Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Imperial Hash
Neith
Level 8
God Stats
0W - 2L
1,309 SR
Queue Stats
3W - 5L
1,139 Elo+
Solo
Bastet
Bastet
SushiBliss
Bastet
Level 100
God Stats
0W - 2L
1,275 SR
Queue Stats
1W - 3L
1,365 Elo+
Party 2
Izanami
Izanami
fangdrax
Izanami
Level 146
God Stats
2W - 3L
1,541 SR
Queue Stats
2W - 3L
1,434 Elo+
Party 2
Maui
Maui
frenziedMRDER
Maui
Level 55
God Stats
1W - 2L
1,311 SR
Queue Stats
80W - 97L
1,395 Elo+
Solo
Team Averages
Level 84
1,387 SR
1,367 Elo+

VS

Team Averages
Level 119
1,677 SR
1,624 Elo+
Vamana
Vamana
 
Vamana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
A LeGiT BoX
Olorun
Level 157
God Stats
7W - 2L
1,703 SR
Queue Stats
131W - 88L
1,712 Elo+
Party 1
Nu Wa
Nu Wa
TOXIC-M37R01D
Nu Wa
Level 110
God Stats
38W - 20L
1,570 SR
Queue Stats
76W - 68L
1,492 Elo+
Solo
Ishtar
Ishtar
The sum of 2x2
Ishtar
Level 26
God Stats
16W - 7L
1,761 SR
Queue Stats
31W - 11L
1,745 Elo+
Party 1
Thanatos
Thanatos
tyler duba
Thanatos
Level 146
God Stats
7W - 2L
1,853 SR
Queue Stats
189W - 165L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 5 / 2
6,748
675
6,611
12,386
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 4 / 1
6,480
648
4,675
10,908
3,842
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
SushiBliss
Bastet
11
1 / 7 / 1
6,408
641
5,902
15,091
4,481
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
fangdrax
Izanami
14
0 / 3 / 0
7,396
740
5,165
10,293
3,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 3
7,611
761
4,413
10,569
11,928
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
6 / 2 / 9
8,261
826
9,384
13,470
14,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Olorun
15
5 / 1 / 7
8,389
839
10,774
11,910
6,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 0 / 7
7,751
775
8,799
5,347
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 0 / 6
7,779
778
5,360
7,488
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
tyler duba
Thanatos
15
8 / 1 / 10
8,492
849
17,455
7,469
4,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
3
Kills
21
21
Deaths
4
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
5
2
0.4
W
Vamana
 
Vamana
6
2
9
5.25
W
Olorun
5
1
7
8.5
L
0
4
1
0.13
L
Bastet
SushiBliss
Bastet
1
7
1
0.21
W
1
0
7
4.5
W
1
0
6
4
L
Izanami
fangdrax
Izanami
0
3
0
0
L
1
2
3
1.25
W
Thanatos
tyler duba
Thanatos
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,766
Damage
51,772
59,247
Taken
45,684
28,687
Mitigated
30,200
10,768
Healing
21,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,611
464
978
2,932
12,386
5,261
0
4,081
8,063
17,939
0
W
Vamana
 
Vamana
9,384
3,767
0
2,786
13,470
14,372
161
2,749
10,721
0
20,962
W
Olorun
10,774
5,857
916
6,601
11,910
6,170
3,231
3,807
8,103
35,119
3,182
L
4,675
1,890
357
1,635
10,908
3,842
0
2,156
8,582
0
15,012
L
Bastet
SushiBliss
Bastet
5,902
1,122
440
1,184
15,091
4,481
0
3,798
11,087
0
12,117
W
8,799
2,504
0
230
5,347
2,083
1,191
662
4,685
25,027
0
W
5,360
3,413
0
4,279
7,488
3,401
228
1,497
5,991
0
33,144
L
Izanami
fangdrax
Izanami
5,165
3,246
0
1,311
10,293
3,175
0
3,875
6,234
0
36,943
L
4,413
441
761
1,170
10,569
11,928
0
3,269
7,122
21,918
0
W
Thanatos
tyler duba
Thanatos
17,455
6,468
0
7,072
7,469
4,174
65
2,309
5,160
0
23,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,643
Gold Earned
40,672
175
Minions Killed
215
0
Camps Cleared
0
941,009
Distance Traveled
974,442
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,748
675
29
3
0
161,812
1
W
Vamana
8,261
826
33
3
0
213,421
2
W
Olorun
8,389
839
63
6
0
184,430
1
L
Neith
6,480
648
23
2
0
196,509
0
L
Bastet
6,408
641
9
1
0
194,761
0
W
Nu Wa
7,751
775
44
4
0
174,833
1
W
Ishtar
7,779
778
64
6
0
181,690
0
L
Izanami
7,396
740
79
8
0
181,467
2
L
Maui
7,611
761
35
4
0
206,460
2
W
Thanatos
8,492
849
11
1
0
220,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role