Player Matchup

Khepri
Khepri
Gold IV
ApparentlyJamie
Khepri
Gold IV
Level 100
God Stats
22W - 14L
1,697 SR
Queue Stats
189W - 194L
1,460 MMR
Solo
Chaac
Chaac
Platinum IV
NLF_Adis06
Chaac
Platinum IV
Level 104
God Stats
12W - 6L
1,579 SR
Queue Stats
202W - 200L
1,586 MMR
Party 3
Scylla
Scylla
Gold I
NLF_xkolijak
Scylla
Gold I
Level 138
God Stats
2W - 1L
1,310 SR
Queue Stats
200W - 197L
1,584 MMR
Party 3
Fenrir
Fenrir
Gold IV
Panini8269
Fenrir
Gold IV
Level 67
God Stats
4W - 1L
1,636 SR
Queue Stats
19W - 15L
1,537 MMR
Party 2
Cernunnos
Cernunnos
Gold V
Stokey McPokey
Cernunnos
Gold V
Level 159
God Stats
2W - 2L
1,376 SR
Queue Stats
199W - 204L
1,340 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,520 SR
1,501 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,544 SR
1,506 MMR
Skadi
Skadi
Platinum V
Greezyyyy__
Skadi
Platinum V
Level 121
God Stats
0W - 1L
1,933 SR
Queue Stats
123W - 114L
1,533 MMR
Solo
Cabrakan
Cabrakan
Gold IV
Twitch_FazeImo
Cabrakan
Gold IV
Level 142
God Stats
3W - 5L
1,517 SR
Queue Stats
433W - 440L
1,446 MMR
Solo
Sylvanus
Sylvanus
Bronze III
iTz-PuffoShow
Sylvanus
Bronze III
Level 47
God Stats
1W - 2L
1,466 SR
Queue Stats
4W - 3L
1,500 MMR
Party 1
Sol
Sol
Gold II
venyi90
Sol
Gold II
Level 118
God Stats
3W - 10L
1,358 SR
Queue Stats
664W - 677L
1,609 MMR
Solo
Hun Batz
Hun Batz
Bronze V
zRaPiiiDy
Hun Batz
Bronze V
Level 83
God Stats
0W - 1L
1,444 SR
Queue Stats
2W - 2L
1,441 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 12
14,019
467
8,124
30,671
40,107
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
20
2 / 8 / 9
16,312
544
23,666
38,941
47,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
20
8 / 3 / 7
16,761
559
24,373
16,941
7,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
Panini8269
Fenrir
20
10 / 4 / 4
18,138
605
19,438
28,164
19,753
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
Stokey McPokey
Cernunnos
20
4 / 2 / 13
16,405
547
17,135
21,079
12,762
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
ThorPoseidonKaliSusano

VS

Bans
HadesArachneBastetNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 1
14,162
472
17,281
24,185
11,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Cabrakan
20
10 / 6 / 1
15,412
514
29,323
39,629
59,746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
iTz-PuffoShow
Sylvanus
18
0 / 3 / 5
10,790
360
6,639
15,759
12,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sol
20
2 / 4 / 2
13,369
446
22,791
24,341
10,967
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
zRaPiiiDy
Hun Batz
19
4 / 7 / 1
12,735
425
11,672
22,009
10,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
27
Kills
19
19
Deaths
27
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
L
3
7
1
0.5
W
Chaac
2
8
9
0.81
W
Scylla
8
3
7
3.83
W
Fenrir
Panini8269
Fenrir
10
4
4
3
W
Cernunnos
Stokey McPokey
Cernunnos
4
2
13
5.25
L
Cabrakan
10
6
1
1.75
L
Sylvanus
iTz-PuffoShow
Sylvanus
0
3
5
0.83
L
Sol
2
4
2
0.75
L
Hun Batz
zRaPiiiDy
Hun Batz
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,736
Damage
87,706
135,796
Taken
125,923
127,255
Mitigated
105,055
42,344
Healing
38,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,124
1,500
0
8,764
30,671
40,107
356
12,736
14,964
29,391
835
L
17,281
6,284
0
627
24,185
11,407
0
1,940
22,185
0
139,178
W
Chaac
23,666
5,864
0
14,285
38,941
47,153
915
24,484
14,457
0
131,978
W
Scylla
24,373
3,018
0
855
16,941
7,480
874
11,334
5,607
152,172
0
W
Fenrir
Panini8269
Fenrir
19,438
3,878
0
7,919
28,164
19,753
2,006
6,756
19,176
0
196,505
W
Cernunnos
Stokey McPokey
Cernunnos
17,135
7,670
0
10,521
21,079
12,762
5,710
3,929
17,150
0
167,721
L
Cabrakan
29,323
4,423
0
14,683
39,629
59,746
226
5,253
32,879
137,702
0
L
Sylvanus
iTz-PuffoShow
Sylvanus
6,639
892
3,458
3,609
15,759
12,439
85
9,213
6,495
37,703
9,675
L
Sol
22,791
4,165
0
10,740
24,341
10,967
712
11,544
12,582
141,768
10,324
L
Hun Batz
zRaPiiiDy
Hun Batz
11,672
4,016
0
5,694
22,009
10,496
0
4,223
17,671
0
105,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,635
Gold Earned
66,468
880
Minions Killed
847
0
Camps Cleared
0
2,904,127
Distance Traveled
2,589,456
42
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,019
467
34
1
0
585,715
15
L
Skadi
14,162
472
231
8
0
447,828
11
W
Chaac
16,312
544
201
7
0
525,209
3
W
Scylla
16,761
559
224
7
0
578,344
4
W
Fenrir
18,138
605
206
7
0
644,286
12
W
Cernunnos
16,405
547
215
7
0
570,573
8
L
Cabrakan
15,412
514
205
7
0
447,466
4
L
Sylvanus
10,790
360
66
2
0
545,576
1
L
Sol
13,369
446
212
7
0
523,194
2
L
Hun Batz
12,735
425
133
4
0
625,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role