Player Matchup

Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BREAD5075
Hun Batz
Level 111
God Stats
6W - 13L
1,652 SR
Queue Stats
310W - 292L
1,632 Elo+
Party 1
Ymir
Ymir
Frosty on Herb
Ymir
Level 154
God Stats
23W - 28L
1,464 SR
Queue Stats
42W - 58L
1,390 Elo+
Solo
Thor
Thor
LowestPubstar
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Maui
Maui
MILK8276
Maui
Level 100
God Stats
3W - 3L
1,553 SR
Queue Stats
135W - 140L
1,547 Elo+
Party 1
Team Averages
Level 98
1,534 SR
1,514 Elo+

VS

Team Averages
Level 117
1,550 SR
1,506 Elo+
Ishtar
Ishtar
AlkFrost17
Ishtar
Level 85
God Stats
11W - 8L
1,448 SR
Queue Stats
26W - 30L
1,518 Elo+
Solo
Thor
Thor
Asaddc
Thor
Level 146
God Stats
54W - 42L
1,622 SR
Queue Stats
78W - 71L
1,568 Elo+
Solo
Kukulkan
Kukulkan
Lil Baros
Kukulkan
Level 109
God Stats
5W - 4L
1,548 SR
Queue Stats
36W - 47L
1,357 Elo+
Solo
Sylvanus
Sylvanus
SkullCol98
Sylvanus
Level 160
God Stats
14W - 6L
1,739 SR
Queue Stats
398W - 406L
1,600 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YOKOUL
Morgan Le Fay
Level 84
God Stats
25W - 31L
1,394 SR
Queue Stats
611W - 651L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 2 / 2
6,295
787
3,002
7,446
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
BREAD5075
Hun Batz
12
1 / 1 / 0
6,262
783
4,225
7,562
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 1
6,650
831
1,541
7,697
5,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 3 / 0
6,295
787
4,196
6,579
3,182
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
11
0 / 1 / 3
6,009
751
4,788
6,257
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AlkFrost17
Ishtar
12
1 / 1 / 0
6,244
781
3,707
3,899
1,660
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
Asaddc
Thor
14
4 / 0 / 3
7,008
876
10,849
6,157
3,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Lil Baros
Kukulkan
12
0 / 1 / 2
6,326
791
5,677
4,167
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
SkullCol98
Sylvanus
13
1 / 0 / 2
6,899
862
4,175
5,902
4,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
YOKOUL
Morgan Le Fay
12
1 / 2 / 1
6,104
763
4,425
6,217
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
4
Kills
7
7
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
2
0.5
W
Ishtar
AlkFrost17
Ishtar
1
1
0
1
W
Thor
Asaddc
Thor
4
0
3
5.5
L
Hun Batz
BREAD5075
Hun Batz
1
1
0
1
L
1
0
1
1.5
W
Kukulkan
Lil Baros
Kukulkan
0
1
2
1
L
2
3
0
0.67
L
Maui
0
1
3
1.5
W
Sylvanus
SkullCol98
Sylvanus
1
0
2
2
W
Morgan Le Fay
YOKOUL
Morgan Le Fay
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,752
Damage
28,833
35,541
Taken
26,342
18,788
Mitigated
14,776
5,089
Healing
8,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,002
888
0
1,826
7,446
3,576
0
2,900
4,369
18,546
1,927
W
Ishtar
AlkFrost17
Ishtar
3,707
1,936
0
489
3,899
1,660
0
1,167
2,680
0
17,095
W
Thor
Asaddc
Thor
10,849
2,131
0
1,638
6,157
3,550
0
2,134
3,975
0
26,625
L
Hun Batz
BREAD5075
Hun Batz
4,225
1,335
0
1,200
7,562
3,213
0
2,134
5,131
0
23,666
L
1,541
241
0
1,673
7,697
5,666
232
4,987
2,617
10,004
0
W
Kukulkan
Lil Baros
Kukulkan
5,677
205
0
0
4,167
1,948
0
625
3,530
27,906
0
L
4,196
693
0
0
6,579
3,182
0
735
5,623
0
18,200
L
Maui
4,788
989
0
390
6,257
3,151
0
3,521
2,611
12,084
0
W
Sylvanus
SkullCol98
Sylvanus
4,175
981
1,529
4,442
5,902
4,577
90
1,576
4,218
12,754
0
W
Morgan Le Fay
YOKOUL
Morgan Le Fay
4,425
635
151
413
6,217
3,041
0
3,160
2,879
15,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,511
Gold Earned
32,581
176
Minions Killed
176
0
Camps Cleared
0
777,356
Distance Traveled
823,742
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,295
787
35
4
0
150,100
3
W
Ishtar
6,244
781
33
4
0
174,986
1
W
Thor
7,008
876
45
6
0
185,567
3
L
Hun Batz
6,262
783
51
6
0
197,237
0
L
Ymir
6,650
831
21
3
0
165,253
0
W
Kukulkan
6,326
791
50
6
0
170,636
2
L
Thor
6,295
787
41
5
0
112,775
1
L
Maui
6,009
751
28
4
0
151,991
0
W
Sylvanus
6,899
862
18
2
0
140,055
4
W
Morgan Le Fay
6,104
763
30
4
0
152,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role