,076
L
Cabrakan
IcyAvacado
Cabrakan
4,680
1,591
260
6,536
19,722
22,335
0
7,780
11,942
19,785
0
W
Lancelot
NINJAGUNNER
Lancelot
18,989
3,173
0
4,658
15,210
8,218
113
578
14,632
0
96,296
W
Erlang Shen
SirTeemo42
Erlang Shen
14,332
9,355
0
21,966
32,284
16,286
1,448
2,920
29,364
0
108,147
L
Chronos
Sk_Easyy
Chronos
13,895
6,342
0
2,154
17,461
8,084
1,533
7,618
9,843
82,778
0
L
20,673
8,455
0
2,307
17,853
7,772
122
4,066
13,787
0
96,774
W
Baron Samedi
ULuv2_Hat3m3
Baron Samedi
10,797
1,474
777
7,885
17,253
7,213
1,866
10,293
6,960
84,082
0
W
Ganesha
bamakp
Ganesha
11,531
980
559
3,021
18,198
22,558
535
3,418
14,780
51,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,733
Gold Earned
51,703
595
Minions Killed
560
0
Camps Cleared
0
2,002,669
Distance Traveled
1,833,730
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,972
453
93
4
0
376,403
6
W
Neith
9,478
431
138
6
0
373,555
0
L
King Arthur
10,435
474
162
7
0
352,008
4
L
Cabrakan
8,858
403
35
2
0
396,352
3
W
Lancelot
13,123
597
145
7
0
490,555
2
W
Erlang Shen
11,619
528
166
8
0
366,566
1
L
Chronos
11,874
540
133
6
0
361,848
5
L
Ullr
10,564
480
137
6
0
347,119
2
W
Baron Samedi
11,198
509
123
6
0
375,534
4
W
Ganesha
9,315
423
23
1
0
396,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role