Player Matchup

Athena
Athena
 
Athena
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Bwobadiah
Erlang Shen
Level 88
God Stats
4W - 6L
1,468 SR
Queue Stats
63W - 53L
1,457 Elo+
Solo
Anubis
Anubis
Cpowers325
Anubis
Level 88
God Stats
18W - 18L
1,352 SR
Queue Stats
81W - 108L
1,313 Elo+
Party 3
Izanami
Izanami
Joeyman2020
Izanami
Level 68
God Stats
9W - 3L
1,596 SR
Queue Stats
12W - 11L
1,502 Elo+
Solo
Pele
Pele
ThunderClappin
Pele
Level 89
God Stats
45W - 39L
1,486 SR
Queue Stats
210W - 244L
1,421 Elo+
Party 3
Team Averages
Level 80
1,480 SR
1,439 Elo+

VS

Team Averages
Level 73
1,370 SR
1,380 Elo+
Amaterasu
Amaterasu
BadLuckCharm10
Amaterasu
Level 26
God Stats
1W - 5L
1,066 SR
Queue Stats
52W - 72L
1,324 Elo+
Party 1
Set
Set
Lude800hp
Set
Level 46
God Stats
22W - 38L
1,279 SR
Queue Stats
99W - 135L
1,425 Elo+
Party 2
Janus
Janus
NVRSMR42
Janus
Level 59
God Stats
4W - 3L
1,500 SR
Queue Stats
96W - 112L
1,351 Elo+
Party 1
Bacchus
Bacchus
iGaBALDHED
Bacchus
Level 89
God Stats
2W - 3L
1,647 SR
Queue Stats
286W - 296L
1,348 Elo+
Party 2
Chernobog
Chernobog
lezbiankamikaze
Chernobog
Level 146
God Stats
4W - 8L
1,357 SR
Queue Stats
64W - 65L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
2 / 1 / 7
9,279
516
6,565
16,796
18,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Erlang Shen
Bwobadiah
Erlang Shen
17
1 / 1 / 4
10,587
588
12,941
12,954
13,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Cpowers325
Anubis
17
2 / 0 / 6
10,277
571
7,848
7,166
4,010
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Joeyman2020
Izanami
15
7 / 1 / 5
10,424
579
13,595
9,756
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 2 / 1
9,860
548
6,701
13,678
5,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BadLuckCharm10
Amaterasu
15
1 / 2 / 0
8,005
445
4,725
19,221
11,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 2
8,385
466
6,364
15,337
6,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
NVRSMR42
Janus
15
1 / 2 / 0
8,724
485
6,923
6,397
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
iGaBALDHED
Bacchus
11
1 / 3 / 1
7,408
412
6,647
16,124
15,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
lezbiankamikaze
Chernobog
13
0 / 6 / 2
7,330
407
6,500
15,968
5,371
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
16
Kills
5
5
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
7
5.5
L
Amaterasu
BadLuckCharm10
Amaterasu
1
2
0
0.5
W
Erlang Shen
Bwobadiah
Erlang Shen
1
1
4
3
W
Anubis
Cpowers325
Anubis
2
0
6
5
W
Izanami
Joeyman2020
Izanami
7
1
5
9.5
L
2
3
2
1
L
Janus
NVRSMR42
Janus
1
2
0
0.5
W
4
2
1
2.25
L
Bacchus
iGaBALDHED
Bacchus
1
3
1
0.5
L
Chernobog
lezbiankamikaze
Chernobog
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,650
Damage
31,159
60,350
Taken
73,047
45,877
Mitigated
40,953
19,281
Healing
20,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,565
1,765
0
3,528
16,796
18,774
46
4,556
12,240
41,061
0
L
Amaterasu
BadLuckCharm10
Amaterasu
4,725
2,260
0
9,289
19,221
11,309
180
2,185
17,036
0
47,520
W
Erlang Shen
Bwobadiah
Erlang Shen
12,941
6,701
0
4,484
12,954
13,528
866
370
12,584
0
80,508
W
Anubis
Cpowers325
Anubis
7,848
97
0
5,836
7,166
4,010
1,269
4,080
3,086
84,988
2,331
W
Izanami
Joeyman2020
Izanami
13,595
9,173
0
2,589
9,756
4,042
1,240
2,815
6,941
0
71,820
L
6,364
2,605
0
3,165
15,337
6,470
0
1,949
13,388
0
62,808
L
Janus
NVRSMR42
Janus
6,923
236
0
1,614
6,397
2,679
0
3,446
2,951
78,908
0
W
6,701
1,451
0
2,844
13,678
5,523
1,056
1,854
11,824
0
87,093
L
Bacchus
iGaBALDHED
Bacchus
6,647
993
99
2,422
16,124
15,124
0
4,490
11,634
22,872
1,176
L
Chernobog
lezbiankamikaze
Chernobog
6,500
3,833
0
4,256
15,968
5,371
31
2,203
13,765
0
56,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,427
Gold Earned
39,852
564
Minions Killed
456
0
Camps Cleared
0
1,601,875
Distance Traveled
1,609,856
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,279
516
53
3
0
305,082
0
L
Amaterasu
8,005
445
99
6
0
311,350
9
W
Erlang Shen
10,587
588
121
7
0
312,824
1
W
Anubis
10,277
571
134
7
0
300,439
1
W
Izanami
10,424
579
125
7
0
302,663
0
L
Set
8,385
466
96
5
0
348,843
0
L
Janus
8,724
485
142
8
0
317,402
8
W
Pele
9,860
548
131
7
0
380,867
4
L
Bacchus
7,408
412
31
2
0
348,474
3
L
Chernobog
7,330
407
88
5
0
283,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role