Player Matchup

Cerberus
Cerberus
Gold I
 
Cerberus
Gold I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold V
LegendX20
Ah Puch
Gold V
Level 133
God Stats
40W - 38L
1,578 SR
Queue Stats
265W - 277L
1,189 MMR
Solo
Thor
Thor
Silver II
Synth3tic4
Thor
Silver II
Level 128
God Stats
5W - 4L
1,468 SR
Queue Stats
167W - 175L
1,180 MMR
Solo
Ares
Ares
Gold III
elt947
Ares
Gold III
Level 117
God Stats
3W - 2L
1,525 SR
Queue Stats
14W - 10L
1,816 MMR
Solo
Freya
Freya
Platinum V
ultimatestorm34
Freya
Platinum V
Level 149
God Stats
5W - 5L
1,533 SR
Queue Stats
379W - 373L
1,659 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,521 SR
1,469 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,532 SR
1,457 MMR
Cupid
Cupid
Platinum IV
 
Cupid
Platinum IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold IV
CraZPyro
Cabrakan
Gold IV
Level 113
God Stats
1W - 1L
1,554 SR
Queue Stats
23W - 25L
1,669 MMR
Solo
Hades
Hades
Platinum III
DeadlierNoir707
Hades
Platinum III
Level 156
God Stats
2W - 3L
1,491 SR
Queue Stats
170W - 180L
1,801 MMR
Solo
Mercury
Mercury
Silver II
SebasQ1989
Mercury
Silver II
Level 66
God Stats
0W - 5L
1,500 SR
Queue Stats
139W - 141L
1,178 MMR
Solo
Bacchus
Bacchus
Gold V
Ward4 lif3
Bacchus
Gold V
Level 149
God Stats
5W - 4L
1,617 SR
Queue Stats
608W - 618L
1,137 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
1 / 2 / 2
8,626
575
4,157
12,344
9,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
LegendX20
Ah Puch
13
2 / 3 / 3
7,961
531
6,917
10,501
4,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 1 / 3
8,890
593
8,190
12,471
6,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
elt947
Ares
13
2 / 1 / 3
8,210
547
9,455
10,769
11,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 2 / 1
8,461
564
5,206
8,412
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
CharybdisArachneSkadiSusano

VS

Bans
Ne ZhaAthenaIshtarAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
1 / 1 / 2
6,530
435
4,223
7,339
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
CraZPyro
Cabrakan
14
3 / 3 / 0
8,388
559
7,181
9,564
7,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 3
7,604
507
8,210
13,578
9,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
SebasQ1989
Mercury
13
2 / 3 / 2
7,563
504
6,016
13,385
5,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Ward4 lif3
Bacchus
11
1 / 3 / 1
6,107
407
4,448
8,458
4,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
12
Kills
8
9
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
2
1
L
Cupid
 
Cupid
1
1
2
2
L
Cabrakan
CraZPyro
Cabrakan
3
3
0
1
L
1
2
3
1.25
W
Ah Puch
LegendX20
Ah Puch
2
3
3
1.17
L
Mercury
SebasQ1989
Mercury
2
3
2
1
W
5
1
3
6.5
L
Bacchus
Ward4 lif3
Bacchus
1
3
1
0.5
W
Ares
elt947
Ares
2
1
3
3.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,925
Damage
30,078
54,497
Taken
52,324
36,447
Mitigated
29,171
21,196
Healing
15,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,157
290
0
5,337
12,344
9,977
0
5,410
6,043
67,578
0
L
Cupid
 
Cupid
4,223
2,806
27
4,059
7,339
2,559
0
4,139
3,030
0
41,189
L
Cabrakan
CraZPyro
Cabrakan
7,181
2,140
0
2,418
9,564
7,068
159
4,059
5,505
58,475
0
L
8,210
1,541
544
3,530
13,578
9,447
0
7,852
5,692
50,867
0
W
Ah Puch
LegendX20
Ah Puch
6,917
766
0
3,630
10,501
4,951
364
5,671
4,697
53,818
0
L
Mercury
SebasQ1989
Mercury
6,016
2,904
0
3,768
13,385
5,507
0
3,908
9,463
0
60,128
W
8,190
2,019
0
5,029
12,471
6,056
0
2,220
10,206
0
74,863
L
Bacchus
Ward4 lif3
Bacchus
4,448
246
0
1,245
8,458
4,590
0
3,988
4,244
23,908
0
W
Ares
elt947
Ares
9,455
688
0
2,661
10,769
11,548
0
3,218
7,265
30,405
6,871
W
5,206
1,316
0
4,539
8,412
3,915
0
1,735
6,447
68,450
3,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,148
Gold Earned
36,192
562
Minions Killed
482
0
Camps Cleared
0
1,399,033
Distance Traveled
1,383,399
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,626
575
161
11
0
233,552
3
L
Cupid
6,530
435
92
6
0
195,151
2
L
Cabrakan
8,388
559
121
8
0
250,187
0
L
Hades
7,604
507
128
9
0
251,302
5
W
Ah Puch
7,961
531
95
6
0
259,878
2
L
Mercury
7,563
504
108
7
0
370,359
0
W
Thor
8,890
593
121
8
0
319,614
4
L
Bacchus
6,107
407
33
2
0
316,400
4
W
Ares
8,210
547
49
3
0
301,265
5
W
Freya
8,461
564
136
9
0
284,724
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role