Player Matchup

Susano
Susano
 
Susano
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AdventDemon
Merlin
Level 118
God Stats
2W - 4L
1,543 SR
Queue Stats
5W - 11L
1,195 Elo+
Solo
Da Ji
Da Ji
WolfeFire
Da Ji
Level 64
God Stats
1W - 3L
1,710 SR
Queue Stats
80W - 71L
1,500 Elo+
Solo
Team Averages
Level 89
1,584 SR
1,398 Elo+

VS

Team Averages
Level 107
1,500 SR
1,489 Elo+
Nox
Nox
DaveRuizzz
Nox
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 92L
1,637 Elo+
Party 1
Kuzenbo
Kuzenbo
IWATCHBIRDS
Kuzenbo
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 110L
1,522 Elo+
Party 1
Mulan
Mulan
Sheheartsj
Mulan
Level 105
God Stats
8W - 9L
1,500 SR
Queue Stats
38W - 63L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
1 / 4 / 0
8,053
575
4,080
8,655
3,527
Merlin
13
0 / 3 / 1
8,872
634
1,806
8,361
3,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
WolfeFire
Da Ji
13
0 / 5 / 1
8,551
611
6,540
12,745
6,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 3
11,502
822
10,988
6,796
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
IWATCHBIRDS
Kuzenbo
16
1 / 1 / 9
10,909
779
6,047
14,095
17,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
14
2 / 0 / 6
9,944
710
7,047
7,728
9,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
12
12
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
4
0
0.25
L
Merlin
0
3
1
0.17
W
9
0
3
10.5
W
Kuzenbo
IWATCHBIRDS
Kuzenbo
1
1
9
5.5
W
Mulan
2
0
6
5
L
Da Ji
WolfeFire
Da Ji
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,426
Damage
24,082
29,761
Taken
28,619
13,270
Mitigated
30,364
459
Healing
6,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,080
386
0
0
8,655
3,527
0
5,268
3,178
0
13,436
L
Merlin
1,806
53
0
0
8,361
3,666
100
5,272
2,911
30,319
0
W
10,988
928
102
2,059
6,796
3,746
1,766
642
6,014
56,896
0
W
Kuzenbo
IWATCHBIRDS
Kuzenbo
6,047
1,608
0
3,356
14,095
17,474
359
824
10,895
23,170
0
W
Mulan
7,047
1,554
0
1,322
7,728
9,144
971
382
7,346
178
37,254
L
Da Ji
WolfeFire
Da Ji
6,540
1,805
0
459
12,745
6,077
0
6,713
5,833
0
30,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,476
Gold Earned
32,355
114
Minions Killed
175
0
Camps Cleared
0
533,920
Distance Traveled
780,077
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,053
575
17
1
0
149,565
0
L
Merlin
8,872
634
51
4
0
172,421
1
W
Nox
11,502
822
106
8
0
266,632
3
W
Kuzenbo
10,909
779
20
1
0
282,442
2
W
Mulan
9,944
710
49
4
0
231,003
3
L
Da Ji
8,551
611
46
3
0
211,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role