Player Matchup

Cernunnos
Cernunnos
ISkyWizard
Cernunnos
Level 160
God Stats
5W - 1L
1,536 SR
Queue Stats
298W - 164L
1,716 Elo+
Party 2
Bacchus
Bacchus
XxPriosxX
Bacchus
Level 160
God Stats
2W - 0L
1,823 SR
Queue Stats
200W - 140L
1,568 Elo+
Party 2
Vulcan
Vulcan
chopylml
Vulcan
Level 155
God Stats
3W - 1L
1,686 SR
Queue Stats
158W - 97L
1,700 Elo+
Party 2
Team Averages
Level 158
1,682 SR
1,662 Elo+

VS

Team Averages
Level 148
1,705 SR
1,673 Elo+
Sol
Sol
BlitZKrEiGz
Sol
Level 157
God Stats
7W - 5L
1,826 SR
Queue Stats
482W - 179L
1,747 Elo+
Party 1
Hercules
Hercules
JoelDaAzzhole
Hercules
Level 160
God Stats
167W - 59L
1,791 SR
Queue Stats
1,643W - 548L
1,773 Elo+
Party 1
Awilix
Awilix
TheJimm
Awilix
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ISkyWizard
Cernunnos
16
6 / 3 / 7
10,457
804
16,398
12,029
6,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
XxPriosxX
Bacchus
15
3 / 2 / 9
9,756
750
7,135
12,820
16,315
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
chopylml
Vulcan
16
4 / 3 / 8
10,554
812
11,645
6,052
2,632
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 3
10,030
772
9,154
12,012
4,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
JoelDaAzzhole
Hercules
14
2 / 5 / 4
9,120
702
9,963
18,234
12,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
TheJimm
Awilix
14
1 / 4 / 3
8,633
664
3,957
10,196
4,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
13
Kills
8
8
Deaths
13
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
W
Cernunnos
ISkyWizard
Cernunnos
6
3
7
3.17
L
Hercules
JoelDaAzzhole
Hercules
2
5
4
0.8
L
Awilix
TheJimm
Awilix
1
4
3
0.63
W
Bacchus
XxPriosxX
Bacchus
3
2
9
3.75
W
Vulcan
chopylml
Vulcan
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,178
Damage
23,074
30,901
Taken
40,442
25,188
Mitigated
20,656
4,857
Healing
11,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,154
3,638
0
4,996
12,012
4,078
0
5,890
6,122
51,370
5,228
W
Cernunnos
ISkyWizard
Cernunnos
16,398
10,233
0
3,044
12,029
6,241
2,084
2,856
8,799
0
52,123
L
Hercules
JoelDaAzzhole
Hercules
9,963
2,601
0
4,802
18,234
12,077
0
7,776
10,458
0
31,087
L
Awilix
TheJimm
Awilix
3,957
846
281
1,168
10,196
4,501
0
5,159
5,037
0
19,763
W
Bacchus
XxPriosxX
Bacchus
7,135
805
0
1,670
12,820
16,315
60
4,541
7,719
16,219
0
W
Vulcan
chopylml
Vulcan
11,645
3,590
0
143
6,052
2,632
1,123
793
4,976
48,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,767
Gold Earned
27,783
161
Minions Killed
177
0
Camps Cleared
0
778,843
Distance Traveled
671,584
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,030
772
100
8
0
225,859
1
W
Cernunnos
10,457
804
68
5
0
242,532
1
L
Hercules
9,120
702
41
3
0
223,386
0
L
Awilix
8,633
664
36
3
0
222,339
1
W
Bacchus
9,756
750
17
1
0
278,974
3
W
Vulcan
10,554
812
76
6
0
257,337
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role