Player Matchup

Jing Wei
Jing Wei
FlimFlammer351
Jing Wei
Level 160
God Stats
3W - 1L
1,398 SR
Queue Stats
337W - 324L
1,451 Elo+
Solo
Freya
Freya
KvngKyWaun
Freya
Level 120
God Stats
8W - 14L
1,291 SR
Queue Stats
220W - 229L
1,384 Elo+
Solo
Ravana
Ravana
SoftG Dark
Ravana
Level 79
God Stats
8W - 11L
1,449 SR
Queue Stats
442W - 455L
1,452 Elo+
Solo
Amaterasu
Amaterasu
Stuyy13
Amaterasu
Level 35
God Stats
1W - 2L
1,502 SR
Queue Stats
102W - 106L
1,472 Elo+
Solo
Kumbhakarna
Kumbhakarna
theBR0WNiE
Kumbhakarna
Level 118
God Stats
6W - 9L
1,418 SR
Queue Stats
485W - 503L
1,440 Elo+
Solo
Team Averages
Level 102
1,411 SR
1,440 Elo+

VS

Team Averages
Level 57
1,483 SR
1,377 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
L41F---
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,253 Elo+
Party 1
Neith
Neith
Leobolics
Neith
Level 38
God Stats
10W - 11L
1,418 SR
Queue Stats
100W - 123L
1,463 Elo+
Solo
Poseidon
Poseidon
Rayonix_herectic
Poseidon
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 9L
1,253 Elo+
Party 1
Kumbhakarna
Kumbhakarna
rayo14yo
Kumbhakarna
Level 70
God Stats
20W - 22L
1,498 SR
Queue Stats
41W - 58L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
2 / 3 / 2
10,036
558
7,791
14,660
5,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
16
5 / 0 / 9
10,143
564
12,674
9,914
5,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
SoftG Dark
Ravana
14
5 / 3 / 5
9,155
509
8,207
9,802
4,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Stuyy13
Amaterasu
17
5 / 2 / 5
10,921
607
17,987
24,035
20,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
theBR0WNiE
Kumbhakarna
13
2 / 2 / 12
9,124
507
7,371
10,560
10,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
2 / 4 / 3
8,818
490
21,454
24,677
28,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
L41F---
Fenrir
12
2 / 3 / 0
7,407
412
4,013
11,440
5,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Leobolics
Neith
14
4 / 4 / 1
8,832
491
13,290
12,358
5,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 1
7,876
438
1,944
7,657
3,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
rayo14yo
Kumbhakarna
10
1 / 5 / 3
6,865
381
2,352
17,573
15,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
19
Kills
9
10
Deaths
19
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
4
3
0.88
W
Jing Wei
2
3
2
1
W
Freya
5
0
9
9.5
L
Fenrir
L41F---
Fenrir
2
3
0
0.67
L
Neith
Leobolics
Neith
4
4
1
1.13
L
0
3
1
0.17
W
Ravana
SoftG Dark
Ravana
5
3
5
2.5
W
Amaterasu
Stuyy13
Amaterasu
5
2
5
3.75
L
Kumbhakarna
rayo14yo
Kumbhakarna
1
5
3
0.5
W
Kumbhakarna
theBR0WNiE
Kumbhakarna
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,030
Damage
43,053
68,971
Taken
73,705
45,835
Mitigated
58,125
35,186
Healing
12,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
21,454
5,771
0
5,916
24,677
28,820
0
3,608
21,069
7,630
68,349
W
Jing Wei
7,791
6,037
0
9,437
14,660
5,126
2,576
651
14,009
0
89,090
W
Freya
12,674
4,324
0
7,124
9,914
5,646
0
1,755
8,071
70,180
7,341
L
Fenrir
L41F---
Fenrir
4,013
453
0
1,175
11,440
5,262
0
1,898
9,542
0
46,835
L
Neith
Leobolics
Neith
13,290
6,727
0
2,056
12,358
5,576
323
2,576
9,782
0
62,613
L
1,944
399
0
1,881
7,657
3,038
561
3,449
4,208
49,399
0
W
Ravana
SoftG Dark
Ravana
8,207
2,177
0
1,479
9,802
4,473
0
143
9,481
43
68,819
W
Amaterasu
Stuyy13
Amaterasu
17,987
8,115
0
14,479
24,035
20,463
972
2,860
19,509
0
95,466
L
Kumbhakarna
rayo14yo
Kumbhakarna
2,352
778
0
1,903
17,573
15,429
61
7,016
10,557
18,308
0
W
Kumbhakarna
theBR0WNiE
Kumbhakarna
7,371
1,248
0
2,667
10,560
10,127
0
1,455
8,963
26,568
2,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,379
Gold Earned
39,798
584
Minions Killed
398
0
Camps Cleared
0
1,755,110
Distance Traveled
1,609,482
23
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,818
490
106
6
0
309,622
0
W
Jing Wei
10,036
558
160
9
0
279,251
5
W
Freya
10,143
564
141
8
0
338,187
3
L
Fenrir
7,407
412
68
4
0
403,028
0
L
Neith
8,832
491
105
6
0
288,478
1
L
Poseidon
7,876
438
93
5
0
295,791
0
W
Ravana
9,155
509
85
5
0
389,221
4
W
Amaterasu
10,921
607
164
9
0
395,178
4
L
Kumbhakarna
6,865
381
26
1
0
312,563
2
W
Kumbhakarna
9,124
507
34
2
0
353,273
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role